一.登录
1.1用户输入账户密码后,程序将密码MD5加密后,发送到服务端(数据库的用户密码也为MD5加密),进行匹配


1 itnessTrackerPlusEntities entites = new FitnessTrackerPlusEntities(new Uri("http://192.168.1.104/FitnessTrackerPlusDataService.svc"));
2 string name;
3 string pwd;
4 private void LoginBtn_Click(object sender, RoutedEventArgs e)
5 {
6 name = NameTextBox.Text;
7 pwd = PwdTextBox.Password.ToString();
8
9 var query = (from u in entites.users where u.username == name select u) as DataServiceQuery<users>;
10 query.BeginExecute(users_CallBack, query);
11
12 }
13
14 private void users_CallBack(IAsyncResult result)
15 {
16 var query = result.AsyncState as DataServiceQuery<users>;
17
18 var user = query.EndExecute(result).ToArray();
19 if (user.Length > 0)
20 {
21 //调用自定义的MD5加密字符串方法,匹配服务器MD5加密存储的密码
22 string md5Pwd = MD5.GetMd5String(pwd).ToUpper();
23 if (user[0].password == md5Pwd)
24 {
25 //用户登录成功,则将账户信息作为对象 存储在独立储存配置中
26 IsolatedStorageSettings.ApplicationSettings["user"] = new User() { Name = name, Id = user[0].id, Pwd = pwd };
27
28 //异步 跳转页面
29 this.Dispatcher.BeginInvoke(() => { NavigationService.Navigate(new Uri("/Homepage.xaml", UriKind.Relative)); });
30
31 }
32
33 }
34 else
35 {
36 this.Dispatcher.BeginInvoke(() => { MessageBox.Show("Error"); });
37
38 }
39
40 }
1.2将用户信息存储在独立存储中
1.2.1用户类


1 public class User
2 {
3 private string _name;
4
5 public string Name
6 {
7 get { return _name; }
8 set { _name = value; }
9 }
10 private int _id;
11
12 public int Id
13 {
14 get { return _id; }
15 set { _id = value; }
16 }
17 private string _pwd;
18
19 public string Pwd
20 {
21 get { return _pwd; }
22 set { _pwd = value; }
23 }
24
25 }
1.2.2存储
1 //用户登录成功,则将账户信息作为对象 存储在独立储存配置中
2 IsolatedStorageSettings.ApplicationSettings["user"] = new User() { Name = name, Id = user[0].id, Pwd = pwd };
1.2.3数据持久化
页面载入时 判断是否已经保存过用户信息,有则读取信息


1 private void PhoneApplicationPage_Loaded(object sender, RoutedEventArgs e)
2 {
3
4 if (IsolatedStorageSettings.ApplicationSettings.Contains("user"))
5 {
6 var use= IsolatedStorageSettings.ApplicationSettings["user"] as User;
7 NameTextBox.Text = use.Name.ToString();
8 PwdTextBox.Password = use.Pwd.ToString();
9 }
10 }
二.MD5加密
2.1sliverlight程序 不支持MD5加密,因此我们需要导入一个自定义的类
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|
public
class
MD5CryptoServiceProvider : MD5
{
public
MD5CryptoServiceProvider()
:
base
()
{
}
}
/// <summary>
/// Summary description for MD5.
/// </summary>
public
class
MD5 : IDisposable
{
static
public
MD5 Create(
string
hashName)
{
if
(hashName ==
"MD5"
)
return
new
MD5();
else
throw
new
NotSupportedException();
}
static
public
String GetMd5String(String source)
{
MD5 md = MD5CryptoServiceProvider.Create();
byte
[] hash;
//Create a new instance of ASCIIEncoding to
//convert the string into an array of Unicode bytes.
UTF8Encoding enc =
new
UTF8Encoding();
// ASCIIEncoding enc = new ASCIIEncoding();
//Convert the string into an array of bytes.
byte
[] buffer = enc.GetBytes(source);
//Create the hash value from the array of bytes.
hash = md.ComputeHash(buffer);
StringBuilder sb =
new
StringBuilder();
foreach
(
byte
b
in
hash)
sb.Append(b.ToString(
"x2"
));
return
sb.ToString();
}
static
public
MD5 Create()
{
return
new
MD5();
}
#region base implementation of the MD5
#region constants
private
const
byte
S11 = 7;
private
const
byte
S12 = 12;
private
const
byte
S13 = 17;
private
const
byte
S14 = 22;
private
const
byte
S21 = 5;
private
const
byte
S22 = 9;
private
const
byte
S23 = 14;
private
const
byte
S24 = 20;
private
const
byte
S31 = 4;
private
const
byte
S32 = 11;
private
const
byte
S33 = 16;
private
const
byte
S34 = 23;
private
const
byte
S41 = 6;
private
const
byte
S42 = 10;
private
const
byte
S43 = 15;
private
const
byte
S44 = 21;
static
private
byte
[] PADDING =
new
byte
[] {
0x80, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
#endregion
#region F, G, H and I are basic MD5 functions.
static
private
uint
F(
uint
x,
uint
y,
uint
z)
{
return
(((x) & (y)) | ((~x) & (z)));
}
static
private
uint
G(
uint
x,
uint
y,
uint
z)
{
return
(((x) & (z)) | ((y) & (~z)));
}
static
private
uint
H(
uint
x,
uint
y,
uint
z)
{
return
((x) ^ (y) ^ (z));
}
static
private
uint
I(
uint
x,
uint
y,
uint
z)
{
return
((y) ^ ((x) | (~z)));
}
#endregion
#region rotates x left n bits.
/// <summary>
/// rotates x left n bits.
/// </summary>
/// <param name="x"></param>
/// <param name="n"></param>
/// <returns></returns>
static
private
uint
ROTATE_LEFT(
uint
x,
byte
n)
{
return
(((x) << (n)) | ((x) >> (32 - (n))));
}
#endregion
#region FF, GG, HH, and II transformations
/// FF, GG, HH, and II transformations
/// for rounds 1, 2, 3, and 4.
/// Rotation is separate from addition to prevent recomputation.
static
private
void
FF(
ref
uint
a,
uint
b,
uint
c,
uint
d,
uint
x,
byte
s,
uint
ac)
{
(a) += F((b), (c), (d)) + (x) + (
uint
)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
static
private
void
GG(
ref
uint
a,
uint
b,
uint
c,
uint
d,
uint
x,
byte
s,
uint
ac)
{
(a) += G((b), (c), (d)) + (x) + (
uint
)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
static
private
void
HH(
ref
uint
a,
uint
b,
uint
c,
uint
d,
uint
x,
byte
s,
uint
ac)
{
(a) += H((b), (c), (d)) + (x) + (
uint
)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
static
private
void
II(
ref
uint
a,
uint
b,
uint
c,
uint
d,
uint
x,
byte
s,
uint
ac)
{
(a) += I((b), (c), (d)) + (x) + (
uint
)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
#endregion
#region context info
/// <summary>
/// state (ABCD)
/// </summary>
uint
[] state =
new
uint
[4];
/// <summary>
/// number of bits, modulo 2^64 (lsb first)
/// </summary>
uint
[] count =
new
uint
[2];
/// <summary>
/// input buffer
/// </summary>
byte
[] buffer =
new
byte
[64];
#endregion
internal
MD5()
{
Initialize();
}
/// <summary>
/// MD5 initialization. Begins an MD5 operation, writing a new context.
/// </summary>
/// <remarks>
/// The RFC named it "MD5Init"
/// </remarks>
public
virtual
void
Initialize()
{
count[0] = count[1] = 0;
// Load magic initialization constants.
state[0] = 0x67452301;
state[1] = 0xefcdab89;
state[2] = 0x98badcfe;
state[3] = 0x10325476;
}
/// <summary>
/// MD5 block update operation. Continues an MD5 message-digest
/// operation, processing another message block, and updating the
/// context.
/// </summary>
/// <param name="input"></param>
/// <param name="offset"></param>
/// <param name="count"></param>
/// <remarks>The RFC Named it MD5Update</remarks>
protected
virtual
void
HashCore(
byte
[] input,
int
offset,
int
count)
{
int
i;
int
index;
int
partLen;
// Compute number of bytes mod 64
index = (
int
)((
this
.count[0] >> 3) & 0x3F);
// Update number of bits
if
((
this
.count[0] += (
uint
)((
uint
)count << 3)) < ((
uint
)count << 3))
this
.count[1]++;
this
.count[1] += ((
uint
)count >> 29);
partLen = 64 - index;
// Transform as many times as possible.
if
(count >= partLen)
{
Buffer.BlockCopy(input, offset,
this
.buffer, index, partLen);
Transform(
this
.buffer, 0);
for
(i = partLen; i + 63 < count; i += 64)
Transform(input, offset + i);
index = 0;
}
else
i = 0;
// Buffer remaining input
Buffer.BlockCopy(input, offset + i,
this
.buffer, index, count - i);
}
/// <summary>
/// MD5 finalization. Ends an MD5 message-digest operation, writing the
/// the message digest and zeroizing the context.
/// </summary>
/// <returns>message digest</returns>
/// <remarks>The RFC named it MD5Final</remarks>
protected
virtual
byte
[] HashFinal()
{
byte
[] digest =
new
byte
[16];
byte
[] bits =
new
byte
[8];
int
index, padLen;
// Save number of bits
Encode(bits, 0,
this
.count, 0, 8);
// Pad out to 56 mod 64.
index = (
int
)((
uint
)(
this
.count[0] >> 3) & 0x3f);
padLen = (index < 56) ? (56 - index) : (120 - index);
HashCore(PADDING, 0, padLen);
// Append length (before padding)
HashCore(bits, 0, 8);
// Store state in digest
Encode(digest, 0, state, 0, 16);
// Zeroize sensitive information.
count[0] = count[1] = 0;
state[0] = 0;
state[1] = 0;
state[2] = 0;
state[3] = 0;
// initialize again, to be ready to use
Initialize();
return
digest;
}
/// <summary>
/// MD5 basic transformation. Transforms state based on 64 bytes block.
/// </summary>
/// <param name="block"></param>
/// <param name="offset"></param>
private
void
Transform(
byte
[] block,
int
offset)
{
uint
a = state[0], b = state[1], c = state[2], d = state[3];
uint
[] x =
new
uint
[16];
Decode(x, 0, block, offset, 64);
// Round 1
FF(
ref
a, b, c, d, x[0], S11, 0xd76aa478);
/* 1 */
FF(
ref
d, a, b, c, x[1], S12, 0xe8c7b756);
/* 2 */
FF(
ref
c, d, a, b, x[2], S13, 0x242070db);
/* 3 */
FF(
ref
b, c, d, a, x[3], S14, 0xc1bdceee);
/* 4 */
FF(
ref
a, b, c, d, x[4], S11, 0xf57c0faf);
/* 5 */
FF(
ref
d, a, b, c, x[5], S12, 0x4787c62a);
/* 6 */
FF(
ref
c, d, a, b, x[6], S13, 0xa8304613);
/* 7 */
FF(
ref
b, c, d, a, x[7], S14, 0xfd469501);
/* 8 */
FF(
ref
a, b, c, d, x[8], S11, 0x698098d8);
/* 9 */
FF(
ref
d, a, b, c, x[9], S12, 0x8b44f7af);
/* 10 */
FF(
ref
c, d, a, b, x[10], S13, 0xffff5bb1);
/* 11 */
FF(
ref
b, c, d, a, x[11], S14, 0x895cd7be);
/* 12 */
FF(
ref
a, b, c, d, x[12], S11, 0x6b901122);
/* 13 */
FF(
ref
d, a, b, c, x[13], S12, 0xfd987193);
/* 14 */
FF(
ref
c, d, a, b, x[14], S13, 0xa679438e);
/* 15 */
FF(
ref
b, c, d, a, x[15], S14, 0x49b40821);
/* 16 */
// Round 2
GG(
ref
a, b, c, d, x[1], S21, 0xf61e2562);
/* 17 */
GG(
ref
d, a, b, c, x[6], S22, 0xc040b340);
/* 18 */
GG(
ref
c, d, a, b, x[11], S23, 0x265e5a51);
/* 19 */
GG(
ref
b, c, d, a, x[0], S24, 0xe9b6c7aa);
/* 20 */
GG(
ref
a, b, c, d, x[5], S21, 0xd62f105d);
/* 21 */
GG(
ref
d, a, b, c, x[10], S22, 0x2441453);
/* 22 */
GG(
ref
c, d, a, b, x[15], S23, 0xd8a1e681);
/* 23 */
GG(
ref
b, c, d, a, x[4], S24, 0xe7d3fbc8);
/* 24 */
GG(
ref
a, b, c, d, x[9], S21, 0x21e1cde6);
/* 25 */
GG(
ref
d, a, b, c, x[14], S22, 0xc33707d6);
/* 26 */
GG(
ref
c, d, a, b, x[3], S23, 0xf4d50d87);
/* 27 */
GG(
ref
b, c, d, a, x[8], S24, 0x455a14ed);
/* 28 */
GG(
ref
a, b, c, d, x[13], S21, 0xa9e3e905);
/* 29 */
GG(
ref
d, a, b, c, x[2], S22, 0xfcefa3f8);
/* 30 */
GG(
ref
c, d, a, b, x[7], S23, 0x676f02d9);
/* 31 */
GG(
ref
b, c, d, a, x[12], S24, 0x8d2a4c8a);
/* 32 */
// Round 3
HH(
ref
a, b, c, d, x[5], S31, 0xfffa3942);
/* 33 */
HH(
ref
d, a, b, c, x[8], S32, 0x8771f681);
/* 34 */
HH(
ref
c, d, a, b, x[11], S33, 0x6d9d6122);
/* 35 */
HH(
ref
b, c, d, a, x[14], S34, 0xfde5380c);
/* 36 */
HH(
ref
a, b, c, d, x[1], S31, 0xa4beea44);
/* 37 */
HH(
ref
d, a, b, c, x[4], S32, 0x4bdecfa9);
/* 38 */
HH(
ref
c, d, a, b, x[7], S33, 0xf6bb4b60);
/* 39 */
HH(
ref
b, c, d, a, x[10], S34, 0xbebfbc70);
/* 40 */
HH(
ref
a, b, c, d, x[13], S31, 0x289b7ec6);
/* 41 */
HH(
ref
d, a, b, c, x[0], S32, 0xeaa127fa);
/* 42 */
HH(
ref
c, d, a, b, x[3], S33, 0xd4ef3085);
/* 43 */
HH(
ref
b, c, d, a, x[6], S34, 0x4881d05);
/* 44 */
HH(
ref
a, b, c, d, x[9], S31, 0xd9d4d039);
/* 45 */
HH(
ref
d, a, b, c, x[12], S32, 0xe6db99e5);
/* 46 */
HH(
ref
c, d, a, b, x[15], S33, 0x1fa27cf8);
/* 47 */
HH(
ref
b, c, d, a, x[2], S34, 0xc4ac5665);
/* 48 */
// Round 4
II(
ref
a, b, c, d, x[0], S41, 0xf4292244);
/* 49 */
II(
ref
d, a, b, c, x[7], S42, 0x432aff97);
/* 50 */
II(
ref
c, d, a, b, x[14], S43, 0xab9423a7);
/* 51 */
II(
ref
b, c, d, a, x[5], S44, 0xfc93a039);
/* 52 */
II(
ref
a, b, c, d, x[12], S41, 0x655b59c3);
/* 53 */
II(
ref
d, a, b, c, x[3], S42, 0x8f0ccc92);
/* 54 */
II(
ref
c, d, a, b, x[10], S43, 0xffeff47d);
/* 55 */
II(
ref
b, c, d, a, x[1], S44, 0x85845dd1);
/* 56 */
II(
ref
a, b, c, d, x[8], S41, 0x6fa87e4f);
/* 57 */
II(
ref
d, a, b, c, x[15], S42, 0xfe2ce6e0);
/* 58 */
II(
ref
c, d, a, b, x[6], S43, 0xa3014314);
/* 59 */
II(
ref
b, c, d, a, x[13], S44, 0x4e0811a1);
/* 60 */
II(
ref
a, b, c, d, x[4], S41, 0xf7537e82);
/* 61 */
II(
ref
d, a, b, c, x[11], S42, 0xbd3af235);
/* 62 */
II(
ref
c, d, a, b, x[2], S43, 0x2ad7d2bb);
/* 63 */
II(
ref
b, c, d, a, x[9], S44, 0xeb86d391);
/* 64 */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
// Zeroize sensitive information.
for
(
int
i = 0; i < x.Length; i++)
x[i] = 0;
}
/// <summary>
/// Encodes input (uint) into output (byte). Assumes len is
/// multiple of 4.
/// </summary>
/// <param name="output"></param>
/// <param name="outputOffset"></param>
/// <param name="input"></param>
/// <param name="inputOffset"></param>
/// <param name="count"></param>
private
static
void
Encode(
byte
[] output,
int
outputOffset,
uint
[] input,
int
inputOffset,
int
count)
{
int
i, j;
int
end = outputOffset + count;
for
(i = inputOffset, j = outputOffset; j < end; i++, j += 4)
{
output[j] = (
byte
)(input[i] & 0xff);
output[j + 1] = (
byte
)((input[i] >> 8) & 0xff);
output[j + 2] = (
byte
)((input[i] >> 16) & 0xff);
output[j + 3] = (
byte
)((input[i] >> 24) & 0xff);
}
}
/// <summary>
/// Decodes input (byte) into output (uint). Assumes len is
/// a multiple of 4.
/// </summary>
/// <param name="output"></param>
/// <param name="outputOffset"></param>
/// <param name="input"></param>
/// <param name="inputOffset"></param>
/// <param name="count"></param>
static
private
void
Decode(
uint
[] output,
int
outputOffset,
byte
[] input,
int
inputOffset,
int
count)
{
int
i, j;
int
end = inputOffset + count;
for
(i = outputOffset, j = inputOffset; j < end; i++, j += 4)
output[i] = ((
uint
)input[j]) | (((
uint
)input[j + 1]) << 8) | (((
uint
)input[j + 2]) << 16) | (((
uint
)input[j + 3]) <<
24);
}
#endregion
#region expose the same interface as the regular MD5 object
protected
byte
[] HashValue;
protected
int
State;
public
virtual
bool
CanReuseTransform
{
get
{
return
true
;
}
}
public
virtual
bool
CanTransformMultipleBlocks
{
get
{
return
true
;
}
}
public
virtual
byte
[] Hash
{
get
{
if
(
this
.State != 0)
throw
new
InvalidOperationException();
return
(
byte
[])HashValue.Clone();
}
}
public
virtual
int
HashSize
{
get
{
return
HashSizeValue;
}
}
protected
int
HashSizeValue = 128;
public
virtual
int
InputBlockSize
{
get
{
return
1;
}
}
public
virtual
int
OutputBlockSize
{
get
{
return
1;
}
}
public
void
Clear()
{
Dispose(
true
);
}
public
byte
[] ComputeHash(
byte
[] buffer)
{
return
ComputeHash(buffer, 0, buffer.Length);
}
public
byte
[] ComputeHash(
byte
[] buffer,
int
offset,
int
count)
{
Initialize();
HashCore(buffer, offset, count);
HashValue = HashFinal();
return
(
byte
[])HashValue.Clone();
}
public
byte
[] ComputeHash(Stream inputStream)
{
Initialize();
int
count = 0;
byte
[] buffer =
new
byte
[4096];
while
(0 < (count = inputStream.Read(buffer, 0, 4096)))
{
HashCore(buffer, 0, count);
}
HashValue = HashFinal();
return
(
byte
[])HashValue.Clone();
}
public
int
TransformBlock(
byte
[] inputBuffer,
int
inputOffset,
int
inputCount,
byte
[] outputBuffer,
int
outputOffset
)
{
if
(inputBuffer ==
null
)
{
throw
new
ArgumentNullException(
"inputBuffer"
);
}
if
(inputOffset < 0)
{
throw
new
ArgumentOutOfRangeException(
"inputOffset"
);
}
if
((inputCount < 0) || (inputCount > inputBuffer.Length))
{
throw
new
ArgumentException(
"inputCount"
);
}
if
((inputBuffer.Length - inputCount) < inputOffset)
{
throw
new
ArgumentOutOfRangeException(
"inputOffset"
);
}
if
(
this
.State == 0)
{
Initialize();
this
.State = 1;
}
HashCore(inputBuffer, inputOffset, inputCount);
if
((inputBuffer != outputBuffer) || (inputOffset != outputOffset))
{
Buffer.BlockCopy(inputBuffer, inputOffset, outputBuffer, outputOffset, inputCount);
}
return
inputCount;
}
public
byte
[] TransformFinalBlock(
byte
[] inputBuffer,
int
inputOffset,
int
inputCount
)
{
if
(inputBuffer ==
null
)
{
throw
new
ArgumentNullException(
"inputBuffer"
);
}
if
(inputOffset < 0)
{
throw
new
ArgumentOutOfRangeException(
"inputOffset"
);
}
if
((inputCount < 0) || (inputCount > inputBuffer.Length))
{
throw
new
ArgumentException(
"inputCount"
);
}
if
((inputBuffer.Length - inputCount) < inputOffset)
{
throw
new
ArgumentOutOfRangeException(
"inputOffset"
);
}
if
(
this
.State == 0)
{
Initialize();
}
HashCore(inputBuffer, inputOffset, inputCount);
HashValue = HashFinal();
byte
[] buffer =
new
byte
[inputCount];
Buffer.BlockCopy(inputBuffer, inputOffset, buffer, 0, inputCount);
this
.State = 0;
return
buffer;
}
#endregion
protected
virtual
void
Dispose(
bool
disposing)
{
if
(!disposing)
Initialize();
}
public
void
Dispose()
{
Dispose(
true
);
}
}
|