Little Bob likes playing with his box of bricks. He puts the bricks one upon another and builds stacks of different height. ``Look, I've built a wall!'', he tells his older sister Alice. ``Nah, you should make all stacks the same height. Then you would have a real wall.'', she retorts. After a little con- sideration, Bob sees that she is right. So he sets out to rearrange the bricks, one by one, such that all stacks are the same height afterwards. But since Bob is lazy he wants to do this with the minimum number of bricks moved. Can you help?
Input
The input consists of several data sets. Each set begins with a line containing the number n of stacks Bob has built. The next line contains n numbers, the heights hi of the n stacks. You may assume 1 <= n <= 50 and 1 <= hi <= 100.
The total number of bricks will be divisible by the number of stacks. Thus, it is always possible to rearrange the bricks such that all stacks have the same height.
The input is terminated by a set starting with n = 0. This set should not be processed.
Output
For each set, first print the number of the set, as shown in the sample output. Then print the line ``The minimum number of moves is k.'', where k is the minimum number of bricks that have to be moved in order to make all the stacks the same height.
Output a blank line after each set.
Sample Input
6
5 2 4 1 7 5
0
Sample Output
Set #1
The minimum number of moves is 5.
/******************************************
**
** Author: Wan KaiMing
** Date: 2012-11-04-21.24 星期日
**
*******************************************/
#include<iostream>
#include<string>
#include<vector>
using namespace std;
int main(){
int n=0; //砖块数目
int count=0; //测试例
while(cin>>n){
if(n==0) continue;
vector<int> v;
int i=0;
int sum=0; //求和
int k=n; //n后面有用,所以定义个k来保存
while(k--){ //初始化n个数
cin>>i;
v.push_back(i);
sum+=i;
}
int avg=sum/n; //要弄成墙每列需要的砖块数(平均值)
int moves=0;// 记录移动次数
for(i=0;i<n;i++){
if(v[i]>avg)
moves+=v[i]-avg;
}
cout<<"Set #"<<++count<<endl;
cout<<"The minimum number of moves is "<<moves<<'.'<<endl<<endl;
}
return 0;
}