在AppDelegate.cs这个类里的applicationDidFinishLaunching()方法里
public override bool applicationDidFinishLaunching()
{
//initialize director
CCDirector pDirector = CCDirector.sharedDirector();
pDirector.setOpenGLView();
//turn on display FPS
//设置游戏显示帧数,即屏幕上的数字
pDirector.DisplayFPS = true;
//若不设置的话,自动默认设置为左横屏,这样的坐标原点在横屏的基础上的左下角,代码如下:
//pDirector.deviceOrientation = ccDeviceOrientation.CCDeviceOrientationPortrait;
//设置游戏方向为竖直方向,这样游戏坐标的原点在左下角,
pDirector.deviceOrientation = ccDeviceOrientation.CCDeviceOrientationPortrait;
// set FPS. the default value is 1.0/60 if you don't call this
pDirector.animationInterval = 1.0 / 60;
…………
}