iPhone 用户同时按下 Home 和锁屏键就能截屏,但在应用里总不能跳出一行字让用户自己按截屏键,支持高清分辨率:
UIView *view = [[[[[UIApplication sharedApplication] windows] objectAtIndex:1] subviews] lastObject];//获得某个window的某个subView
NSInteger index = 0;//用来给保存的png命名
for (UIView *subView in [view subviews]) {//遍历这个view的subViews
if ([subView isKindOfClass:NSClassFromString(@"UIImageView")] || [subView isKindOfClass:NSClassFromString(@"UIThreePartButton")]) {//找到自己需要的subView
//支持retina高分的关键
if(UIGraphicsBeginImageContextWithOptions != NULL)
{
UIGraphicsBeginImageContextWithOptions(subView.frame.size, NO, 0.0);
} else {
UIGraphicsBeginImageContext(subView.frame.size);
}
//获取图像
[subView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//保存图像
NSString *path = [NSHomeDirectory() stringByAppendingFormat:@"/%d.png",index];
if ([UIImagePNGRepresentation(image) writeToFile:path atomically:YES]) {
index += 1;
NSLog(@"Succeeded!");
}
else {
NSLog(@"Failed!");
}
}
}
UIView *view = [[[[[UIApplication sharedApplication] windows] objectAtIndex:1] subviews] lastObject];//获得某个window的某个subView
NSInteger index = 0;//用来给保存的png命名
for (UIView *subView in [view subviews]) {//遍历这个view的subViews
if ([subView isKindOfClass:NSClassFromString(@"UIImageView")] || [subView isKindOfClass:NSClassFromString(@"UIThreePartButton")]) {//找到自己需要的subView
//支持retina高分的关键
if(UIGraphicsBeginImageContextWithOptions != NULL)
{
UIGraphicsBeginImageContextWithOptions(subView.frame.size, NO, 0.0);
} else {
UIGraphicsBeginImageContext(subView.frame.size);
}
//获取图像
[subView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//保存图像
NSString *path = [NSHomeDirectory() stringByAppendingFormat:@"/%d.png",index];
if ([UIImagePNGRepresentation(image) writeToFile:path atomically:YES]) {
index += 1;
NSLog(@"Succeeded!");
}
else {
NSLog(@"Failed!");
}
}
}
第二种方式
UIImage* image = nil;
#if TARGET_IPHONE_SIMULATOR
CGSize imageSize = [view bounds].size;
if (NULL != UIGraphicsBeginImageContextWithOptions)
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
else
UIGraphicsBeginImageContext(imageSize);
CGContextRef context = UIGraphicsGetCurrentContext();
[view.layer renderInContext:context];
image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
#else
CGImageRef screen = UIGetScreenImage();
image = [UIImage imageWithCGImage:screen];
#endif