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萌新看着教程搭建了独立服务器,玩儿了下午,晚上再启动,就启动不了了!!!
吧里的大佬救命啊!!!查了很多资料也试了很多办法,实在不行啊!!!
提示和ini文件都贴下面了
overword提示如下:
[00:00:58]: setting time 0.04714527130127
[00:00:58]: setting issummer false
[00:01:09]: Could not find anim [idle] in bank [flowers]
[00:01:11]: Could not find anim [idle] in bank [plant_normal]
[00:01:13]: Could not find anim [idle] in bank [flowers]
[00:01:14]: Could not find anim [idle] in bank [plant_normal]
[00:01:15]: Reconstructing topology
[00:01:15]: ...Sorting points
[00:01:15]: ...Sorting edges
[00:01:15]: ...Connecting nodes
[00:01:15]: ...Validating connections
[00:01:15]: ...Housekeeping
[00:01:15]: ...Done!
[00:01:15]: 1 uploads added to server. From server_temp
[00:01:15]: About to start a shard with these settings:
[00:01:15]: ShardName: [SHDMASTER]
[00:01:15]: ShardID: 1
[00:01:15]: ShardRole: MASTER
[00:01:15]: MasterHost: (null)
[00:01:15]: MasterBind: 127.0.0.1
[00:01:15]: MasterPort: 10015
[00:01:15]: [Shard] Starting master server
[00:01:15]: [Warning] Could not confirm port 10015 is open in the firewall.
[00:01:15]: [Shard] Shard server started on port: 10015
[00:01:15]: Telling Client our new session identifier: 4A8D4EBE30B7E033
[00:01:15]: Check for write access: TRUE
[00:01:15]: Check for read access: TRUE
[00:01:15]: ModIndex: Load sequence finished successfully.
[00:01:15]: Reset() returning
[00:01:15]: [Steam] SteamGameServer_Init(8766, 10012, 27016)
Setting breakpad minidump AppID = 322330
[00:01:15]: [Steam] SteamGameServer_Init success
[00:01:16]: Validating portal[1] 442435928[1] (inactive)
[00:01:16]: Validating portal[6] 442435928[6] (inactive)
[00:01:16]: Validating portal[4] 442435928[4] (inactive)
[00:01:16]: Validating portal[5] 442435928[5] (inactive)
[00:01:16]: Validating portal[3] 442435928[3] (inactive)
[00:01:16]: Validating portal[2] 442435928[2] (inactive)
[00:01:16]: Validating portal[10] 442435928[10] (inactive)
[00:01:16]: Validating portal[7] 442435928[7] (inactive)
[00:01:16]: Validating portal[8] 442435928[8] (inactive)
[00:01:16]: Validating portal[9] 442435928[9] (inactive)
[00:01:16]: Sim paused
[00:01:17]: Gameserver logged on to Steam, assigned identity steamid:90130451959345156
caves提示如下:
[00:01:14]: 1 uploads added to server. From server_temp
[00:01:14]: About to start a shard with these settings:
[00:01:14]: ShardName: Caves
[00:01:14]: ShardID: 1184469742
[00:01:14]: ShardRole: SLAVE
[00:01:14]: MasterHost: 127.0.0.1
[00:01:14]: MasterBind: (null)
[00:01:14]: MasterPort: 10015
[00:01:14]: [Shard] Connecting to master...
[00:01:14]: Telling Client our new session identifier: 397C1514B729CF3C
[00:01:14]: Check for write access: TRUE
[00:01:14]: Check for read access: TRUE
[00:01:14]: ModIndex: Load sequence finished successfully.
[00:01:14]: Reset() returning
[00:01:14]: [Steam] SteamGameServer_Init(8767, 10011, 27017)
Setting breakpad minidump AppID = 322330
[00:01:14]: [Steam] SteamGameServer_Init success
[00:01:14]: [Shard] Connection to master failed. Waiting to reconnect...
[00:01:15]: Validating portal[10] 1[10] (inactive)
[00:01:15]: Validating portal[5] 1[5] (inactive)
[00:01:15]: Validating portal[6] 1[6] (inactive)
[00:01:15]: Validating portal[3] 1[3] (inactive)
[00:01:15]: Validating portal[7] 1[7] (inactive)
[00:01:15]: Validating portal[2] 1[2] (inactive)
[00:01:15]: Validating portal[8] 1[8] (inactive)
[00:01:15]: Validating portal[9] 1[9] (inactive)
[00:01:15]: Validating portal[1] 1[1] (inactive)
[00:01:15]: Validating portal[4] 1[4] (inactive)
[00:01:18]: Gameserver logged on to Steam, assigned identity steamid:90130451959375876
[00:01:19]: About to start a shard with these settings:
[00:01:19]: ShardName: Caves
[00:01:19]: ShardID: 1184469742
[00:01:19]: ShardRole: SLAVE
[00:01:19]: MasterHost: 127.0.0.1
[00:01:19]: MasterBind: (null)
[00:01:19]: MasterPort: 10015
[00:01:20]: [Shard] Connecting to master...
[00:01:20]: [Shard] Sending slave information to master...
[00:04:10]: Registering duplicate lua network variable 1146606111 in entity evergreen[109557]
[00:04:10]: Registering duplicate lua network variable 4039260845 in entity evergreen[109557]
[00:04:10]: Registering duplicate lua network variable 344183428 in entity evergreen[109557]
[00:04:10]: Registering duplicate lua network variable 3291365303 in entity evergreen[109557]
[00:04:50]: Registering duplicate lua network variable 1146606111 in entity evergreen[109558]
[00:04:50]: Registering duplicate lua network variable 4039260845 in entity evergreen[109558]
[00:04:50]: Registering duplicate lua network variable 344183428 in entity evergreen[109558]
[00:04:50]: Registering duplicate lua network variable 3291365303 in entity evergreen[109558]
[00:05:50]: Registering duplicate lua network variable 1146606111 in entity evergreen[109559]
[00:05:50]: Registering duplicate lua network variable 4039260845 in entity evergreen[109559]
[00:05:50]: Registering duplicate lua network variable 344183428 in entity evergreen[109559]
[00:05:50]: Registering duplicate lua network variable 3291365303 in entity evergreen[109559]
[00:06:38]: Registering duplicate lua network variable 1146606111 in entity evergreen[109560]
[00:06:38]: Registering duplicate lua network variable 4039260845 in entity evergreen[109560]
[00:06:38]: Registering duplicate lua network variable 344183428 in entity evergreen[109560]
[00:06:38]: Registering duplicate lua network variable 3291365303 in entity evergreen[109560]
[00:06:50]: Registering duplicate lua network variable 1146606111 in entity evergreen[109561]
[00:06:50]: Registering duplicate lua network variable 4039260845 in entity evergreen[109561]
[00:06:50]: Registering duplicate lua network variable 344183428 in entity evergreen[109561]
[00:06:50]: Registering duplicate lua network variable 3291365303 in entity evergreen[109561]
[00:11:36]: CURL ERROR: (d2fr86khx60an2.cloudfront.net) Failed to connect to d2fr86khx60an2.cloudfront.net port 443: Timed out
cluster.ini
[GAMEPLAY]
game_mode = survival
max_players = 6
pvp = false
pause_when_empty = true
[NETWORK]
lan_only_cluster = false
cluster_intention = cooperative
cluster_password = 0326
cluster_description =
cluster_name = 和的世界
offline_server = false
cluster_language = zh
[MISC]
console_enabled = true
[SHARD]
shard_enabled = true
bind_ip = 127.0.0.1
master_ip = 127.0.0.1
master_port = 10015
cluster_key = defaultPass
caves里 server.ini
[NETWORK]
server_port = 10011
[SHARD]
is_master = false
name = Caves
id = 1184469742
[ACCOUNT]
encode_user_path = true
[STEAM]
master_server_port = 27017
authentication_port = 8767
Master里 server.ini
[NETWORK]
server_port = 10012
[SHARD]
is_master = true
[ACCOUNT]
encode_user_path = true