C++与C#数据类型对照表 | |
C++数据类型 |
C#数据类型 |
WORD |
ushort |
DWORD |
uint |
UCHAR |
int/byte |
UCHAR* |
string/InPtr |
unsigned char* |
[MarshalAs(UnmanagedType.LPArray)]byte[]/(IntPtr) |
char* |
string |
LPCTSTR |
string |
LPTSTR |
[MarshalAs(UnmanagedType.LPTStr)] string |
long |
int |
ulong |
uint |
Handle |
IntPtr |
HWND |
IntPtr |
void* |
IntPtr |
int |
int |
int* |
ref int |
*int |
IntPtr |
unsigned int |
uint |
COLORREF |
uint |
Windows(C++)与C#数据类型对照表 | |
Windows数据类型 |
.NET数据类型 |
BOOL, BOOLEAN |
Boolean or Int32 |
BSTR |
String |
BYTE |
Byte |
CHAR |
Char |
DOUBLE |
Double |
DWORD |
Int32 or UInt32 |
FLOAT |
Single |
HANDLE (and all other handle types, such as HFONT and HMENU) |
IntPtr, UintPtr or HandleRef |
HRESULT |
Int32 or UInt32 |
INT |
Int32 |
LANGID |
Int16 or UInt16 |
LCID |
Int32 or UInt32 |
LONG |
Int32 |
LPARAM |
IntPtr, UintPtr or Object |
LPCSTR |
String |
LPCTSTR |
String |
LPCWSTR |
String |
LPSTR |
String or StringBuilder* |
LPTSTR |
String or StringBuilder |
LPWSTR |
String or StringBuilder |
LPVOID |
IntPtr, UintPtr or Object |
LRESULT |
IntPtr |
SAFEARRAY |
.NET array type |
SHORT |
Int16 |
TCHAR |
Char |
UCHAR |
SByte |
UINT |
Int32 or UInt32 |
ULONG |
Int32 or UInt32 |
VARIANT |
Object |
VARIANT_BOOL |
Boolean |
WCHAR |
Char |
WORD |
Int16 or UInt16 |
WPARAM |
IntPtr, UintPtr or Object |
API与C#数据类型对照表 | |||||||
API数据类型 |
类型描述 |
C#数据类型 | |||||
WORD |
16位无符号整数 |
ushort | |||||
LONG |
32位无符号整数 |
int | |||||
DWORD |
32位无符号整数 |
uint | |||||
HANDLE |
句柄,32位整数 |
int | |||||
UINT |
32位无符号整数 |
uint | |||||
BOOL |
32位布尔型整数 |
bool | |||||
LPSTR |
之乡字符的32位指针 |
string | |||||
LPCSTR |
指向常字符的32位指针 |
string | |||||
BYTE |
字节 |
byte | |||||
CHAR |
字符 |
char | |||||
DWORDLONG |
64位长度整数 |
long | |||||
HDC |
设备描述表句柄 |
int | |||||
HGDIOBJ |
GDI对象句柄 |
int | |||||
HINSTANCE |
实例句柄 |
int | |||||
HWM |
窗口句柄 |
int | |||||
HPARAM |
32位消息参数 |
int | |||||
LPARAM |
32位消息参数 |
int | |||||
WPARAM |
32位消息参数 |
int | |||||
Wtypes.h与C#数据类型对照表 |
| ||||||
Wtypes.h中的非托管类型 |
非托管C语言类型 |
托管类名 |
位数 |
| |||
HANDLE |
void* |
IntPtr |
32 |
| |||
BYTE |
unsigned char |
Byte |
8 |
| |||
SHORT |
short |
Int16 |
16 |
| |||
WORD |
unsigned short |
UInt16 |
16 |
| |||
INT |
int |
Int32 |
32 |
| |||
UINT |
unsigned int |
UInt32 |
32 |
| |||
LONG |
long |
Int32 |
32 |
| |||
BOOL |
long |
Int32 |
32 |
| |||
DWORD |
unsigned long |
UInt32 |
32 |
| |||
ULONG |
unsigned long |
UInt32 |
32 |
| |||
CHAR |
char |
Char |
|
| |||
LPSTR |
char* |
StringStringBuilder用ANSI修饰 |
|
| |||
LPCSTR |
Const char* |
StringStringBuilder用ANSI修饰 |
|
| |||
LPWSTR |
wchar_t* |
StringStringBuilder用ANSI修饰 |
|
| |||
LPCWSTR |
Constwchar_t* |
StringStringBuilder用ANSI修饰 |
|
| |||
FLOAT |
Float |
Single |
32 |
| |||
DOUBLE |
Double |
Double |
64 |
| |||
|
|
|
|
| |||
C++与C#数据类型对照表 |
| ||||||
C++数据类型 |
C#数据类型 |
| |||||
BOOL |
Int32 |
| |||||
BOOLEAN |
Int32 |
| |||||
BYTE |
UInt16 |
| |||||
CHAR |
UInt16 |
| |||||
COLORREF |
UInt32 |
| |||||
DWORD |
UInt32 |
| |||||
DWORD32 |
UInt32 |
| |||||
DWORD64 |
UInt64 |
| |||||
FLOAT |
Float |
| |||||
HACCEL |
IntPtr |
| |||||
HANDLE |
IntPtr |
| |||||
HBITMAP |
IntPtr |
| |||||
HBRUSH |
IntPtr |
| |||||
HCONV |
IntPtr |
| |||||
HCONVLIST |
IntPtr |
| |||||
HCURSOR |
IntPtr |
| |||||
HDC |
IntPtr |
| |||||
HDDEDATA |
IntPtr |
| |||||
HDESK |
IntPtr |
| |||||
HDROP |
IntPtr |
| |||||
HDWP |
IntPtr |
| |||||
HENHMETAFILE |
IntPtr |
| |||||
HFILE |
IntPtr |
| |||||
HFONT |
IntPtr |
| |||||
HGDIOBJ |
IntPtr |
| |||||
HGLOBAL |
IntPtr |
| |||||
HHOOK |
IntPtr |
| |||||
HICON |
IntPtr |
| |||||
HIMAGELIST |
IntPtr |
| |||||
HIMC |
IntPtr |
| |||||
HINSTANCE |
IntPtr |
| |||||
HKEY |
IntPtr |
| |||||
HLOCAL |
IntPtr |
| |||||
HMENU |
IntPtr |
| |||||
HMETAFILE |
IntPtr |
| |||||
HMODULE |
IntPtr |
| |||||
HMONITOR |
IntPtr |
| |||||
HPALETTE |
IntPtr |
| |||||
HPEN |
IntPtr |
| |||||
HRGN |
IntPtr |
| |||||
HRSRC |
IntPtr |
| |||||
HSZ |
IntPtr |
| |||||
HWINSTA |
IntPtr |
| |||||
HWND |
IntPtr |
| |||||
INT |
Int32 |
| |||||
INT32 |
Int32 |
| |||||
INT64 |
Int64 |
| |||||
LONG |
Int32 |
| |||||
LONG32 |
Int32 |
| |||||
LONG64 |
Int64 |
| |||||
LONGLONG |
Int64 |
| |||||
LPARAM |
IntPtr |
| |||||
LPBOOL |
Int16[] |
| |||||
LPBYTE |
UInt16[] |
| |||||
LPCOLORREF |
UInt32[] |
| |||||
LPCSTR |
String |
| |||||
LPCTSTR |
String |
| |||||
LPCVOID |
UInt32 |
| |||||
LPCWSTR |
String |
| |||||
LPDWORD |
UInt32 |
| |||||
LPHANDLE |
UInt32 |
| |||||
LPINT |
UInt32 |
| |||||
LPLONG |
UInt32 |
| |||||
LPSTR |
String |
| |||||
LPTSTR |
String |
| |||||
LPVOID |
UInt32 |
| |||||
LPWORD |
UInt32[] |
| |||||
LPWSTR |
String |
| |||||
LRESULT |
IntPtr |
| |||||
PBOOL |
Int16[] |
| |||||
PBOOLEAN |
Int16[] |
| |||||
PBYTE |
UInt16[] |
| |||||
PCHAR |
Char[] |
| |||||
PCSTR |
String |
| |||||
PCTSTR |
String |
| |||||
PCWCH |
UInt32 |
| |||||
PCWSTR |
UInt32 |
| |||||
PDWORD |
Int32[] |
| |||||
FPFLOAT |
Float[] |
| |||||
PHANDLE |
UInt32 |
| |||||
PHKEY |
UInt32 |
| |||||
PINT |
Int32[] |
| |||||
PLCID |
UInt32 |
| |||||
PLONG |
Int32[] |
| |||||
PLUID |
Uint32 |
| |||||
PSHORT |
Int16[] |
| |||||
PSTR |
String |
| |||||
PTBYTE |
Char[] |
| |||||
PTCHAR |
Char[] |
| |||||
PTSTR |
String |
| |||||
PUCHAR |
Char[] |
| |||||
PUINT |
UInt32[] |
| |||||
PULONG |
UInt32[] |
| |||||
PUSHORT |
UInt16[] |
| |||||
PVOID |
UInt32 |
| |||||
PWCHAR |
Char[] |
| |||||
PWORD |
Int16[] |
| |||||
PWSTR |
String |
| |||||
REGSAM |
UInt32 |
| |||||
SC_HANDLE |
IntPtr |
| |||||
SC_LOCK |
IntPtr |
| |||||
SHORT |
Int16 |
| |||||
SIZE_T |
UInt32 |
| |||||
SSIZE |
UInt32 |
| |||||
TBYTE |
Char |
| |||||
TCHAR |
Char |
| |||||
UCHAR |
Byte |
| |||||
UINT |
UInt32 |
| |||||
UINT32 |
UInt32 |
| |||||
UINT64 |
UInt64 |
| |||||
ULONG |
UInt32 |
| |||||
ULONG32 |
UInt32 |
| |||||
ULONG64 |
UInt64 |
| |||||
ULONGLONG |
UInt64 |
| |||||
USHORT |
UInt16 |
| |||||
WORD |
UInt16 |
| |||||
WPARAM |
IntPtr |
| |||||
习惯用C#写东西,但平时又会碰到很多要用win32 API的地方,所以经常要用DllImport,但win32函数的类型写法是很庞杂的,相信为之困扰的不止我一个,现在我整理一份我个人的理解如下,希望高人不吝赐教。
我的基本原则有如下几点:
1、下面都是针对32位系统的,所以int是32位.long也是32位;
2、各种句柄类的(H开头),我认为一律是System.IntPtr,到目前为止没发现出错;如果哪位在使用中出错,请指出;
3、LP和P,我实在不懂(对C 不太了解),对于LP和P开头的函数,如果是和STR有关的,一律写为System.String,像PLCID这样指向什么东西的,写为System.UInt32(因为指向另一个地址,那就是指针,指针是32位吧),int之类的数值型,那我就写为int[],以方便.net程序引用(写成System.UInt32的话,给API调用应该也不会出错,但.net程序就不好引用了)
如有意见,欢迎指教。谢谢
BOOL=System.Int32
BOOLEAN=System.Int32
BYTE=System.UInt16
CHAR=System.Int16
COLORREF=System.UInt32
DWORD=System.UInt32
DWORD32=System.UInt32
DWORD64=System.UInt64
FLOAT=System.Float
HACCEL=System.IntPtr
HANDLE=System.IntPtr
HBITMAP=System.IntPtr
HBRUSH=System.IntPtr
HCONV=System.IntPtr
HCONVLIST=System.IntPtr
HCURSOR=System.IntPtr
HDC=System.IntPtr
HDDEDATA=System.IntPtr
HDESK=System.IntPtr
HDROP=System.IntPtr
HDWP=System.IntPtr
HENHMETAFILE=System.IntPtr
HFILE=System.IntPtr
HFONT=System.IntPtr
HGDIOBJ=System.IntPtr
HGLOBAL=System.IntPtr
HHOOK=System.IntPtr
HICON=System.IntPtr
HIMAGELIST=System.IntPtr
HIMC=System.IntPtr
HINSTANCE=System.IntPtr
HKEY=System.IntPtr
HLOCAL=System.IntPtr
HMENU=System.IntPtr
HMETAFILE=System.IntPtr
HMODULE=System.IntPtr
HMONITOR=System.IntPtr
HPALETTE=System.IntPtr
HPEN=System.IntPtr
HRGN=System.IntPtr
HRSRC=System.IntPtr
HSZ=System.IntPtr
HWINSTA=System.IntPtr
HWND=System.IntPtr
INT=System.Int32
INT32=System.Int32
INT64=System.Int64
LONG=System.Int32
LONG32=System.Int32
LONG64=System.Int64
LONGLONG=System.Int64
LPARAM=System.IntPtr
LPBOOL=System.Int16[]
LPBYTE=System.UInt16[]
LPCOLORREF=System.UInt32[]
LPCSTR=System.String
LPCTSTR=System.String
LPCVOID=System.UInt32
LPCWSTR=System.String
LPDWORD=System.UInt32[]
LPHANDLE=System.UInt32
LPINT=System.Int32[]
LPLONG=System.Int32[]
LPSTR=System.String
LPTSTR=System.String
LPVOID=System.UInt32
LPWORD=System.Int32[]
LPWSTR=System.String
LRESULT=System.IntPtr
PBOOL=System.Int16[]
PBOOLEAN=System.Int16[]
PBYTE=System.UInt16[]
PCHAR=System.Char[]
PCSTR=System.String
PCTSTR=System.String
PCWCH=System.UInt32
PCWSTR=System.UInt32
PDWORD=System.Int32[]
PFLOAT=System.Float[]
PHANDLE=System.UInt32
PHKEY=System.UInt32
PINT=System.Int32[]
PLCID=System.UInt32
PLONG=System.Int32[]
PLUID=System.UInt32
PSHORT=System.Int16[]
PSTR=System.String
PTBYTE=System.Char[]
PTCHAR=System.Char[]
PTSTR=System.String
PUCHAR=System.Char[]
PUINT=System.UInt32[]
PULONG=System.UInt32[]
PUSHORT=System.UInt16[]
PVOID=System.UInt32
PWCHAR=System.Char[]
PWORD=System.Int16[]
PWSTR=System.String
REGSAM=System.UInt32
SC_HANDLE=System.IntPtr
SC_LOCK=System.IntPtr
SHORT=System.Int16
SIZE_T=System.UInt32
SSIZE_=System.UInt32
TBYTE=System.Char
TCHAR=System.Char