interfaces vs abstract classes

本文探讨了Java中抽象类和接口的基本概念及其主要区别,包括组合、状态、默认方法和抽象方法、构造器及可见性等特性。并提供了选择使用抽象类或接口的指导原则。

There are a number of situations in software engineering when it is important for disparate groups of programmers to agree to a "contract" that spells out how their software interacts. Each group should be able to write their code without any knowledge of how the other group's code is written. Generally speaking, interfaces are such contracts.

An abstract class is a class that is declared abstract—it may or may not include abstract methods. Abstract classes cannot be instantiated, but they can be subclassed.

When an abstract class is subclassed, the subclass usually provides implementations for all of the abstract methods in its parent class. However, if it does not, then the subclass must also be declared abstract.

Note: Methods in an interface (see the Interfaces section) that are not declared as default or static are implicitly abstract, so the abstract modifier is not used with interface methods. (It can be used, but it is unnecessary.)

Perhaps the most notable difference between an interface and an abstract class is the idiomatic ways the two are used. An interface typically suggests a “type of class” or an adjective, like Runnable , or Serializable , whereas an abstract class is usually part of your class hierarchy and is a “type of thing,” like String or ActionHero.
 

Java 8 interfaces vs abstract classes distinction table:

FeautreInterfacesAbstract Classes
CombinationsCan combine Multiple interfaces in a new class.Can only inherit from a single abstract class.
StateCannot contain fields (except static fields, which do not support object state).Can contain fields. Non-abstract methods may refer to these fields.
default methods & abstract methodsdefault methods need not be implemented in subtypes. default methods can only refer to other interface methods (not fields).abstract methods must be implemented in subtypes.
ConstructorCannot have a constructor.Can have a constructor.
VisibilityImplicitly public.Can be protected or "friendly."

A rule of thumb is to "be as abstract as possible ——within reason." Thus, prefer interfaces over abstract classes. You'll know when you must use an abstract class. And don't use either one unless you must. Most of the time, a regular class will do the trick, and when it doesn't, you can move to an interface or abstract class.

Which should you use, abstract classes or interfaces?

  • Consider using abstract classes if any of these statements apply to your situation:
  1. You want to share code among several closely related classes.
  2. You expect that classes that extend your abstract class have many common methods or fields, or require access modifiers other than public (such as protected and private).
  3. You want to declare non-static or non-final fields. This enables you to define methods that can access and modify the state of the object to which they belong.
  • Consider using interfaces if any of these statements apply to your situation:
  1. You expect that unrelated classes would implement your interface. For example, the interfaces Comparable and Cloneable are implemented by many unrelated classes.
  2. You want to specify the behavior of a particular data type, but not concerned about who implements its behavior.
  3. You want to take advantage of multiple inheritance of type.

references:

1. On Java 8 - Bruce Eckel

2. https://docs.oracle.com/javase/tutorial/java/IandI/abstract.html

考虑柔性负荷的综合能源系统低碳经济优化调度【考虑碳交易机制】(Matlab代码实现)内容概要:本文围绕“考虑柔性负荷的综合能源系统低碳经济优化调度”展开,重点研究在碳交易机制下如何实现综合能源系统的低碳化与经济性协同优化。通过构建包含风电、光伏、储能、柔性负荷等多种能源形式的系统模型,结合碳交易成本与能源调度成本,提出优化调度策略,以降低碳排放并提升系统运行经济性。文中采用Matlab进行仿真代码实现,验证了所提模型在平衡能源供需、平抑可再生能源波动、引导柔性负荷参与调度等方面的有效性,为低碳能源系统的设计与运行提供了技术支撑。; 适合人群:具备一定电力系统、能源系统背景,熟悉Matlab编程,从事能源优化、低碳调度、综合能源系统等相关领域研究的研究生、科研人员及工程技术人员。; 使用场景及目标:①研究碳交易机制对综合能源系统调度决策的影响;②实现柔性负荷在削峰填谷、促进可再生能源消纳中的作用;③掌握基于Matlab的能源系统建模与优化求解方法;④为实际综合能源项目提供低碳经济调度方案参考。; 阅读建议:建议读者结合Matlab代码深入理解模型构建与求解过程,重点关注目标函数设计、约束条件设置及碳交易成本的量化方式,可进一步扩展至多能互补、需求响应等场景进行二次开发与仿真验证。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值