web 3d引擎

http://www.cssass.com/blog/index.php/2012/1266.html


使用three.js库,在页面中导入显示3D模型。

Java代码 收藏代码
  1. <!DOCTYPEhtml>
  2. <html>
  3. <head>
  4. <metacharset="UTF-8"/>
  5. <title>MGA-411Mangusa</title>
  6. <scripttype="text/javascript"charset="utf-8"src="http://www.cssass.com/blog/resource/threejs/three.js"></script>
  7. <style>body{overflow:hidden;background:#000}</style>
  8. </head>
  9. <body>
  10. <divid="Loading"style="color:#fff">Loading...</div>
  11. </body>
  12. <script>
  13. /*场景*/
  14. varWIDTH=document.documentElement.offsetWidth||800,
  15. HEIGHT=document.documentElement.clientHeight||600;
  16. varscene=newTHREE.Scene();
  17. /*摄像头*/
  18. varVIEW_ANGLE=75,
  19. ASPECT=WIDTH/HEIGHT,
  20. NEAR=0.1,
  21. FAR=10000;
  22. varcamera=newTHREE.PerspectiveCamera(VIEW_ANGLE,ASPECT,NEAR,FAR);
  23. camera.position.set(0,0,1000);
  24. scene.add(camera);
  25. /*渲染器*/
  26. varrenderer=newTHREE.WebGLRenderer();
  27. renderer.setSize(WIDTH,HEIGHT);
  28. document.body.appendChild(renderer.domElement);
  29. /*灯光*/
  30. varlight=newTHREE.DirectionalLight(0xFFFFFF);
  31. light.position.set(0,0,99).normalize();
  32. scene.add(light);
  33. /*显示对象*/
  34. varmaterial=newTHREE.MeshLambertMaterial({color:0xcccccc,wireframe:true}),
  35. obj;
  36. varloader=newTHREE.JSONLoader(true);
  37. loader.load("http://www.cssass.com/blog/resource/threejs/model/MGA.js",function(geometry){
  38. varloading=document.getElementById("Loading");
  39. loading.parentNode.removeChild(loading);
  40. obj=newTHREE.Mesh(geometry,material);
  41. obj.position.set(0,1,990);
  42. scene.add(obj);
  43. varstart=newDate().getTime(),delta;
  44. (functionanime(){
  45. delta=newDate().getTime()-start;
  46. obj.rotation.y=delta/1000;
  47. renderer.render(scene,camera);
  48. returnrequestAnimationFrame(anime);
  49. })();
  50. });
  51. </script>
  52. </html>
<!DOCTYPE html> <html> <head> <meta charset="UTF-8" /> <title>MGA-411 Mangusa</title> <script type="text/javascript" charset="utf-8" src="http://www.cssass.com/blog/resource/threejs/three.js"></script> <style>body{overflow:hidden;background:#000}</style> </head> <body> <div id="Loading" style="color:#fff">Loading...</div> </body> <script> /* 场景 */ var WIDTH = document.documentElement.offsetWidth || 800, HEIGHT = document.documentElement.clientHeight || 600; var scene = new THREE.Scene(); /* 摄像头 */ var VIEW_ANGLE = 75, ASPECT = WIDTH / HEIGHT, NEAR = 0.1, FAR = 10000; var camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR); camera.position.set(0, 0, 1000); scene.add(camera); /* 渲染器 */ var renderer = new THREE.WebGLRenderer(); renderer.setSize(WIDTH , HEIGHT); document.body.appendChild(renderer.domElement); /* 灯光 */ var light = new THREE.DirectionalLight(0xFFFFFF); light.position.set(0, 0, 99).normalize(); scene.add(light); /* 显示对象 */ var material = new THREE.MeshLambertMaterial({ color: 0xcccccc, wireframe: true }), obj; var loader = new THREE.JSONLoader(true); loader.load("http://www.cssass.com/blog/resource/threejs/model/MGA.js", function ( geometry ) { var loading = document.getElementById("Loading"); loading.parentNode.removeChild(loading); obj = new THREE.Mesh(geometry, material); obj.position.set(0,1,990); scene.add(obj); var start = new Date().getTime(),delta; (function anime(){ delta = new Date().getTime() - start; obj.rotation.y = delta / 1000; renderer.render(scene, camera); return requestAnimationFrame(anime); })(); }); </script> </html>

预览地址: http://www.cssass.com/blog/index.php/2012/1266.html


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