图 书 信 息 |
3D Computer Graphics (3rd Edition) (Hardcover) by Alan H. Watt |
An Introduction to NURBS: With Historical Perspective (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) by David F. Rogers |
An Introduction to Splines for Use in Computer Graphics and Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) (Paperback) by Richard H. Bartels, John C. Beatty, Brian A. Barsky |
Computational Geometry in C (Cambridge Tracts in Theoretical Computer Science) (Paperback) by Joseph O'Rourke |
Curves and Surfaces for CAGD: A Practical Guide (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) by Gerald Farin |
Computational Homology by Tomasz Kaczynski, Konstantin Mischaikow and Marian Mrozek |
Characteristic Class by John W.Milnor and James D.Stasheff |
Digital Geometry --- Geometric Methods for Digital Pictures Analysis Klette,Reinhard |
Digital Image Warping (Ieee Computer Society Press Monograph) (Paperback) by George Wolberg |
Elements of Algebraic Topology By James R.Munkres |
Fundamentals of Computer Aided Geometric Design (Hardcover) by Josef Hoschek, Dieter Lasser, Larry L. Schumaker |
Geometric Concepts for Geometric Design (Hardcover) by Wolfgang Boehm, Hartmut Prautzsch |
Geometric Modeling with Splines: An Introduction (Hardcover) by Elaine Cohen, Richard F. Riesenfeld, Gershon Elber |
Geometric Programming for Computer Aided Design (Hardcover) by Alberto Paoluzzi |
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics) (Textbook Binding) by Philip Schneider, David H. Eberly |
GPU Gems by Randima Fernando |
Geometric Partial Differential Equations and Image Analysis |
Graphics Gems II |
Graphics Gems III |
Graphics Gems IV |
Graphics Gems V |
Handbook of Computer Aided Geometric Design (Hardcover) by G. Farin, J. Hoschek, M.-S. Kim |
Level of Detail for 3D Graphics (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) by David Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson, Robert Huebner |
Level Set Methods and Fast Marching Methods : Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science (Cambridge ... on Applied and Computational Mathematics) (Paperback) by J. A. Sethian, M. J. Ablowitz (Series Editor), S. H. Davis (Series Editor), E. J. Hinch (Series Editor), A. Iserles (Series Editor), J. Ockendon (Series Editor), P. J. Olver (Series Editor) |
Modern Differential Geometry of Curves and Surfaces with Mathematica, Second Edition (Hardcover) by Alfred Gray |
Numerical Recipes in C++: The Art of Scientific Computing (Hardcover) by William H. Press (Editor), Saul A. Teukolsky (Editor), William T. Vetterling, Brian P. Flannery |
Numerical Recipes Example Book (C++) (Paperback) by William T. Vetterling, William H. Press, Saul A. Teukolsky, Brian P. Flannery |
Nurbs: From Projective Geometry to Practical Use (Hardcover) by Gerald E. Farin |
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) by Ron Goldman |
Subdivision Methods for Geometric Design: A Constructive Approach (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) by Joe Warren, Henrik Weimer |
Spectral Graph Theory by Fan R.K. chung |
Texturing & Modeling: A Procedural Approach, Third Edition (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) by David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley |
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics (Paperback) by Randima Fernando, Mark J. Kilgard |
The NURBS Book (Monographs in Visual Communication) (Paperback) by Les A. Piegl, Wayne Tiller |
Warping & Morphing of Graphical Objects (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) by Jonas Gomes, Lucia Darsa, Bruno Costa, Luiz Velho |