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wanglang3081
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Example workflow: Non-destructive retargeting
This example workflow describes how you can use HumanIK and animation layers to non-destructively retarget animation from one character to another, then edit the retargeted animation without baking to转载 2014-05-06 16:47:08 · 872 阅读 · 0 评论 -
Tutorial: Bad Geometry – How to find and fix it
In this tutorial I would like to talk about the Cleanup Command and what is considered bad polygonal geometry. Generally there seems to be a whole lot of confusion as how to use the Cleanup command an转载 2014-04-20 22:42:57 · 2042 阅读 · 0 评论