最小圆覆盖
#include <iostream>
#include <algorithm>
#include <cstdio>
#include <cmath>
using namespace std;
const double eps=0.00000001;
struct point {
double x,y;
}p[110];
struct circle{
point cent;
double rad;
}cir;
int n;
double TriangleArea(point t1,point t2,point t3){
point p1,p2;
p1.x=t1.x-t3.x; p1.y=t1.y-t3.y;
p2.x=t2.x-t3.x; p2.y=t2.y-t3.y;
return fabs(p1.x*p2.y-p2.x*p1.y)/2;
}
double dist(point p1,point p2){
return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
}
void TriangleCircle(point ta,point tb,point tc){
double a=dist(ta,tb);
double b=dist(tb,tc);
double c=dist(tc,ta);
cir.rad=(a*b*c)/TriangleArea(ta,tb,tc)/4;
double xa=ta.x; double ya=ta.y;
double xb=tb.x; double yb=tb.y;
double xc=tc.x; double yc=tc.y;
double c1=(xa*xa+ya*ya-xb*xb-yb*yb)/2;
double c2=(xa*xa+ya*ya-xc*xc-yc*yc)/2;
cir.cent.x=(c1*(ya-yc)-c2*(ya-yb))/((xa-xb)*(ya-yc)-(xa-xc)*(ya-yb));
cir.cent.y=(c1*(xa-xc)-c2*(xa-xb))/((ya-yb)*(xa-xc)-(ya-yc)*(xa-xb));
}
void slove(){
random_shuffle(p,p+n);
cir.cent=p[0]; cir.rad=0;
for(int i=1;i<n;i++){
if(dist(p[i],cir.cent)-eps>cir.rad ){
cir.cent=p[i]; cir.rad=0;
for(int j=0;j<i;j++){
if(dist(p[j],cir.cent)-eps>cir.rad ){
cir.cent.x=(p[j].x+p[i].x)/2;
cir.cent.y=(p[i].y+p[j].y)/2;
cir.rad=dist(p[j],p[i])/2;
for(int k=0;k<j;k++){
if(dist(p[k],cir.cent)-eps>cir.rad ){
TriangleCircle(p[i],p[j],p[k]);
}
}
}
}
}
}
}
int main(){
while(scanf("%d",&n)!=EOF){
if(n==0) break;
for(int i=0;i<n;i++){
scanf("%lf%lf",&p[i].x,&p[i].y);
}
slove();
printf("%0.2f %0.2f %0.2f\n",cir.cent.x,cir.cent.y,cir.rad);
}
return 0;
}