Skeleton Animation

文章指出创建好的逼真动画并非易事。作者为制作尽可能逼真的动画,借相机拍摄行走、跑步等参考视频,仅用行走参考。还提到创建动画有不同风格,作者倾向从少量极端关键帧开始逐步完善。

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animating is easy, however, creating a good, realistic animation isn't. i wanted this to be as realistic an animation as possible, so to aid me i temporarily robbed my brother of his natty new digital camera with video capabilities and created some short reference movies, of me walking, running and dashing. we will only use the walking reference. There are different working styles to creating animations, but i personally prefer to start with a small number of key frames at the extremes of the animation and build up from there, tuning it as I go.(see figrue)

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转载于:https://www.cnblogs.com/LeighSword/archive/2004/07/23/26934.html

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