鉴于大部分OpenGL初学者由于各种各样原因,难以快速掌握GL编程的核心,复制别人程序也看不懂,不会调试修改,简单的错误无从下手,本博从即日起将RedBook各章中出现的例子逐个创建工程,复制编译实现,并将出现的各种错误及解决方法列出,同时上传运行界面。
不保证完整,尽量保证准确
文档版本信息
OpenGL Programming Guide
The Official Guide to Learning OpenGL, Release 1
The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can
control computer-graphics technology to produce realistic pictures or ones that depart from reality in imaginative ways. This guide explains how to program with the OpenGL graphics system to deliver the visual effect you want.
编译环境
VC++6.0
针对OpenGL初学者遇到的问题,本指南将逐步演示RedBook各章节示例的实现过程,包括创建项目、复制代码、编译调试等步骤,并记录常见错误及其解决方案。

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