使用mobile-detect.js判断客户端类型,比如PC、Android、IOS。
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
<script src="//cdn.bootcss.com/eruda/1.4.2/eruda.min.js"></script>
<script>
eruda.init();
</script>
<script src="mobile-detect.js"></script>
</head>
<body>
</body>
<script>
var md = new MobileDetect(window.navigator.userAgent);
console.log(md);
console.log( md.mobile() );
console.log( md.phone() );
console.log( md.tablet() );
console.log( md.userAgent() );
console.log( md.os() );
console.log( md.is('iPhone') );
console.log( md.is('bot') );
console.log( md.version('Webkit') );
console.log( md.versionStr('Build') );
console.log( md.match('playstation|xbox') );
</script>
</html>
效果:
缺点是依赖的js文件比较大