计算机flash逐渐淡入,FLASH中图片淡入怎样做

body

style type=text/css

.container, .container *{margin:0; padding:0;}

.container{width:546px; height:120px; overflow:hidden;position:relative;}

.slider{position:absolute;}

.slider li{ list-style:none;display:inline;}

.slider img{ width:546px; height:120px; display:block;}

.slider2{width:2000px;}

.slider2 li{float:left;}

.num{ position:absolute; right:5px; bottom:5px;}

.num li{

float: left;

color: #FF7300;

text-align: center;

line-height: 16px;

width: 16px;

height: 16px;

font-family: Arial;

font-size: 12px;

cursor: pointer;

overflow: hidden;

margin: 3px 1px;

border: 1px solid #FF7300;

background-color: #fff;

}

.num li.on{

color: #fff;

line-height: 21px;

width: 21px;

height: 21px;

font-size: 16px;

margin: 0 1px;

border: 0;

background-color: #FF7300;

font-weight: bold;

}

/style

div| count = 0) return;

var oContainer = $(container), oSlider = $(slider), oThis = this;

this.Index = 0;//当前索引

this._timer = null;//定时器

this._slider = oSlider;//滑动对象

this._parameter = parameter;//切换参数

this._count = count || 0;//切换数量

this._target = 0;//目标参数

this.SetOptions(options);

this.Up = !!this.options.Up;

this.Step = Math.abs(this.options.Step);

this.Time = Math.abs(this.options.Time);

this.Auto = !!this.options.Auto;

this.Pause = Math.abs(this.options.Pause);

this.onStart = this.options.onStart;

this.onFinish = this.options.onFinish;

oContainer.style.overflow = hidden;

oContainer.style.position = relative;

oSlider.style.position = absolute;

oSlider.style.top = oSlider.style.left = 0;

},

//设置默认属性

SetOptions: function(options) {

this.options = {//默认值

Up: true,//是否向上(否则向左)

Step: 5,//滑动变化率

Time: 10,//滑动延时

Auto: true,//是否自动转换

Pause: 2000,//停顿时间(Auto为true时有效)

onStart: function(){},//开始转换时执行

onFinish: function(){}//完成转换时执行

};

Object.extend(this.options, options || {});

},

//开始切换设置

Start: function() {

if(this.Index 0){

this.Index = this._count - 1;

} else if (this.Index = this._count){ this.Index = 0; }

this._target = -1 * this._parameter * this.Index;

this.onStart();

this.Move();

},

//移动

Move: function() {

clearTimeout(this._timer);

var oThis = this, style = this.Up ? top : left, iNow = parseInt(this._slider.style[style]) || 0, iStep = this.GetStep(this._target, iNow);

if (iStep != 0) {

this._slider.style[style] = (iNow + iStep) + px;

this._timer = setTimeout(function(){ oThis.Move(); }, this.Time);

} else {

this._slider.style[style] = this._target + px;

this.onFinish();

if (this.Auto) { this._timer = setTimeout(function(){ oThis.Index++; oThis.Start(); }, this.Pause); }

}

},

//获取步长

GetStep: function(iTarget, iNow) {

var iStep = (iTarget - iNow) / this.Step;

if (iStep == 0) return 0;

if (Math.abs(iStep) 1) return (iStep 0 ? 1 : -1);

return iStep;

},

//停止

Stop: function(iTarget, iNow) {

clearTimeout(this._timer);

this._slider.style[this.Up ? top : left] = this._target + px;

}

};

window.οnlοad=function(){

function Each(list, fun){

for (var i = 0, len = list.length; i len; i++) { fun(list[i], i); }

};

var objs = $(idNum).getElementsByTagName(li);

var tv = new TransformView(idTransformView, idSlider, 120, 6, {    //修改图片张数

onStart : function(){ Each(objs, function(o, i){ o.className = tv.Index == i ? on : ; }) }//按钮样式

});

tv.Start();

Each(objs, function(o, i){

o.onmouseover = function(){

o.className = on;

tv.Auto = false;

tv.Index = i;

tv.Start();

}

o.onmouseout = function(){

o.className = ;

tv.Auto = true;

tv.Start();

}

})

test2

var objs2 = $(idNum2).getElementsByTagName(li);

var tv2 = new TransformView(idTransformView2, idSlider2, 408, 3, {

onStart: function(){ Each(objs2, function(o, i){ o.className = tv2.Index == i ? on : ; }) },//按钮样式

Up: false

});

tv2.Start();

Each(objs2, function(o, i){

o.onmouseover = function(){

o.className = on;

tv2.Auto = false;

tv2.Index = i;

tv2.Start();

}

o.onmouseout = function(){

o.className = ;

tv2.Auto = true;

tv2.Start();

}

})

$(idStop).onclick = function(){ tv2.Auto = false; tv2.Stop(); }

$(idStart).onclick = function(){ tv2.Auto = true; tv2.Start(); }

$(idNext).onclick = function(){ tv2.Index++; tv2.Start(); }

$(idPre).onclick = function(){ tv2.Index--;tv2.Start(); }

$(idFast).onclick = function(){ if(--tv2.Step = 0){tv2.Step = 1;} }

$(idSlow).onclick = function(){ if(++tv2.Step = 10){tv2.Step = 10;} }

$(idReduce).onclick = function(){ tv2.Pause-=1000; if(tv2.Pause = 0){tv2.Pause = 0;} }

$(idAdd).onclick = function(){ tv2.Pause+=1000; if(tv2.Pause = 5000){tv2.Pause = 5000;} }

$(idReset).onclick = function(){

tv2.Step = Math.abs(tv2.options.Step);

tv2.Time = Math.abs(tv2.options.Time);

tv2.Auto = !!tv2.options.Auto;

tv2.Pause = Math.abs(tv2.options.Pause);

}

}

/script

/body

取消

评论

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值