//线程是靠CPU时间片来运行的,哪个线程抢的时间片多,他就执行的快。线程的优先级表示线程抢CPU时间片的能力大小。
以下例子,简单描述了优先级的作用,但效果不是十分明显,偶尔还会效果相反。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace WindowsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
PriortyTest work = new PriortyTest(this);
//创建线程并设置线程执行方法
Thread threadOne = new Thread(new ThreadStart(work.ThreadMethod));
threadOne.Name = "线程1";
Thread threadTwo = new Thread(new ThreadStart(work.ThreadMethod));
threadTwo.Name = "线程2";
//设置优先级 这个例子最关健的代码。
threadOne.Priority = ThreadPriority.Highest; //抢CPU时间的能力强,数的数就多一些
threadTwo.Priority = ThreadPriority.BelowNormal;
threadOne.Start();
threadTwo.Start();
//让两个线程都计算1秒钟
Thread.Sleep(1000);
//停止计算
work.LoopSwitch = false;
}
}
/// <summary>
/// 优先级测试类
/// </summary>
public class PriortyTest
{
//用来控制while循环,为false就退出while循环
bool loopSwithch;
Form1 main = null;
//构造方法
public PriortyTest(Form1 _main)
{
main = _main;
loopSwithch = true;
}
/// <summary>
/// 设置循环开关属性
/// </summary>
public bool LoopSwitch
{
set { loopSwithch = value; }
}
/// <summary>
/// 数数方法,并显示出来
/// </summary>
public void ThreadMethod()
{
long threadCount = 0;
//进行累加操作
while (loopSwithch) { threadCount++; }
//结束记数后,显示数到多少了。
show(threadCount.ToString(), Thread.CurrentThread.Name);
}
/// <summary>
/// 向主界面richTextBox1显示信息,
/// </summary>
/// <param name="message">要显示的信息</param>
/// <param name="threadname">当前线程的名字</param>
private void show(string message, string threadname)
{
//richTextBox1控件的Modifiers属性要设为Public,这样才可以调用的到
main.richTextBox1.Invoke(new EventHandler(delegate
{
if (main.richTextBox1.Text.Length > 5069) main.richTextBox1.Clear();
main.richTextBox1.Text += threadname + ":" + message + Environment.NewLine;
main.richTextBox1.Select(main.richTextBox1.Text.Length, 0);
main.richTextBox1.ScrollToCaret();
}));
}
}
}