在unity 5.3.4中
using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
using Vuforia;
public class ClearBlackScript : MonoBehaviour {
public void loadStartPage()
{
StartCoroutine(LoadScenes("StartScreen"));
}
IEnumerator LoadScenes(string sceneName)
{
if (TrackerManager.Instance.GetTracker<MarkerTracker>() != null)
{
MarkerTracker marker = TrackerManager.Instance.GetTracker<MarkerTracker>();
marker.Stop();
}
if (TrackerManager.Instance.GetTracker<TextTracker>() != null)
{
TextTracker textTracker = TrackerManager.Instance.GetTracker<TextTracker>();
textTracker.Stop();
}
if (TrackerManager.Instance.GetTracker<ObjectTracker>() != null)
{
ObjectTracker objTracker = TrackerManager.Instance.GetTracker&l