What is DirectX/DirectDraw?

DirectX是一组优化的应用程序编程接口,为开发者提供设计高性能实时多媒体应用的资源。微软创建它旨在推动Windows环境下的游戏开发,让开发者在不失去硬件直接访问优势的同时实现设备独立性。DirectDraw是其组件,可加速动画技术。虽基于COM,但开发者无需太多COM知识即可使用。

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    DirectX is a set of finely-tuned application programming interfaces (APIs) that provides developers necessary resources to design high-performance realtime multimedia applications.

    When Microsoft created DirectX, one of its primary goals was to promote games development for the Windows environment.With DirectX, game developers get the benefits of device independence without losing the benefits of direct access to the hardware.

    DirectDraw is a component of the DirectX API that accelerates hardware and software animation techniques by providing direct access to bitmaps in off-screen display memory, as well as extremely fast access to the blitting and buffer-flipping capabilities of the hardware.

    The bad news is that DirectX is based on the Component Object Model (COM), but the good news is you, as a developer, can use DirectX with very little COM knowledge.

转载于:https://www.cnblogs.com/LeighSword/archive/2004/04/15/6133.html

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