在unity project工程目录中选择目标节点右键选择Find References ,查找该文件被引用的关系,在console输出,点击输出结果跳转到引用的节点。
using UnityEngine;
using System.Collections;
using UnityEditor;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections.Generic;
public class FindBeReferences
{
[MenuItem("Assets/Find References", false, 10)]
static private void Find()
{
EditorSettings.serializationMode = SerializationMode.ForceText;
string path = AssetDatabase.GetAssetPath(Selection.activeObject)