imagerenderer java_ImageWallpaperRenderer.java

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/*

* Copyright (C) 2019 The Android Open Source Project

*

* Licensed under the Apache License, Version 2.0 (the "License");

* you may not use this file except in compliance with the License.

* You may obtain a copy of the License at

*

* http://www.apache.org/licenses/LICENSE-2.0

*

* Unless required by applicable law or agreed to in writing, software

* distributed under the License is distributed on an "AS IS" BASIS,

* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

* See the License for the specific language governing permissions and

* limitations under the License.

*/

package com.android.systemui.glwallpaper;

import static android.opengl.GLES20.GL_COLOR_BUFFER_BIT;

import static android.opengl.GLES20.glClear;

import static android.opengl.GLES20.glClearColor;

import static android.opengl.GLES20.glUniform1f;

import static android.opengl.GLES20.glViewport;

import android.app.WallpaperManager;

import android.content.Context;

import android.content.res.Configuration;

import android.graphics.Bitmap;

import android.graphics.Rect;

import android.util.Log;

import android.util.MathUtils;

import android.util.Size;

import android.view.DisplayInfo;

import android.view.WindowManager;

import com.android.systemui.R;

import java.io.FileDescriptor;

import java.io.PrintWriter;

/**

* A GL renderer for image wallpaper.

*/

public class ImageWallpaperRenderer implements GLWallpaperRenderer,

ImageRevealHelper.RevealStateListener {

private static final String TAG = ImageWallpaperRenderer.class.getSimpleName();

private static final float SCALE_VIEWPORT_MIN = 1f;

private static final float SCALE_VIEWPORT_MAX = 1.1f;

private final WallpaperManager mWallpaperManager;

private final ImageGLProgram mProgram;

private final ImageGLWallpaper mWallpaper;

private final ImageProcessHelper mImageProcessHelper;

private final ImageRevealHelper mImageRevealHelper;

private SurfaceProxy mProxy;

private final Rect mScissor;

private final Rect mSurfaceSize = new Rect();

private final Rect mViewport = new Rect();

private Bitmap mBitmap;

private boolean mScissorMode;

private float mXOffset;

private float mYOffset;

public ImageWallpaperRenderer(Context context, SurfaceProxy proxy) {

mWallpaperManager = context.getSystemService(WallpaperManager.class);

if (mWallpaperManager == null) {

Log.w(TAG, "WallpaperManager not available");

}

DisplayInfo displayInfo = new DisplayInfo();

WindowManager wm = context.getSystemService(WindowManager.class);

wm.getDefaultDisplay().getDisplayInfo(displayInfo);

// We only do transition in portrait currently, b/137962047.

int orientation = context.getResources().getConfiguration().orientation;

if (orientation == Configuration.ORIENTATION_PORTRAIT) {

mScissor = new Rect(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);

} else {

mScissor = new Rect(0, 0, displayInfo.logicalHeight, displayInfo.logicalWidth);

}

mProxy = proxy;

mProgram = new ImageGLProgram(context);

mWallpaper = new ImageGLWallpaper(mProgram);

mImageProcessHelper = new ImageProcessHelper();

mImageRevealHelper = new ImageRevealHelper(this);

if (loadBitmap()) {

// Compute threshold of the image, this is an async work.

mImageProcessHelper.start(mBitmap);

}

}

@Override

public void onSurfaceCreated() {

glClearColor(0f, 0f, 0f, 1.0f);

mProgram.useGLProgram(

R.raw.image_wallpaper_vertex_shader, R.raw.image_wallpaper_fragment_shader);

if (!loadBitmap()) {

Log.w(TAG, "reload bitmap failed!");

}

mWallpaper.setup(mBitmap);

mBitmap = null;

}

private boolean loadBitmap() {

if (mWallpaperManager != null && mBitmap == null) {

mBitmap = mWallpaperManager.getBitmap();

mWallpaperManager.forgetLoadedWallpaper();

if (mBitmap != null) {

mSurfaceSize.set(0, 0, mBitmap.getWidth(), mBitmap.getHeight());

}

}

return mBitmap != null;

}

@Override

public void onSurfaceChanged(int width, int height) {

glViewport(0, 0, width, height);

}

@Override

public void onDrawFrame() {

float threshold = mImageProcessHelper.getThreshold();

float reveal = mImageRevealHelper.getReveal();

glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_AOD2OPACITY), 1);

glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_PER85), threshold);

glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_REVEAL), reveal);

glClear(GL_COLOR_BUFFER_BIT);

// We only need to scale viewport while doing transition.

if (mScissorMode) {

scaleViewport(reveal);

} else {

glViewport(0, 0, mSurfaceSize.width(), mSurfaceSize.height());

}

mWallpaper.useTexture();

mWallpaper.draw();

}

@Override

public void updateAmbientMode(boolean inAmbientMode, long duration) {

mImageRevealHelper.updateAwake(!inAmbientMode, duration);

}

@Override

public void updateOffsets(float xOffset, float yOffset) {

mXOffset = xOffset;

mYOffset = yOffset;

int left = (int) ((mSurfaceSize.width() - mScissor.width()) * xOffset);

int right = left + mScissor.width();

mScissor.set(left, mScissor.top, right, mScissor.bottom);

}

@Override

public Size reportSurfaceSize() {

return new Size(mSurfaceSize.width(), mSurfaceSize.height());

}

@Override

public void finish() {

mProxy = null;

}

private void scaleViewport(float reveal) {

int left = mScissor.left;

int top = mScissor.top;

int width = mScissor.width();

int height = mScissor.height();

// Interpolation between SCALE_VIEWPORT_MAX and SCALE_VIEWPORT_MIN by reveal.

float vpScaled = MathUtils.lerp(SCALE_VIEWPORT_MIN, SCALE_VIEWPORT_MAX, reveal);

// Calculate the offset amount from the lower left corner.

float offset = (SCALE_VIEWPORT_MIN - vpScaled) / 2;

// Change the viewport.

mViewport.set((int) (left + width * offset), (int) (top + height * offset),

(int) (width * vpScaled), (int) (height * vpScaled));

glViewport(mViewport.left, mViewport.top, mViewport.right, mViewport.bottom);

}

@Override

public void onRevealStateChanged() {

mProxy.requestRender();

}

@Override

public void onRevealStart(boolean animate) {

if (animate) {

mScissorMode = true;

// Use current display area of texture.

mWallpaper.adjustTextureCoordinates(mSurfaceSize, mScissor, mXOffset, mYOffset);

}

mProxy.preRender();

}

@Override

public void onRevealEnd() {

if (mScissorMode) {

mScissorMode = false;

// reset texture coordinates to use full texture.

mWallpaper.adjustTextureCoordinates(null, null, 0, 0);

// We need draw full texture back before finishing render.

mProxy.requestRender();

}

mProxy.postRender();

}

@Override

public void dump(String prefix, FileDescriptor fd, PrintWriter out, String[] args) {

out.print(prefix); out.print("mProxy="); out.print(mProxy);

out.print(prefix); out.print("mSurfaceSize="); out.print(mSurfaceSize);

out.print(prefix); out.print("mScissor="); out.print(mScissor);

out.print(prefix); out.print("mViewport="); out.print(mViewport);

out.print(prefix); out.print("mScissorMode="); out.print(mScissorMode);

out.print(prefix); out.print("mXOffset="); out.print(mXOffset);

out.print(prefix); out.print("mYOffset="); out.print(mYOffset);

out.print(prefix); out.print("threshold="); out.print(mImageProcessHelper.getThreshold());

mWallpaper.dump(prefix, fd, out, args);

}

}

Java程序

|

224行

|

7.96 KB

/*

* Copyright (C) 2019 The Android Open Source Project

*

* Licensed under the Apache License, Version 2.0 (the "License");

* you may not use this file except in compliance with the License.

* You may obtain a copy of the License at

*

* http://www.apache.org/licenses/LICENSE-2.0

*

* Unless required by applicable law or agreed to in writing, software

* distributed under the License is distributed on an "AS IS" BASIS,

* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

* See the License for the specific language governing permissions and

* limitations under the License.

*/

package com.android.systemui.glwallpaper;

import static android.opengl.GLES20.GL_COLOR_BUFFER_BIT;

import static android.opengl.GLES20.glClear;

import static android.opengl.GLES20.glClearColor;

import static android.opengl.GLES20.glUniform1f;

import static android.opengl.GLES20.glViewport;

import android.app.WallpaperManager;

import android.content.Context;

import android.content.res.Configuration;

import android.graphics.Bitmap;

import android.graphics.Rect;

import android.util.Log;

import android.util.MathUtils;

import android.util.Size;

import android.view.DisplayInfo;

import android.view.WindowManager;

import com.android.systemui.R;

import java.io.FileDescriptor;

import java.io.PrintWriter;

/**

* A GL renderer for image wallpaper.

*/

public class ImageWallpaperRenderer implements GLWallpaperRenderer,

ImageRevealHelper.RevealStateListener {

private static final String TAG = ImageWallpaperRenderer.class.getSimpleName();

private static final float SCALE_VIEWPORT_MIN = 1f;

private static final float SCALE_VIEWPORT_MAX = 1.1f;

private final WallpaperManager mWallpaperManager;

private final ImageGLProgram mProgram;

private final ImageGLWallpaper mWallpaper;

private final ImageProcessHelper mImageProcessHelper;

private final ImageRevealHelper mImageRevealHelper;

private SurfaceProxy mProxy;

private final Rect mScissor;

private final Rect mSurfaceSize = new Rect();

private final Rect mViewport = new Rect();

private Bitmap mBitmap;

private boolean mScissorMode;

private float mXOffset;

private float mYOffset;

public ImageWallpaperRenderer(Context context, SurfaceProxy proxy) {

mWallpaperManager = context.getSystemService(WallpaperManager.class);

if (mWallpaperManager == null) {

Log.w(TAG, "WallpaperManager not available");

}

DisplayInfo displayInfo = new DisplayInfo();

WindowManager wm = context.getSystemService(WindowManager.class);

wm.getDefaultDisplay().getDisplayInfo(displayInfo);

// We only do transition in portrait currently, b/137962047.

int orientation = context.getResources().getConfiguration().orientation;

if (orientation == Configuration.ORIENTATION_PORTRAIT) {

mScissor = new Rect(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);

} else {

mScissor = new Rect(0, 0, displayInfo.logicalHeight, displayInfo.logicalWidth);

}

mProxy = proxy;

mProgram = new ImageGLProgram(context);

mWallpaper = new ImageGLWallpaper(mProgram);

mImageProcessHelper = new ImageProcessHelper();

mImageRevealHelper = new ImageRevealHelper(this);

if (loadBitmap()) {

// Compute threshold of the image, this is an async work.

mImageProcessHelper.start(mBitmap);

}

}

@Override

public void onSurfaceCreated() {

glClearColor(0f, 0f, 0f, 1.0f);

mProgram.useGLProgram(

R.raw.image_wallpaper_vertex_shader, R.raw.image_wallpaper_fragment_shader);

if (!loadBitmap()) {

Log.w(TAG, "reload bitmap failed!");

}

mWallpaper.setup(mBitmap);

mBitmap = null;

}

private boolean loadBitmap() {

if (mWallpaperManager != null && mBitmap == null) {

mBitmap = mWallpaperManager.getBitmap();

mWallpaperManager.forgetLoadedWallpaper();

if (mBitmap != null) {

mSurfaceSize.set(0, 0, mBitmap.getWidth(), mBitmap.getHeight());

}

}

return mBitmap != null;

}

@Override

public void onSurfaceChanged(int width, int height) {

glViewport(0, 0, width, height);

}

@Override

public void onDrawFrame() {

float threshold = mImageProcessHelper.getThreshold();

float reveal = mImageRevealHelper.getReveal();

glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_AOD2OPACITY), 1);

glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_PER85), threshold);

glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_REVEAL), reveal);

glClear(GL_COLOR_BUFFER_BIT);

// We only need to scale viewport while doing transition.

if (mScissorMode) {

scaleViewport(reveal);

} else {

glViewport(0, 0, mSurfaceSize.width(), mSurfaceSize.height());

}

mWallpaper.useTexture();

mWallpaper.draw();

}

@Override

public void updateAmbientMode(boolean inAmbientMode, long duration) {

mImageRevealHelper.updateAwake(!inAmbientMode, duration);

}

@Override

public void updateOffsets(float xOffset, float yOffset) {

mXOffset = xOffset;

mYOffset = yOffset;

int left = (int) ((mSurfaceSize.width() - mScissor.width()) * xOffset);

int right = left + mScissor.width();

mScissor.set(left, mScissor.top, right, mScissor.bottom);

}

@Override

public Size reportSurfaceSize() {

return new Size(mSurfaceSize.width(), mSurfaceSize.height());

}

@Override

public void finish() {

mProxy = null;

}

private void scaleViewport(float reveal) {

int left = mScissor.left;

int top = mScissor.top;

int width = mScissor.width();

int height = mScissor.height();

// Interpolation between SCALE_VIEWPORT_MAX and SCALE_VIEWPORT_MIN by reveal.

float vpScaled = MathUtils.lerp(SCALE_VIEWPORT_MIN, SCALE_VIEWPORT_MAX, reveal);

// Calculate the offset amount from the lower left corner.

float offset = (SCALE_VIEWPORT_MIN - vpScaled) / 2;

// Change the viewport.

mViewport.set((int) (left + width * offset), (int) (top + height * offset),

(int) (width * vpScaled), (int) (height * vpScaled));

glViewport(mViewport.left, mViewport.top, mViewport.right, mViewport.bottom);

}

@Override

public void onRevealStateChanged() {

mProxy.requestRender();

}

@Override

public void onRevealStart(boolean animate) {

if (animate) {

mScissorMode = true;

// Use current display area of texture.

mWallpaper.adjustTextureCoordinates(mSurfaceSize, mScissor, mXOffset, mYOffset);

}

mProxy.preRender();

}

@Override

public void onRevealEnd() {

if (mScissorMode) {

mScissorMode = false;

// reset texture coordinates to use full texture.

mWallpaper.adjustTextureCoordinates(null, null, 0, 0);

// We need draw full texture back before finishing render.

mProxy.requestRender();

}

mProxy.postRender();

}

@Override

public void dump(String prefix, FileDescriptor fd, PrintWriter out, String[] args) {

out.print(prefix); out.print("mProxy="); out.print(mProxy);

out.print(prefix); out.print("mSurfaceSize="); out.print(mSurfaceSize);

out.print(prefix); out.print("mScissor="); out.print(mScissor);

out.print(prefix); out.print("mViewport="); out.print(mViewport);

out.print(prefix); out.print("mScissorMode="); out.print(mScissorMode);

out.print(prefix); out.print("mXOffset="); out.print(mXOffset);

out.print(prefix); out.print("mYOffset="); out.print(mYOffset);

out.print(prefix); out.print("threshold="); out.print(mImageProcessHelper.getThreshold());

mWallpaper.dump(prefix, fd, out, args);

}

}

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