Handle unmanaged code in managed c# with the help of using statement

本文详细解释了托管资源与非托管资源的概念,并重点介绍了非托管资源的重要性及其释放方式。通过使用Dispose方法或C#中的using语句,开发者可以有效地管理非托管资源,如文件、网络连接和显卡缓冲区等,避免资源泄漏导致程序性能下降。
 
http://stackoverflow.com/questions/3433197/what-exactly-are-unmanaged-resources

Managed resources basically means "managed memory" that is managed by the garbage collector. When you no longer have any references to a managed object (which uses managed memory), the garbage collector will (eventually) release that memory for you.

Unmanaged resources are then everything that the garbage collector does not know about. For example:
•Open files
•Open network connections
•Unmanaged memory
•In XNA: vertex buffers, index buffers, textures, etc.

Normally you want to release those unmanaged resources before you lose all the references you have to the object managing them. You do this by calling Dispose on that object, or (in C#) using the using statement which will handle calling Dispose for you.

If you neglect to Dispose of your unmanaged resources correctly, the garbage collector will eventually handle it for you when the object containing that resource is garbage collected (this is "finalization"). But because the garbage collector doesn't know about the unmanaged resources, it can't tell how badly it needs to release them - so it's possible for your program to perform poorly or run out of resources entirely.

If you implement a class yourself that handles unmanaged resources, it is up to you to implement Dispose and Finalize correctly.

转载于:https://www.cnblogs.com/kingangWang/archive/2011/08/25/2152869.html

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