最全的基于c++的serialport.cpp与serialport.h类文件(解析版)

这篇博客详细解析了基于C++的SerialPort.cpp和Serialport.h类文件,适用于MFC环境下的串口通信。作者在工作中使用该类实现西门子PLC的上位机控制,并对所有函数和结构体进行了注释,适合初学者参考学习。
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最全的基于c++的serialport.cpp与serialport.h类文件(解析版)

备注

参考原文件为:serialport.cpp与serialport.h类文件源代码
作者:c344935
链接:https://blog.youkuaiyun.com/c344935/article/details/81133308

工作内容

因为工作需要,要基于C++利用MFC编写西门子PLC的上位机控制软件,开始使用的是CnComm.h类进行编写,但是由于该类封装太好,难于学习,因此选择使用serialport类进行串口通讯编写。由于基础薄弱,因此在读该类时对所有函数,结构体功能进行了详细注释,并利用该类实现了串口通讯。现将本人笔记版上传,希望能够帮助到初学者。因为本人不是科班出身,因此对某些定义有失偏颇,希望大家多多指正。
Serialport.h文件

#pragma once
#ifndef __SERIALPORT_H__
#define __SERIALPORT_H__

#ifndef Wm_SerialPort_MSG_BASE 
#define Wm_SerialPort_MSG_BASE        WM_USER + 617        //消息编号的基点  
#endif

#define Wm_SerialPort_BREAK_DETECTED    Wm_SerialPort_MSG_BASE + 1    // A break was detected on input.
#define Wm_SerialPort_CTS_DETECTED        Wm_SerialPort_MSG_BASE + 2    // The CTS (clear-to-send) signal changed state. 
#define Wm_SerialPort_DSR_DETECTED        Wm_SerialPort_MSG_BASE + 3    // The DSR (data-set-ready) signal changed state. 
#define Wm_SerialPort_ERR_DETECTED        Wm_SerialPort_MSG_BASE + 4    // A line-status error occurred. Line-status errors are CE_FRAME, CE_OVERRUN, and CE_RXPARITY. 
#define Wm_SerialPort_RING_DETECTED        Wm_SerialPort_MSG_BASE + 5    // A ring indicator was detected. 
#define Wm_SerialPort_RLSD_DETECTED        Wm_SerialPort_MSG_BASE + 6    // The RLSD (receive-line-signal-detect) signal changed state. 
#define Wm_SerialPort_RXCHAR            Wm_SerialPort_MSG_BASE + 7    // A character was received and placed in the input buffer. 
#define Wm_SerialPort_RXFLAG_DETECTED    Wm_SerialPort_MSG_BASE + 8    // The event character was received and placed in the input buffer.  
#define Wm_SerialPort_TXEMPTY_DETECTED    Wm_SerialPort_MSG_BASE + 9    // The last character in the output buffer was sent.  
#define Wm_SerialPort_RXSTR             Wm_SerialPort_MSG_BASE + 10   // Receive string

#define MaxSerialPortNum 20   //最大能够访问的串口个数,不是串口号。 
#define IsReceiveString  0     //采用何种方式接收:ReceiveString 1多字符串接收(对应响应函数为Wm_SerialPort_RXSTR),ReceiveString 0一个字符一个字符接收(对应响应函数为Wm_SerialPort_RXCHAR)


#include "stdio.h"
#include "stdafx.h"
#include<windows.h>

//自定义串口状态结构体,包含 portNr串口号,bytesRead读取到的字节数
struct serialPortInfo
{
	UINT portNr;//串口号
	DWORD bytesRead;//读取的字节数
};


class CSerialPort
{
public:
	// contruction and destruction
	int GetPortNO();
	CSerialPort();
	virtual        ~CSerialPort();

	// port initialisation        
	// UINT stopsbits = ONESTOPBIT   stop is index 0 = 1 1=1.5 2=2 
	// 切记:stopsbits = 1,不是停止位为1。
	// by itas109 20160506
	BOOL        InitPort(HWND pPortOwner, UINT portnr = 1, UINT baud = 9600,
		TCHAR parity =_T('N'), UINT databits = 8, UINT stopsbits = ONESTOPBIT,
		DWORD dwCommEvents = EV_RXCHAR | EV_CTS, UINT nBufferSize = 512,

		DWORD ReadIntervalTimeout = 1000,
		DWORD ReadTotalTimeoutMultiplier = 1000,
		DWORD ReadTotalTimeoutConstant = 1000,
		DWORD WriteTotalTimeoutMultiplier = 1000,
		DWORD WriteTotalTimeoutConstant = 1000);

// start/stop comm watching
//控制串口监视线程
	BOOL         StartMonitoring();//开始监听
	BOOL         ResumeMonitoring();//恢复监听
	BOOL         SuspendMonitoring();//挂起监听
	BOOL         IsThreadSuspend(HANDLE hThread);//判断线程是否挂起,hThread为要判断的线程

	DWORD         GetWriteBufferSize();//获取写缓冲大小
	DWORD         GetCommEvents();//获取事件
	DCB             GetDCB();//获取DCB

 //写数据到串口
	void        WriteToPort(char* string, size_t n);	// 
	void        WriteToPort(BYTE* Buffer, size_t n);	// 
	void		ClosetoPort();						// 
	BOOL        IsOpen();

	void QueryKey(HKEY hKey);///查询注册表的串口号,将值存于数组中

#ifdef _AFX
	void Hkey2ComboBox(CComboBox& m_PortNO);			//将QueryKey查询到的串口号添加到CComboBox控件中
#endif // _AFX

protected:
////////////////// protected memberfunctions///////////////////
	void        ProcessErrorMessage(TCHAR* ErrorText);	//错误处理
	static DWORD WINAPI CommThread(LPVOID pParam);		//线程函数
	static void    ReceiveChar(CSerialPort* port);
	static void ReceiveStr(CSerialPort* port);			//
	static void    WriteChar(CSerialPort* port);

////////////////////////////thread////////////////////////////

	HANDLE              m_Thread;					//监视线程句柄
	BOOL                m_bIsSuspened;				//thread监视线程是否挂起

////////////////////synchronisation objects///////////////////
	CRITICAL_SECTION    m_csCommunicationSync;		//临界资源
	BOOL                m_bThreadAlive;				//监视线程运行标志,1线程运行,0线程挂起

/////////////////////// 定义handles///////////////////////////
	HANDLE              m_hShutdownEvent;			//关闭事件响应 句柄
	HANDLE              m_hComm;					//绑定的串口句柄 
	HANDLE              m_hWriteEvent;				//写事件句柄,如果利用SetEvent(m_hWriteEvent)调用,则表示开始串口写入。
	HANDLE				m_hEventArray[3];			//设定事件句柄数组,用于定义优先级

///////////////////////定义结构体/////////////////////////////
	OVERLAPPED          m_ov;						//声明异步I/O结构体OVERLAPPED,之后利用m_ov调用底层异步处理程序
	/*OVERLAPPED结构体详解
	typedef struct _OVERLAPPED {
		DWORD Internal;			//预留给操作系统使用。它指定一个独立于系统的状态,当GetOverlappedResult函数返回时没有设置扩展错误信息ERROR_IO_PENDING时有效。
		DWORD InternalHigh;		//预留给操作系统使用。它指定长度的数据转移,当GetOverlappedResult函数返回TRUE时有效。
		DWORD Offset;			//该文件的位置是从文件起始处的字节偏移量。调用进程设置这个成员之前调用ReadFile或WriteFile函数。当读取或写入命名管道和通信设备时这个成员被忽略设为零。
		DWORD OffsetHigh;		//指定文件传送的字节偏移量的高位字。当读取或写入命名管道和通信设备时这个成员被忽略设为零。
		HANDLE hEvent;			//在转移完成时该事件设置为有信号状态。调用进程集这个成员在调用ReadFile、 WriteFile、TransactNamedPipe、 ConnectNamedPipe函数之前。
	} OVERLAPPED*/
	COMMTIMEOUTS        m_SerialPortTimeouts;		//超时设置
	/*COMMTIMEOUTS 结构体详解
		typedef struct _COMMTIMEOUTS {
		DWORD ReadIntervalTimeout;			//两字符之间最大的延时,当读取串口数据时,一旦两个字符传输的时间差超过该时间,读取函数将返回现有的数据。
		DWORD ReadTotalTimeoutMultiplier;	//读取每字符间的超时。 指定以毫秒为单位的累积值。用于计算读操作时的超时总数。对于每次读操作,该值与所要读的字节数相乘。
		DWORD ReadTotalTimeoutConstant;		//一次读取串口数据的固定超时。
		DWORD WriteTotalTimeoutMultiplier;	//写入每字符间的超时
		DWORD WriteTotalTimeoutConstant;	//一次写入串口数据的固定超时。
	} COMMTIMEOUTS, *LPCOMMTIMEOUTS;*/

	DCB                 m_dcb;						//设备控制块。串口通信基本设置结构体
	/*DCB结构体定义
	typedef struct _DCB {
		DWORD DCBlength;				//DCB结构大小,即sizeof(DCB),在调用SetCommState来更新DCB前必须作设置
		DWORD BaudRate;					//指定当前采用的波特率,应与所连接的通讯设备相匹配
		DWORD fBinary : 1;				//指定是否允许二进制模式。Win32 API不支持非二进制模式传输,应设置为true 
		DWORD fParity : 1;				//指定奇偶校验是否允许,在为true时具体采用何种校验看Parity 设置
		DWORD fOutxCtsFlow : 1;			//是否监控CTS(clear-to-send)信号来做输出流控。当设置为true时: 若CTS为低电平,则数据发送将被挂起,直至CTS变为高。
		DWORD fOutxDsrFlow : 1;			//
		DWORD fDtrControl : 2;			//
		DWORD fDsrSensitivity : 1;		//
		DWORD fTXContinueOnXoff : 1;	//
		DWORD fOutX : 1;				// XON/XOFF 流量控制在发送时是否可用。
		DWORD fInX : 1;					//XON/XOFF 流量控制在接收时是否可用。 
		DWORD fErrorChar : 1;			//该值为TRUE,则用ErrorChar指定的字符代替奇偶校验错误的接收字符
		DWORD fNull : 1;				//为TRUE时,接收时自动去掉空(0值)字节
		DWORD fRtsControl : 2;			//
		DWORD fAbortOnError : 1;		//读写操作发生错误时是否取消操作。若设置为true,则当发生读写错误时,将取消所有读写操作
		DWORD fDummy2 : 17;				//
		WORD wReserved;					//未启用,必须设置为0 
		WORD XonLim;					//在XON字符发送前接收缓冲区内可允许的最小字节数 
		WORD XoffLim;					//
		BYTE ByteSize;					//
		BYTE Parity;					//指定端口数据传输的校验方法。
		BYTE StopBits;					//指定端口当前使用的停止位数,可取值
		char XonChar;					//指定XON字符 
		char XoffChar;					//指定XOFF字符 
		char ErrorChar;					//指定ErrorChar字符(代替接收到的奇偶校验发生错误时的字节)
		char EofChar;					//指定用于标示数据结束的字符
		char EvtChar;					//
		WORD wReserved1;				//保留,未启用
	} DCB;*/


////////////////////// owner window//////////////////////////

	HWND                m_pOwner;				//串口绑定的窗口句柄

	// misc
	UINT                m_nPortNr;				//串口号
	PBYTE               m_szWriteBuffer;		//写缓冲区指针。
	DWORD               m_dwCommEvents;			////定义串口事件
	DWORD               m_nWriteBufferSize;		//写缓冲大小
	size_t              m_nWriteSize;			//写入字节数
};

#endif __SERIALPORT_H__

SerialPort.cpp

#include "stdafx.h"
#include "SerialPort.h"
#include <assert.h>

int m_nComArray[20];//存放活跃的串口号

int CSerialPort::GetPortNO()
{
	return m_nPortNr;
}

//定义结构体
CSerialPort::CSerialPort()	//初始化设置
{
	m_hComm = NULL;			//初始化串口句柄

	// initialize overlapped structure members to zero PS:overlapped为串口通信的重叠模式,在createfile内为 FILE_FLAG_OVERLAPPED,区别分于同步模式的NULL
	///初始化异步结构体
	m_ov.Offset = 0;			//初始化传输文件的位置
	m_ov.OffsetHigh = 0;		//文件起始处的字节偏移量的高字位,PS:初始化指定传输文件的高度

	// create events
	m_ov.hEvent = NULL;			//初始化 传送完成时的事件响应函数,一般在Readfile(),Writefile()之前。
	m_hWriteEvent = NULL;		//初始化写串口事件
	m_hShutdownEvent = NULL;

	m_szWriteBuffer = NULL;

	m_bThreadAlive = FALSE;

	m_nWriteSize = 1;
	m_bIsSuspened = FALSE;
}


//SerialPort析构函数用于Delete dynamic memory
CSerialPort::~CSerialPort()
{
	MSG message;						//传递MSG结构体,建立消息对象,类似于线程消息队列
	/*MSG结构体详解
	背景:windows是通过监视各种输入设备,把发生的事件转化为消息的,并将消息保存在消息队列中。最后当前的应用程序从自己的消息队列中按顺序检索消息,并把每一个消息发送到所对应的窗口消息处理函数中去
	typedef struct tagMSG{	
			HWND hwnd;		//消息所指向的窗口的句柄。
			UINT message;	//消息标识符
			WPARAM wparam;	//32位的“消息参数”,该参数的含义和取值取决于具体的消息
			LPARAM lparam;	//另外一个32位的“消息参数”,该参数的含义和取值同样取决于具体的消息
			DWORD time;	//消息进入消息队列的时间
			POINT pt;		//消息进入消息中的鼠标指针的位置坐标。	
		}MSG,*PMSG;			
	*/

//增加线程挂起判断,解决由于线程挂起导致串口关闭死锁的问题
	if (IsThreadSuspend(m_Thread))
	{
		ResumeThread(m_Thread);
	}

	//若串口句柄无效,释放句柄
	if (m_hComm == INVALID_HANDLE_VALUE)
	{
		CloseHandle(m_hComm);			//返回值Long型,!0 表示成功,零表示失败。会设置GetLastError
		m_hComm = NULL;
		return;
	}

	do												//do{} while{}循环
	{
		SetEvent(m_hShutdownEvent);					//将 关闭事件 变为有信号状态,防止死锁
		if (::PeekMessage(&message, m_pOwner, 0, 0, PM_REMOVE))	//PeekMessage用于读响应消息(消息队列地址的指针,窗口指向:该窗口消息被检索,消息下界,消息上界:NULL>检索所有消息,检索后如何处理:PM_REMOVE>处理后清除消息PM_NOREMOVE>处理后不清除消息)
		{
			::TranslateMessage(&message);	//将串口消息转换为字符消息,并存到MSG消息对象中(利用指针形式传递)。					//
											//若消息被转换,则返回WM_KEYDOWN, WM_KEYUP, WM_SYSKEYDOWN, 或 WM_SYSKEYUP。若未转换,返回0.
			::DispatchMessage(&message);	//该函数调度含有消息的MSG指针指向的消息传递给窗口程序
		}
	} while (m_bThreadAlive);				//如果监视线程状态位为打开,则执行do{}内容

// if the port is still opened: close it 
	if (m_hComm != NULL)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
	}

// Close Handles  
//关闭句柄
	if (m_hShutdownEvent != NULL)			//关闭ShutdownEvent事件
		CloseHandle(m_hShutdownEvent);
	if (m_ov.hEvent != NULL)				//关闭异步通信信号事件
		CloseHandle(m_ov.hEvent);
	if (m_hWriteEvent != NULL)				//关闭写串口事件
		CloseHandle(m_hWriteEvent);

//TRACE("Thread ended\n");

	if (m_szWriteBuffer != NULL)			//若写缓冲区不为NULL,则清空
	{
		delete[] m_szWriteBuffer;			//释放写缓冲区
		m_szWriteBuffer = NULL;
	}
}

//
// Initialize the port. This can be port 1 to MaxSerialPortNum.
//初始化串口。只能是1到MaxSerialPortNum

//初始化串口函数
BOOL CSerialPort::InitPort(HWND pPortOwner,    // 绑定串口响应消息MSG对应窗口的句柄,the owner (CWnd) of the port (receives message)
	UINT  portnr,			// 串口号 (1到MaxSerialPortNum)
	UINT  baud,				// 波特率
	TCHAR  parity,			// 校验位,不区分大小写 parity n=none,e=even,o=odd,m=mark,s=space
	UINT  databits,			// 数据位 databits 5,6,7,8
	UINT  stopbits,			// 停止位 stopbits 1,1.5,2
	DWORD dwCommEvents,		//串口响应事件,有EV_RXCHAR,EV_CTS, EV_DSR ,EV_RING等等。
							// EV_RXCHAR:设备返回数据时,第一个字符达到缓冲区时触发
	UINT  writebuffersize,	// size of the writebuffer

	DWORD   ReadIntervalTimeout, //读间隔超时
	DWORD   ReadTotalTimeoutMultiplier,//读时间系数
	DWORD   ReadTotalTimeoutConstant,//读时间常量
	DWORD   WriteTotalTimeoutMultiplier,//写时间系数
	DWORD   WriteTotalTimeoutConstant)//写时间常量

{
	assert(portnr > 0 && portnr < MaxSerialPortNum);		//断言:串口号必须是大于0小于MaxSerialPortNum
	assert(pPortOwner != NULL);								//断言:必须要为串口响应消息绑定一个窗口句柄

	MSG message;				//见前文

//增加线程挂起判断,解决由于线程挂起导致串口关闭死锁的问题
	if (IsThreadSuspend(m_Thread))				//若挂起
	{
		ResumeThread(m_Thread);					//恢复线程
	}

//若线程运行,则挂起
// if the thread is alive: Kill
	if (m_bThreadAlive)
	{
		do
		{
			SetEvent(m_hShutdownEvent);			//将 关闭事件 变为有信号状态
			//防止死锁,同上
			if (::PeekMessage(&message, m_pOwner, 0, 0, PM_REMOVE))
			{
				::TranslateMessage(&message);
				::DispatchMessage(&message);
			}
		} while (m_bThreadAlive);
		//TRACE("Thread ended\n");
		Sleep(50);//此处的延时很重要,因为如果串口开着,发送关闭指令到彻底关闭需要一定的时间,这个延时应该跟电脑的性能相关
	}

// 重置 events
	if (m_ov.hEvent != NULL)									
		ResetEvent(m_ov.hEvent);								//将异步通信Event变为无信号状态
	else														//change by COMTOOL
		m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);		//CreateEvent(安全属性:NULL,复位方式:TRUE>用ResetEvent复位FALSE被线程释放后自动复位,初始状态:TRUE>有信号FALSE》无信号,指定名字:NULL>无名事件对象)

	if (m_hWriteEvent != NULL)
		ResetEvent(m_hWriteEvent);								//清除WriteEvent
	else														//change by COMTOOL
		m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

	if (m_hShutdownEvent != NULL)
		ResetEvent(m_hShutdownEvent);							//清除ShutdownEvent
	else														//change by COMTOOL
		m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

// initialize the event objects
//事件数组初始化,设定优先级别
	m_hEventArray[0] = m_hShutdownEvent;    // highest priority
											//为避免有些串口设备无数据输入,但一直返回读事件,使监听线程阻塞,
											//可以将读写放在两个线程中,或者修改读写事件优先级
											//修改优先级有两个方案:
											//方案一为监听线程中WaitCommEvent()后,添加如下两条语句:
											//if (WAIT_OBJECT_O == WaitForSingleObject(port->m_hWriteEvent, 0))
											//    ResetEvent(port->m_ov.hEvent);
											//方案二为初始化时即修改,即下面两条语句:
	m_hEventArray[1] = m_hWriteEvent;		
	m_hEventArray[2] = m_ov.hEvent;
	/*m_hEventArray[1] = m_ov.hEvent;
	m_hEventArray[2] = m_hWriteEvent;*/


//初始化临界资源 initialize critical section
/*
临界区背景:
单进程的各个线程可以使用临界资源对象来解决同步互斥问题,该对象不能保证哪个线程能够获得到临界资源对象,该系统能公平的对待每一个线程。(百度百科)
在使用一个临界区对象以前,一些进程中的线程必须调用InitializeCriticalSection函数来初始化对象。一旦一个临界区对象已被初始化,该进程的线程可以在EnterCriticalSection或LeaveCriticalSection函数指定对象,提供对共享资源的相互独占式访问。
在将临界区传递给 InitializeCriticalSection 时(或者更准确地说,是在传递其地址时),临界区即开始存在。初始化之后,代码即将临界区传递给 EnterCriticalSection 和 LeaveCriticalSection API。一个线程自 EnterCriticalSection 中返回后,所有其他调用 EnterCriticalSection 的线程都将被阻止,直到第一个线程调用 LeaveCriticalSection 为止。
*/
	InitializeCriticalSection(&m_csCommunicationSync);

// set buffersize for writing and save the owner
//为读写缓冲区绑定窗口函数
	m_pOwner = pPortOwner;

	if (m_szWriteBuffer != NULL)					//释放写缓冲区
	{
		delete[] m_szWriteBuffer;
		m_szWriteBuffer = NULL;
	}
	m_szWriteBuffer = new BYTE[writebuffersize];	//新建写缓冲区

	m_nPortNr = portnr;								//定义串口号

	m_nWriteBufferSize = writebuffersize;			//定义写缓冲区大小
	m_dwCommEvents = dwCommEvents;					//定义串口响应事件,例如EV_RXCHAR,EV_CTS, EV_DSR ,EV_RING等等。

	BOOL bResult = FALSE;							//
	TCHAR *szPort = new TCHAR[MAX_PATH];			//该数组用于存放“COM?”
	TCHAR *szBaud = new TCHAR[MAX_PATH];			//该数组用于BuildCommDCB函数,存放"baud="<bau>d parity=<parity> data=<databits> stop=<mystop>")

	    /*
		    多个线程操作相同的数据时,一般是需要按顺序访问的,否则会引导数据错乱,
			    无法控制数据,变成随机变量。为解决这个问题,就需要引入互斥变量,让每
				    个线程都按顺序地访问变量。这样就需要使用临界区InitializeCriticalSection,
						用EnterCriticalSection和LeaveCriticalSection函数限定区域进行独立使用。
						    */
// now it critical! 开始使用临界区
	EnterCriticalSection(&m_csCommunicationSync);			///临界区进入起点

// if the port is already opened: close it
//串口已打开就关掉
	if (m_hComm != NULL)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
	}

// prepare port strings
//将UINT的整数型串口号转换为string形式的"COM?"形式
	_stprintf_s(szPort, MAX_PATH, _T("\\\\.\\COM%d"), portnr);		//(\\\\.\\COM)可以显示COM10以上端口
															 
	int mystop;			// 停止位:0 = 1 1=1.5 2=2。注意1不等于1.
	switch (stopbits)
	{
	case 0:
		mystop = ONESTOPBIT;
		break;
	case 1:
		mystop = ONE5STOPBITS;
		break;
	case 2:
		mystop = TWOSTOPBITS;
		break;
		//增加默认情况,因为stopbits=1.5时,SetCommState会报错。
		//一般的电脑串口不支持1.5停止位,这个1.5停止位似乎用在红外传输上的。
	default:
		mystop = ONESTOPBIT;
		break;
	}
	int myparity;		//校验位
	myparity = 0;
	parity = _totupper(parity);		//小写字母转换为大写字母
	switch (parity)
	{
	case _T('N'):
		myparity = 0;
		break;
	case _T('O'):
		myparity = 1;
		break;
	case _T('E'):
		myparity = 2;
		break;
	case _T('M'):
		myparity = 3;
		break;
	case _T('S'):
		myparity = 4;
		break;
		//增加默认情况。
	default:
		myparity = 0;
		break;
	}
	_stprintf_s(szBaud, MAX_PATH, _T("baud=%d parity=%c data=%d stop=%d"), baud, parity, databits, mystop);

	// get a handle to the port
	    /*
		    通信程序在CreateFile处指定串口设备及相关的操作属性,再返回一个句柄,
			    该句柄将被用于后续的通信操作,并贯穿整个通信过程串口打开后,其属性
				    被设置为默认值,根据具体需要,通过调用GetCommState(hComm,&&dcb)读取
					    当前串口设备控制块DCB设置,修改后通过SetCommState(hComm,&&dcb)将其写
						    入。运用ReadFile()与WriteFile()这两个API函数实现串口读写操作,若为异
							    步通信方式,两函数中最后一个参数为指向OVERLAPPED结构的非空指针,在读
								    写函数返回值为FALSE的情况下,调用GetLastError()函数,返回值为ERROR_IO_PENDING,
									    表明I/O操作悬挂,即操作转入后台继续执行。此时,可以用WaitForSingleObject()
										    来等待结束信号并设置最长等待时间
											    */
	m_hComm = CreateFile(szPort,                        // 打开串口COMX,并指定串口句柄m_hComm
		GENERIC_READ | GENERIC_WRITE,    // 可读可写 read/write types
		0,                                // 独占方式,串口不支持共享 comm devices must be opened with exclusive access
		NULL,                            // 安全属性指针,默认值为NULL no security attributes
		OPEN_EXISTING,                    // 打开现有的串口文件 comm devices must use OPEN_EXISTING
		FILE_FLAG_OVERLAPPED,            // 0:同步方式,FILE_FLAG_OVERLAPPED:异步方式
		0);                           //用于复制文件句柄,默认值为NULL/0,对串口而言该参数必须置为NULL

//创建失败
	if (m_hComm == INVALID_HANDLE_VALUE)			//如果打开串口失败
	{

		//串口打开失败,增加提示信息
		switch (GetLastError())						//获取串口代码
		{
			//串口不存在
		case ERROR_FILE_NOT_FOUND:					
		{
			TCHAR Temp[200] = { 0 };
			_stprintf_s(Temp, 200, _T("COM%d ERROR_FILE_NOT_FOUND,Error Code:%d"), portnr, GetLastError());
			MessageBox(NULL, Temp, _T("COM InitPort Error"), MB_ICONERROR);
			break;
		}
		//串口拒绝访问
		case ERROR_ACCESS_DENIED:
		{
			TCHAR Temp[200] = { 0 };
			_stprintf_s(Temp, 200, _T("COM%d ERROR_ACCESS_DENIED,Error Code:%d"), portnr, GetLastError());
			MessageBox(NULL, Temp, _T("COM InitPort Error"), MB_ICONERROR);
			break;
		}
		default:
			break;
		}
		// port not found
		delete[] szPort;				//释放串口号定义内存
		delete[] szBaud;				//释放波特率定义内存

		return FALSE;
	}

	// set the timeout values
	///设置超时
	m_SerialPortTimeouts.ReadIntervalTimeout = ReadIntervalTimeout * 1000;
	m_SerialPortTimeouts.ReadTotalTimeoutMultiplier = ReadTotalTimeoutMultiplier * 1000;
	m_SerialPortTimeouts.ReadTotalTimeoutConstant = ReadTotalTimeoutConstant * 1000;
	m_SerialPortTimeouts.WriteTotalTimeoutMultiplier = WriteTotalTimeoutMultiplier * 1000;
	m_SerialPortTimeouts.WriteTotalTimeoutConstant = WriteTotalTimeoutConstant * 1000;

	// configure
	///配置
	///分别调用Windows API设置串口参数
	if (SetCommTimeouts(m_hComm, &m_SerialPortTimeouts))//设置超时
		/*SetCommTimeouts函数的第一个参数hFile是由CreateFile函数返回指向已打开串行口的句柄。
			第二个参数指向拥有超时数据的控制块COMMTIMEOUTS。
				如果函数调用成功,则返回值为非0;若函数调用失败,则返回值为0。*/
	{
		        /*
				        若对端口数据的响应时间要求较严格,可采用事件驱动方式。
						        事件驱动方式通过设置事件通知,当所希望的事件发生时,Windows
								        发出该事件已发生的通知,这与DOS环境下的中断方式很相似。Windows
										        定义了9种串口通信事件,较常用的有以下三种:
												        EV_RXCHAR:接收到一个字节,并放入输入缓冲区;
														        EV_TXEMPTY:输出缓冲区中的最后一个字符,发送出去;
																        EV_RXFLAG:接收到事件字符(DCB结构中EvtChar成员),放入输入缓冲区
																		        在用SetCommMask()指定了有用的事件后,应用程序可调用WaitCommEvent()来等待事
																				        件的发生。SetCommMask(hComm,0)可使WaitCommEvent()中止
																						        */
		if (SetCommMask(m_hComm, dwCommEvents))//SetCommMask用于设定需要接收通知的事件并将结果放入dwCommEvents,
		{

			if (GetCommState(m_hComm, &m_dcb))//获取当前DCB参数。GetCommState函数的第一个参数hFile是由CreateFile函数返回指向已打开串行口的句柄。第二个参数指向设备控制块DCB。如果函数调用成功,则返回值为非0;若函数调用失败,则返回值为0。
			{
				m_dcb.EvtChar = 'q';							//当接收到此字符时,会产生一个EV_RXFLAG事件,如果用SetCommMask函数中指定了EV_RXFLAG , 则可用WaitCommEvent 来监测该事件
				m_dcb.fRtsControl = RTS_CONTROL_ENABLE;			// RTS(request-to-send)流控制设置。RTS_CONTROL_ENABLE为打开设备时置RTS信号为高电平,应用程序可通过调用 
				m_dcb.BaudRate = baud;							//指定当前采用的波特率,应与所连接的通讯设备相匹配 
				m_dcb.Parity = myparity;						//指定端口数据传输的校验方法
				m_dcb.ByteSize = databits;						//一个字节大小
				m_dcb.StopBits = mystop;						//停止位设置

				//if (BuildCommDCB(szBaud &m_dcb))///填写DCB结构,和SetCommState类似。填写形式为BuildCommDCB(〝COM1:2400,n,8,1〞,&dcb);
				//{
				if (SetCommState(m_hComm, &m_dcb))//配置该串口绑定串口的DCB
					; /*SetCommState,函数的第一个参数hFile是由CreateFile函数返回指向已打开串行口的句柄。
							第二个参数指向设备控制块DCB。如果函数调用成功,则返回值为非0;
									若函数调用失败,则返回值为0。*/
				else
					ProcessErrorMessage(_T("SetCommState()"));
				//}
				//else
				//    ProcessErrorMessage("BuildCommDCB()");
			}
			else
				ProcessErrorMessage(_T("GetCommState()"));
		}
		else
			ProcessErrorMessage(_T("SetCommMask()"));
	}
	else
		ProcessErrorMessage(_T("SetCommTimeouts()"));

	delete[] szPort;
	delete[] szBaud;

// flush the port
//终止读写并清空接收和发送
	PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
	/*PurgeComm(HANDLE hFile,DWORD dwFlags )
		参数dwFlags指定要完成的操作,可以是下列值的组合:
		PURGE_TXABORT 终止所有正在进行的字符输出操作, 完成一个正处于等待状态的重叠i / o操作, 他将产生一个事件, 指明完成了写操作
		PURGE_RXABORT 终止所有正在进行的字符输入操作, 完成一个正在进行中的重叠i / o操作, 并带有已设置得适当事件
		PURGE_TXCLEAR 这个命令指导设备驱动程序清除输出缓冲区,经常与PURGE_TXABORT 命令标志一起使用
		PURGE_RXCLEAR 这个命令用于设备驱动程序清除输入缓冲区,经常与PURGE_RXABORT 命令标志一起使用*/

// release critical section
//释放临界资源
	LeaveCriticalSection(&m_csCommunicationSync);//解锁 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作   

	//TRACE("Initialisation for communicationport %d completed.\nUse Startmonitor to communicate.\n", portnr);

	return TRUE;
}

//监视线程的大致流程:
//检查串口-->进入循环{WaitCommEvent(不阻塞询问)询问事件-->如果有事件来到-->到相应处理(关闭\读\写)}
//监视线程函数:The CommThread Function
DWORD WINAPI CSerialPort::CommThread(LPVOID pParam)
{
	// Cast the void pointer passed to the thread back to a pointer of CSerialPort class
	CSerialPort *port = (CSerialPort*)pParam;

	// Set the status variable in the dialog class。
	// TRUE表示线程正在运行,TRUE to indicate the thread is running.
	port->m_bThreadAlive = TRUE;

	// Misc. variables
	DWORD BytesTransfered = 0;
	DWORD Event = 0;					//返回事件定义编号:0-关闭事件,1-发送数据,2-串口响应事件
	DWORD CommEvent = 0;				//串口事件标识符
	DWORD dwError = 0;					//获取失败状态函数,dwError = GetLastError()
	COMSTAT comstat;					//定义串口状态结构体

	BOOL  bResult = TRUE;				//通信事件出现与否判断标志位。

	// Clear comm buffers at startup
	///开始时清除串口缓冲
	if (port->m_hComm)        // 如果串口打开,check if the port is opened
		PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);		//清除串口,同上

	// begin forever loop.  This loop will run as long as the thread is alive.
	///只要线程存在就不断读取数据
	for (;;)				//开始死循环
	{
		// Make a call to WaitCommEvent().  This call will return immediatly
		// because our port was created as an async port (FILE_FLAG_OVERLAPPED
		// and an m_OverlappedStructerlapped structure specified).  This call will cause the 
		// m_OverlappedStructerlapped element m_OverlappedStruct.hEvent, which is part of the m_hEventArray to 
		// be placed in a non-signeled state if there are no bytes available to be read,
		// or to a signeled state if there are bytes available.  If this event handle 
		// is set to the non-signeled state, it will be set to signeled when a 
		// character arrives at the port.

		// we do this for each port!

		        /*
				        WaitCommEvent函数第3个参数1pOverlapped可以是一个OVERLAPPED结构的变量指针
						        ,也可以是NULL,当用NULL时,表示该函数是同步的,否则表示该函数是异步的。
								        调用WaitCommEvent时,如果异步操作不能立即完成,会立即返回FALSE,系统在
										        WaitCommEvent返回前将OVERLAPPED结构成员hEvent设为无信号状态,等到产生通信
												        事件时,系统将其置有信号
														        */

		bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov);//表示该函数是异步的
		/*BOOL WaitCommEvent								//判断用SetCommMask()函数设置的串口通信事件是否已发生。
			(HANDLE hFile,
			LPDWORD lpEvtMask,								//如果发生错误,pEvtMask指向0,否则指向某一事件
			LPOVERLAPPED lpOverlapped						//异步结构,用来保存异步操作结果。
		);*/
		if (!bResult)										//若WaitCommEvent失败
		{
			// If WaitCommEvent() returns FALSE, process the last error to determin the reason.
			//如果WaitCommEvent返回Error为FALSE,则查询错误信息
			switch (dwError = GetLastError())
			{
			case ERROR_IO_PENDING:     //正常情况,没有字符可读,操作悬挂 erroe code:997
			{
				// This is a normal return value if there are no bytes
				// to read at the port.
				// Do nothing and continue
				break;
			}
			case ERROR_INVALID_PARAMETER://系统错误 erroe code:87
			{
				// Under Windows NT, this value is returned for some reason.
				// I have not investigated why, but it is also a valid reply
				// Also do nothing and continue.
				break;
			}
			case ERROR_ACCESS_DENIED://拒绝访问 erroe code:5
			{
				port->m_hComm = INVALID_HANDLE_VALUE;
				TCHAR Temp[200] = { 0 };
				_stprintf_s(Temp, 200, _T("COM%d ERROR_ACCESS_DENIED,WaitCommEvent() Error Code:%d"), port->m_nPortNr, GetLastError());
				MessageBox(NULL, Temp, _T("COM WaitCommEvent Error"), MB_ICONERROR);
				break;
			}
			case ERROR_INVALID_HANDLE://打开串口失败 erroe code:6
			{
				port->m_hComm = INVALID_HANDLE_VALUE;
				break;
			}
			case ERROR_BAD_COMMAND://连接过程中非法断开 erroe code:22
			{
				port->m_hComm = INVALID_HANDLE_VALUE;
				TCHAR Temp[200] = { 0 };
				_stprintf_s(Temp, 200, _T("COM%d ERROR_BAD_COMMAND,WaitCommEvent() Error Code:%d"), port->m_nPortNr, GetLastError());
				MessageBox(NULL, Temp, _T("COM WaitCommEvent Error"), MB_ICONERROR);
				break;
			}
			default://发生其他错误,其中有串口读写中断开串口连接的错误(错误22{
				// All other error codes indicate a serious error has
				port->m_hComm = INVALID_HANDLE_VALUE;					//发生错误时,将串口句柄置为无效句柄
				// occured.  Process this error.
				port->ProcessErrorMessage(_T("WaitCommEvent()"));
				break;
			}
			}
		}
		else    //串口事件发生,WaitCommEvent()能正确返回
		{
			// If WaitCommEvent() returns TRUE, check to be sure there are
			// actually bytes in the buffer to read.  
			// If you are reading more than one byte at a time from the buffer 
			// (which this program does not do) you will have the situation occur 
			// where the first byte to arrive will cause the WaitForMultipleObjects() 
			// function to stop waiting.  The WaitForMultipleObjects() function 
			// resets the event handle in m_OverlappedStruct.hEvent to the non-signelead state
			// as it returns.  
			//
			// If in the time between the reset of this event and the call to 
			// ReadFile() more bytes arrive, the m_OverlappedStruct.hEvent handle will be set again
			// to the signeled state. When the call to ReadFile() occurs, it will 
			// read all of the bytes from the buffer, and the program will
			// loop back around to WaitCommEvent().
			// 
			// At this point you will be in the situation where m_OverlappedStruct.hEvent is set,
			// but there are no bytes available to read.  If you proceed and call
			// ReadFile(), it will return immediatly due to the async port setup, but
			// GetOverlappedResults() will not return until the next character arrives.
			//
			// It is not desirable for the GetOverlappedResults() function to be in 
			// this state.  The thread shutdown event (event 0) and the WriteFile()
			// event (Event2) will not work if the thread is blocked by GetOverlappedResults().
			//
			// The solution to this is to check the buffer with a call to ClearCommError().
			// This call will reset the event handle, and if there are no bytes to read
			// we can loop back through WaitCommEvent() again, then proceed.
			// If there are really bytes to read, do nothing and proceed.

			bResult = ClearCommError(port->m_hComm, &dwError, &comstat);		//清除串口错误事件
			/*BOOL ClearCommError(		//此函数清除硬件的通讯错误以及获取通讯设备的当前状态
				HANDLE hFile,			//由CreateFile函数返回指向已打开串行口的句柄
				LPDWORD lpErrors,		//错误类型
				LPCOMSTAT lpStat		//返回设备状态的控制块COMSTAT
			);*/

		if (comstat.cbInQue == 0)		//comstat.cbInQue输入缓冲区中的字节数,cbOutQue输出缓冲区中的字节数
			continue;
		}    // end if bResult

			 ///主等待函数,会阻塞线程
			 // Main wait function.  This function will normally block the thread
			 // until one of nine events occur that require action.
			 ///等待3个事件:关断/读/写,有一个事件发生就返回
			Event = WaitForMultipleObjects(3, //3个事件如果函数成功,返回值表示该事件导致该函数返回。
				port->m_hEventArray, //事件数组
				FALSE, //有一个事件发生就返回
				INFINITE);//超时时间间隔超时间隔,以毫秒为单位。
							/*如果指定了非零值,则该函数将一直等到指定的对象发出信号或经过间隔。
								如果dwMilliseconds为零,则如果未发出指示对象,则该函数不会进入等待状态;它总是立即返回。
									如果dwMilliseconds是INFINITE,则仅在发出指定对象信号时才返回该函数。*/

		switch (Event)
		{
		case 0:
		{
			// Shutdown event.  This is event zero so it will be
			// the higest priority and be serviced first.
			///关断事件,关闭串口
			CloseHandle(port->m_hComm);
			port->m_hComm = NULL;
			port->m_bThreadAlive = FALSE;

			// Kill this thread.  break is not needed, but makes me feel better.
			AfxEndThread(100);				//COMTOOL change
//			::ExitThread(100);				//COMTOOL change

			break;
		}
		case 1: // write event 发送数据
		{
			// Write character event from port
			WriteChar(port);					//写字符串
			break;
		}
		case 2:    // read event 将定义的各种消息发送出去
		{
			GetCommMask(port->m_hComm, &CommEvent);			//获取串口事件
			if (CommEvent & EV_RXCHAR) //接收到字符,并置于输入缓冲区中
			{
				if (IsReceiveString == 1)
				{
					ReceiveStr(port);//多字符接收
				}
				else if (IsReceiveString == 0)
				{
					ReceiveChar(port);//单字符接收
				}
				else
				{
					//默认多字符接收
					ReceiveStr(port);//多字符接收
				}
			}

			if (CommEvent & EV_CTS) //CTS信号状态发生变化
				::SendMessage(port->m_pOwner, Wm_SerialPort_CTS_DETECTED, (WPARAM)0, (LPARAM)port->m_nPortNr);
			if (CommEvent & EV_RXFLAG) //接收到事件字符,并置于输入缓冲区中 
				::SendMessage(port->m_pOwner, Wm_SerialPort_RXFLAG_DETECTED, (WPARAM)0, (LPARAM)port->m_nPortNr);
			if (CommEvent & EV_BREAK)  //输入中发生中断
				::SendMessage(port->m_pOwner, Wm_SerialPort_BREAK_DETECTED, (WPARAM)0, (LPARAM)port->m_nPortNr);
			if (CommEvent & EV_ERR) //发生线路状态错误,线路状态错误包括CE_FRAME,CE_OVERRUN和CE_RXPARITY 
				::SendMessage(port->m_pOwner, Wm_SerialPort_ERR_DETECTED, (WPARAM)0, (LPARAM)port->m_nPortNr);
			if (CommEvent & EV_RING) //检测到振铃指示
				::SendMessage(port->m_pOwner, Wm_SerialPort_RING_DETECTED, (WPARAM)0, (LPARAM)port->m_nPortNr);
			break;
		}
		default:
		{
			MessageBox(NULL, _T("Receive Error!"), _T("COM Receive Error"), MB_ICONERROR);
			break;
		}

		} // end switch

	} // close forever loop

	return 0;
}

//
// start comm watching

//开启监视线程
BOOL CSerialPort::StartMonitoring()
{
	//if (!(m_Thread = AfxBeginThread(CommThread, this)))
	if (!(m_Thread = ::CreateThread(NULL, 0, CommThread, this, 0, NULL)))
		/*CreateThread 函数定义
		CreateThread(												//函数成功,返回线程句柄;函数失败返回false
			_In_opt_ LPSECURITY_ATTRIBUTES lpThreadAttributes,		//线程安全属性.指向SECURITY_ATTRIBUTES型态的结构的指针,NULL使用默认安全性
			_In_ SIZE_T dwStackSize,								//堆栈大小.设置初始栈的大小,以字节为单位,如果为0,那么默认将使用与调用该函数的线程相同的栈空间大小。
			_In_ LPTHREAD_START_ROUTINE lpStartAddress,				//线程函数.指向线程函数的指针
			_In_opt_ __drv_aliasesMem LPVOID lpParameter,			//线程参数.向线程函数传递的参数,是一个指向结构的指针,不需传递参数时,为NULL。
			_In_ DWORD dwCreationFlags,								//线程创建属性,0-表示创建后立即激活
			_Out_opt_ LPDWORD lpThreadId							//线程的id
		);*/
		return FALSE;
	//TRACE("Thread started\n");
	return TRUE;
}

// Restart the comm thread
//从挂起恢复监视线程
BOOL CSerialPort::ResumeMonitoring()
{
	//TRACE("Thread resumed\n");
	//m_Thread->ResumeThread();
	::ResumeThread(m_Thread);
	return TRUE;
}

//
// Suspend the comm thread
//挂起监视线程
BOOL CSerialPort::SuspendMonitoring()
{
	//TRACE("Thread suspended\n");
	//m_Thread->SuspendThread();
	::SuspendThread(m_Thread);						//SuspendThread用于挂起线程如果返回-1(0xFFFFFFFF),表示失败;如果返回整数,表示线程已经被挂起过的次数。
	return TRUE;
}

//判断线程是否挂起函数,如果挂起为1,否则为0. 
BOOL CSerialPort::IsThreadSuspend(HANDLE hThread)
{
	DWORD   count = SuspendThread(hThread);			//SuspendThread用于挂起线程,如果返回-1(0xFFFFFFFF),表示失败;如果返回整数,表示线程已经被挂起过的次数。
	if (count == -1)
	{
		return FALSE;
	}
	ResumeThread(hThread);							//ResumeThread可以恢复被SuspendThread挂起的线程的执行。
	return (count != 0);							//检查count和0是否不等,不等为1,相等为0.
}

//
// If there is a error, give the right message
//提示函数:如果有错误,给出具体提示信息:ErrorText
void CSerialPort::ProcessErrorMessage(TCHAR* ErrorText)
{
	TCHAR Temp[200] = { 0 };

	LPVOID lpMsgBuf;
	/*FormatMessageW函数解析			//这个函数是用来格式化消息字符串,就是处理消息资源的。
	FormatMessageW(
		_In_     DWORD dwFlags,			//格式化选项,对lpSource参数值有指导作用。
		_In_opt_ LPCVOID lpSource,		//消息表资源来自哪里,这个值依靠dwFlags。
		_In_     DWORD dwMessageId,		//所需格式化消息的标识符。
		_In_     DWORD dwLanguageId,	//格式化消息语言标识符。
		_Out_    LPWSTR lpBuffer,		//一个缓冲区指针来接受格式化后的消息。
		_In_     DWORD nSize,			//指定了输出缓冲区的消息,以TCHARs为单位。
		_In_opt_ va_list *Arguments		//一个数组中的值在格式化消息中作为插入值。
	);*/
	FormatMessage(
		FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
		NULL,							//这个值是消息表资源来自哪里,这个值依靠dwFlags,
		GetLastError(),					//所需格式化消息的标识符。
		MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),	// Default language
		(LPTSTR)&lpMsgBuf,							//一个缓冲区指针来接受格式化后的消息。
		0,											//这个参数指定了输出缓冲区的消息,以TCHARs为单位
		NULL										//一个数组中的值在格式化消息中作为插入值
	);

	_stprintf_s(Temp, 200, _T("WARNING:  %s Failed with the following error: \n%s\nPort: %d\n"), ErrorText, (TCHAR*)lpMsgBuf, m_nPortNr);
	MessageBox(NULL, Temp, _T("Application Error"), MB_ICONSTOP);

	LocalFree(lpMsgBuf);				//由于lpBuffer这个参数的值是FormatMessage函数动态分配的缓冲区,所以在不使用的时候要LocalFree.
}

//
// Write a character.
//写一个字符串
void CSerialPort::WriteChar(CSerialPort* port)
{
	BOOL bWrite = TRUE;						//写入状态位,1-可以写入,0-无法写入
	BOOL bResult = TRUE;					//串口通讯成功与否标志位。1-成功,0-失败
	DWORD BytesSent = 0;					//写入字节数
	DWORD SendLen = port->m_nWriteSize;							//写入数据长度
	ResetEvent(port->m_hWriteEvent);							//设为无信号状态


	// Gain ownership of the critical section
	EnterCriticalSection(&port->m_csCommunicationSync);			//临界区线程锁,锁定m_csCommunicationSync

	if (bWrite)
	{
		// Initailize variables
		port->m_ov.Offset = 0;				//发送文件起始偏移量	
		port->m_ov.OffsetHigh = 0;			//发送文件高度

		// 终止收发区,功能同上
		PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

		bResult = WriteFile(port->m_hComm,                            // Handle to COMM Port
			port->m_szWriteBuffer,                    // Pointer to message buffer in calling finction
			SendLen,
						//strlen((char*)port->m_szWriteBuffer),    // Length of message to send
			&BytesSent,                                //实际写入字节数 Where to store the number of bytes sent
			&port->m_ov);                            // Overlapped structure

													 // deal with any error codes
		if (!bResult)
		{
			DWORD dwError = GetLastError();			//获取写入失败原因
			switch (dwError)
			{
			case ERROR_IO_PENDING: //正常情况,没有字符可读,操作悬挂 erroe code:997
			{
				// continue to GetOverlappedResults()
				BytesSent = 0;					//清除实际写入字节数
				bWrite = FALSE;					////写入状态位
				break;
			}
			case ERROR_ACCESS_DENIED://拒绝访问 erroe code:5
			{
				port->m_hComm = INVALID_HANDLE_VALUE;
				TCHAR Temp[200] = { 0 };
				_stprintf_s(Temp, 200, _T("COM%d ERROR_ACCESS_DENIED,WriteFile() Error Code:%d"), port->m_nPortNr, GetLastError());
				MessageBox(NULL, Temp, _T("COM WriteFile Error"), MB_ICONERROR);
				break;
			}
			case ERROR_INVALID_HANDLE://打开串口失败 erroe code:6
			{
				port->m_hComm = INVALID_HANDLE_VALUE;
				break;
			}
			case ERROR_BAD_COMMAND://连接过程中非法断开 erroe code:22
			{
				port->m_hComm = INVALID_HANDLE_VALUE;
				TCHAR Temp[200] = { 0 };
				_stprintf_s(Temp, 200, _T("COM%d ERROR_BAD_COMMAND,WriteFile() Error Code:%d"), port->m_nPortNr, GetLastError());
				MessageBox(NULL, Temp, _T("COM WriteFile Error"), MB_ICONERROR);
				break;
			}
			default:
			{
				// all other error codes
				port->ProcessErrorMessage(_T("WriteFile()"));
			}
			}
		}
		else
		{
			LeaveCriticalSection(&port->m_csCommunicationSync);//解锁临界区 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作   
		}
	} // end if(bWrite)

//异步IO操作仍在进行,需要调用GetOverlappedResult查询
	if (!bWrite)
	{
		bWrite = TRUE;
		/*	GetOverlappedResult函数定义
		BOOL GetOverlappedResult(				//获取重叠输入输出结果
			HANDLE hFile,						// 串口的句柄,指向重叠操作开始时指定的OVERLAPPED结构
			LPOVERLAPPED lpOverlapped,			//重叠标志位
			LPDWORD lpNumberOfBytesTransferred,	// 指向一个32位变量,该变量的值返回实际读写操作传输的字节数。
			BOOL bWait							//该参数用于指定函数是否一直等到重叠操作结束。
												//如果该参数为TRUE,函数直到操作结束才返回。
												//如果该参数为FALSE,函数直接返回,这时如果操作没有完成,通过调用GetLastError()函数会返回ERROR_IO_INCOMPLETE。
			);*/
		bResult = GetOverlappedResult(port->m_hComm,    // Handle to COMM port 
			&port->m_ov,        // Overlapped structure
			&BytesSent,        // Stores number of bytes sent
			TRUE);             // Wait flag

		LeaveCriticalSection(&port->m_csCommunicationSync);//解锁 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作   

		// 如果写串口错误 
		if (!bResult)
		{
			port->ProcessErrorMessage(_T("GetOverlappedResults() in WriteFile()"));
		}
	} // end if (!bWrite)

	  // 验证实际发送数据和理论发送数据是否相等 Verify that the data size send equals what we tried to send
	  //if (BytesSent != SendLen /*strlen((char*)port->m_szWriteBuffer)*/)  
	  //{
	  //TRACE(_T("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d\n"), BytesSent, _tcsclen((TCHAR*)port->m_szWriteBuffer));
	  //}
}

//
// Character received. Inform the owner
//接收字符
void CSerialPort::ReceiveChar(CSerialPort* port)
{
	BOOL  bRead = TRUE;					//能否读取状态位,1-可读,0-不可读
	BOOL  bResult = TRUE;				//串口通讯成功与否标识符
	DWORD dwError = 0;					//错误代码,=GetlastError()
	DWORD BytesRead = 0;				//实际读取到的字节数
	COMSTAT comstat;					//串口状态结构体
	unsigned char RXBuff;				//接收缓冲区

	for (;;)
	{
		//防止死锁
		if (WaitForSingleObject(port->m_hShutdownEvent, 0) == WAIT_OBJECT_0)
			return;
		/*WaitForSingleObject(HANDLE hHandle,DWORD dwMilliseconds)函数用来检测hHandle事件的信号状态,在某一线程中调用该函数时,线程暂时挂起,
			如果在挂起的dwMilliseconds毫秒内,线程所等待的对象变为有信号状态,则该函数立即返回;
				如果时间已经到达dwMilliseconds毫秒,但hHandle所指向的对象还没有变成有信号状态,函数照样返回*/

		// Gain ownership of the comm port critical section.
		// This process guarantees no other part of this program 
		// is using the port object. 

		EnterCriticalSection(&port->m_csCommunicationSync);//临界区线程锁,锁定m_csCommunicationSync

		// ClearCommError() will update the COMSTAT structure and clear any other errors.
		//更新COMSTAT
		bResult = ClearCommError(port->m_hComm, &dwError, &comstat);
		/*BOOL ClearCommError(		//此函数清除硬件的通讯错误以及获取通讯设备的当前状态
		HANDLE hFile,			//由CreateFile函数返回指向已打开串行口的句柄
		LPDWORD lpErrors,		//错误类型
		LPCOMSTAT lpStat		//返回设备状态的控制块COMSTAT
		);*/

		LeaveCriticalSection(&port->m_csCommunicationSync);//解锁 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作   

		// start forever loop.  I use this type of loop because I
		// do not know at runtime how many loops this will have to
		// run. My solution is to start a forever loop and to
		// break out of it when I have processed all of the
		// data available.  Be careful with this approach and
		// be sure your loop will exit.
		// My reasons for this are not as clear in this sample 
		// as it is in my production code, but I have found this 
		// solutiion to be the most efficient way to do this.

		//所有字符均被读出,中断循环
		if (comstat.cbInQue == 0)		//comstat.cbInQue输入缓冲区中的字节数,cbOutQue输出缓冲区中的字节数
		{
			// break out when all bytes have been read
			break;
		}

		EnterCriticalSection(&port->m_csCommunicationSync);//临界区线程锁,锁定m_csCommunicationSync

		if (bRead)
		{
			//读取串口,读出缓冲区中字节
			bResult = ReadFile(
				port->m_hComm,        // Handle to COMM port 
				&RXBuff,                // RX Buffer Pointer
				1,                    // Read one byte
				&BytesRead,            // Stores number of bytes read
				&port->m_ov);        // pointer to the m_ov structure
									 // deal with the error code 
			/*BOOL ReadFile(					//调用成功,返回非0.调用不成功,返回为0
												//会设置GetLastError。如启动的是一次异步读操作,则函数会返回零值并将ERROR_IO_PENDING设置成GetLastError的结果。
												//如结果不是零值,但读入的字节数小于nNumberOfBytesToRead参数指定的值,表明早已抵达了文件的结尾。
				HANDLE hFile,					//文件的句柄
				LPVOID lpBuffer,				//用于保存读入数据的一个缓冲区
				DWORD nNumberOfBytesToRead,		//要读入的字节数
				LPDWORD lpNumberOfBytesRead,	//指向实际读取字节数的指针
				LPOVERLAPPED lpOverlapped		//异步通信状态标识符
				//如文件打开时指定了FILE_FLAG_OVERLAPPED,那么必须,用这个参数引用一个特殊的结构。
				//该结构定义了一次异步读取操作。否则,应将这个参数设为NULL
			);*/

			//若返回错误,错误处理
			if (!bResult)
			{
				switch (dwError = GetLastError())
				{
				case ERROR_IO_PENDING:	//正常情况,没有字符可读,操作悬挂 erroe code:997
				{
					// asynchronous i/o is still in progress 
					// Proceed on to GetOverlappedResults();
					///异步IO仍在进行
					bRead = FALSE;
					break;
				}
				case ERROR_ACCESS_DENIED://拒绝访问 erroe code:5
				{
					port->m_hComm = INVALID_HANDLE_VALUE;
					TCHAR Temp[200] = { 0 };
					_stprintf_s(Temp, 200, _T("COM%d ERROR_ACCESS_DENIED,ReadFile() Error Code:%d"), port->m_nPortNr, GetLastError());
					MessageBox(NULL, Temp, _T("COM ReadFile Error"), MB_ICONERROR);
					break;
				}
				case ERROR_INVALID_HANDLE://打开串口失败 erroe code:6
				{
					port->m_hComm = INVALID_HANDLE_VALUE;
					break;
				}
				case ERROR_BAD_COMMAND://连接过程中非法断开 erroe code:22
				{
					port->m_hComm = INVALID_HANDLE_VALUE;
					TCHAR Temp[200] = { 0 };
					_stprintf_s(Temp, 200, _T("COM%d ERROR_BAD_COMMAND,ReadFile() Error Code:%d"), port->m_nPortNr, GetLastError());
					MessageBox(NULL, Temp, _T("COM ReadFile Error"), MB_ICONERROR);
					break;
				}
				default:
				{
					// Another error has occured.  Process this error.
					port->ProcessErrorMessage(_T("ReadFile()"));
					break;
					//return;//防止读写数据时,串口非正常断开导致死循环一直执行。 与上面添加防死锁的代码差不多
				}
				}
			}
			else//ReadFile返回TRUE
			{
				// ReadFile() returned complete. It is not necessary to call GetOverlappedResults()
				bRead = TRUE;
			}
		}  // close if (bRead)

 //如果串口不可读,获取原因
//异步IO操作仍在进行,需要调用GetOverlappedResult查询
		if (!bRead)
		{
			bRead = TRUE;
			bResult = GetOverlappedResult(port->m_hComm,    // Handle to COMM port 
				&port->m_ov,        // Overlapped structure
				&BytesRead,        // Stores number of bytes read
				TRUE);             // Wait flag

								   // deal with the error code 
			if (!bResult)
			{
				port->ProcessErrorMessage(_T("GetOverlappedResults() in ReadFile()"));
			}
		}  // close if (!bRead)

		LeaveCriticalSection(&port->m_csCommunicationSync);//解锁 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作   

		// notify parent that a byte was received
		//避免线程互相等待,产生死锁,使用PostMessage()代替SendMessage()
		PostMessage(port->m_pOwner, Wm_SerialPort_RXCHAR, (WPARAM)RXBuff, (LPARAM)port->m_nPortNr);			//绑定消息响应函数
		//::SendMessage((port->m_pOwner), Wm_SerialPort_RXCHAR, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
	} // end forever loop

}

//
// str received. Inform the owner
//接收字符串
void CSerialPort::ReceiveStr(CSerialPort* port)
{
	BOOL  bRead = TRUE;				//能否读取状态位,1-可读,0-不可读
	BOOL  bResult = TRUE;			//串口通讯成功与否标识符
	DWORD dwError = 0;				//错误代码,dwError=GEtlastError();
	DWORD BytesRead = 0;			//实际读取到的字节数
	COMSTAT comstat;				//串口状态结构体
	serialPortInfo commInfo;		//传递串口状态位,包含 portNr串口号,bytesRead读取到的字节数,用于接收字符串

	for (;;)
	{
		//防止死锁
		if (WaitForSingleObject(port->m_hShutdownEvent, 0) == WAIT_OBJECT_0)
			/*WaitForSingleObject(HANDLE hHandle,DWORD dwMilliseconds)函数用来检测hHandle事件的信号状态,在某一线程中调用该函数时,线程暂时挂起,
			如果在挂起的dwMilliseconds毫秒内,线程所等待的对象变为有信号状态,则该函数立即返回;
			如果时间已经到达dwMilliseconds毫秒,但hHandle所指向的对象还没有变成有信号状态,函数照样返回*/
			return;

		// Gain ownership of the comm port critical section.
		// This process guarantees no other part of this program 
		// is using the port object. 

		EnterCriticalSection(&port->m_csCommunicationSync);//临界区线程锁,锁定m_csCommunicationSync

		// ClearCommError() will update the COMSTAT structure and
		// clear any other errors.
		///更新COMSTAT

		bResult = ClearCommError(port->m_hComm, &dwError, &comstat);		//清除串口错误并将串口错误代码保存到dwError,串口状态保存到comstat

		LeaveCriticalSection(&port->m_csCommunicationSync);//解锁 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作   

		// start forever loop.  I use this type of loop because I
		// do not know at runtime how many loops this will have to
		// run. My solution is to start a forever loop and to
		// break out of it when I have processed all of the
		// data available.  Be careful with this approach and
		// be sure your loop will exit.
		// My reasons for this are not as clear in this sample 
		// as it is in my production code, but I have found this 
		// solutiion to be the most efficient way to do this.

		//comstat.cbInQue输入缓冲区中的字节数,cbOutQue输出缓冲区中的字节数

		//所有字符均被读出,中断循环。
		//0xcccccccc表示串口异常了,会导致RXBuff指针初始化错误
		if (comstat.cbInQue == 0 || comstat.cbInQue == 0xcccccccc)			//如果串口没数据或串口异常
		{
			// break out when all bytes have been read
			break;
		}

		///如果遇到'\0',那么数据会被截断,实际数据全部读取只是没有显示完全,这个时候使用memcpy才能全部获取
		//RXBuff为接收缓冲区
		unsigned char* RXBuff = new unsigned char[comstat.cbInQue + 1];
		if (RXBuff == NULL)
		{
			return;
		}
		RXBuff[comstat.cbInQue] = '\0';//附加字符串结束符

		EnterCriticalSection(&port->m_csCommunicationSync);//临界区线程锁,锁定m_csCommunicationSync

		if (bRead)
		{
			//串口读出,读出缓冲区中字节
			bResult = ReadFile(port->m_hComm,        // Handle to COMM port 
				RXBuff,                // RX Buffer Pointer
				comstat.cbInQue,                    // Read cbInQue len byte
				&BytesRead,            // Stores number of bytes read
				&port->m_ov);        // pointer to the m_ov structure
									 // deal with the error code 
			//若返回错误,错误处理
			if (!bResult)
			{
				switch (dwError = GetLastError())
				{
				case ERROR_IO_PENDING:			//正常情况,没有字符可读,操作悬挂 erroe code:997
				{
					// asynchronous i/o is still in progress 
					// Proceed on to GetOverlappedResults();
					//异步IO仍在进行
					bRead = FALSE;
					break;
				}
				case ERROR_ACCESS_DENIED://拒绝访问 erroe code:5
				{
					port->m_hComm = INVALID_HANDLE_VALUE;
					TCHAR Temp[200] = { 0 };
					_stprintf_s(Temp, 200, _T("COM%d ERROR_ACCESS_DENIED,ReadFile() Error Code:%d"), port->m_nPortNr, GetLastError());
					MessageBox(NULL, Temp, _T("COM ReadFile Error"), MB_ICONERROR);
					break;
				}
				case ERROR_INVALID_HANDLE://打开串口失败 erroe code:6
				{
					port->m_hComm = INVALID_HANDLE_VALUE;
					break;
				}
				case ERROR_BAD_COMMAND://连接过程中非法断开 erroe code:22
				{
					port->m_hComm = INVALID_HANDLE_VALUE;
					TCHAR Temp[200] = { 0 };
					_stprintf_s(Temp, 200, _T("COM%d ERROR_BAD_COMMAND,ReadFile() Error Code:%d"), port->m_nPortNr, GetLastError());
					MessageBox(NULL, Temp, _T("COM ReadFile Error"), MB_ICONERROR);
					break;
				}
				default:
				{
					// Another error has occured.  Process this error.
					port->ProcessErrorMessage(_T("ReadFile()"));
					break;
					//return;///防止读写数据时,串口非正常断开导致死循环一直执行。与上面liquanhai添加防死锁的代码差不多
				}
				}
			}
			else//ReadFile成功,返回TRUE
			{
				// ReadFile() returned complete. It is not necessary to call GetOverlappedResults()
				bRead = TRUE;
			}
		}  // close if (bRead)

		//异步IO操作仍在进行,需要调用GetOverlappedResult查询
		//如果不能读取,则获取原因
		if (!bRead)
		{
			bRead = TRUE;
			bResult = GetOverlappedResult(port->m_hComm,    // Handle to COMM port 
				&port->m_ov,        // Overlapped structure
				&BytesRead,        // Stores number of bytes read
				TRUE);             // Wait flag

								   // deal with the error code 
			if (!bResult)
			{
				port->ProcessErrorMessage(_T("GetOverlappedResults() in ReadFile()"));
			}
		}  // close if (!bRead)

		LeaveCriticalSection(&port->m_csCommunicationSync);//解锁 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作   

		commInfo.portNr = port->m_nPortNr;
		commInfo.bytesRead = BytesRead;
		// notify parent that some byte was received
		::SendMessage((port->m_pOwner), Wm_SerialPort_RXSTR, (WPARAM)RXBuff, (LPARAM)&commInfo);			//绑定串口响应函数

		//释放
		delete[] RXBuff;			//释放RXBuff
		RXBuff = NULL;

	} // end forever loop

}

//
// Return the device control block
//
DCB CSerialPort::GetDCB()
{
	return m_dcb;						//返回DCB设置状态
}

//
// Return the communication event masks
//
DWORD CSerialPort::GetCommEvents()
{
	return m_dwCommEvents;				//获取通信口通信事件,例如EV_RXCHAR,EV_CTS, EV_DSR ,EV_RING等等。
}

//
// Return the output buffer size
//返回输出缓冲区大小
DWORD CSerialPort::GetWriteBufferSize()	
{
	return m_nWriteBufferSize;
}

//检测串口是否打开
BOOL CSerialPort::IsOpen()
{
	return m_hComm != NULL && m_hComm != INVALID_HANDLE_VALUE;//m_hComm增加INVALID_HANDLE_VALUE的情况
}

//关闭串口函数
void CSerialPort::ClosetoPort()
{
	MSG message;

	//增加线程挂起判断,解决由于线程挂起导致串口关闭死锁的问题
	if (IsThreadSuspend(m_Thread))
	{
		ResumeThread(m_Thread);
	}
	MessageBox(NULL, _T("1"), _T("COM ReadFile Error"), MB_ICONERROR);
	//串口句柄无效则清除句柄
	if (m_hComm == INVALID_HANDLE_VALUE)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
		return;
	}
	MessageBox(NULL, _T("2"), _T("COM ReadFile Error"), MB_ICONERROR);
	do
	{
		SetEvent(m_hShutdownEvent);			//启动 关闭消息响应事件
		MessageBox(NULL, _T("3"), _T("COM ReadFile Error"), MB_ICONERROR);
		//防止死锁
		if (::PeekMessage(&message, m_pOwner, 0, 0, PM_REMOVE))			//提取消息响应事件
		{
			::TranslateMessage(&message);
			::DispatchMessage(&message);
		}
	} while (m_bThreadAlive);			//若监视线程启用

	// if the port is still opened: close it 
	//若串口打开则关闭串口
	if (m_hComm != NULL)
	{
		CloseHandle(m_hComm);
		m_hComm = NULL;
	}
	MessageBox(NULL, _T("4"), _T("COM ReadFile Error"), MB_ICONERROR);
	// Close Handles  
	//关闭句柄,同上
	if (m_hShutdownEvent != NULL)			//关闭 ShutdownEvent
	{
		ResetEvent(m_hShutdownEvent);
	}
	if (m_ov.hEvent != NULL)
	{
		ResetEvent(m_ov.hEvent);			//关闭窗口响应Event
	}
	if (m_hWriteEvent != NULL)
	{
		ResetEvent(m_hWriteEvent);			//关闭写Event
		MessageBox(NULL, _T("5"), _T("COM ReadFile Error"), MB_ICONERROR);
		//CloseHandle(m_hWriteEvent);//开发者反映,这里会导致多个串口工作时,重新打开串口异常
	}
	MessageBox(NULL, _T("6"), _T("COM ReadFile Error"), MB_ICONERROR);
	if (m_szWriteBuffer != NULL)			//释放缓冲区
	{
		delete[] m_szWriteBuffer;
		m_szWriteBuffer = NULL;
	}
}

//写入char数组
void CSerialPort::WriteToPort(char* string, size_t n)
{
	assert(m_hComm != 0);										//串口必须打开成功
	memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));		/*void *memset(void *s, int ch, size_t n);
																将s中当前位置后面的n个字节用 ch 替换并返回 s 。*/

	memcpy(m_szWriteBuffer, string, n);							/*void *memcpy(void *destin, void *source, unsigned n);
																函数的功能是从源source中拷贝n个字节到目标destin中。*/
	m_nWriteSize = n;

	// set event for write
	SetEvent(m_hWriteEvent);								//触发WriteEvent事件,开始进行串口写入
}

//写入BYTE数组
void CSerialPort::WriteToPort(BYTE* Buffer, size_t n)
{
	assert(m_hComm != 0);										//串口必须打开成功
	memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));		//初始化写缓冲
	memcpy(m_szWriteBuffer, Buffer, n);							//转移数据到写缓冲区
	    /*另一种转换方式
		    int i;
			    for(i=0; i<n; i++)
				    {
					    m_szWriteBuffer[i] = Buffer[i];
						    }
							    */
	m_nWriteSize = n;

	// set event for write
	SetEvent(m_hWriteEvent);
}



//查询注册表的串口号,将值存于数组中
//
void CSerialPort::QueryKey(HKEY hKey)
{
#define MAX_KEY_LENGTH 255					
#define MAX_VALUE_NAME 16383				
	//    TCHAR    achKey[MAX_KEY_LENGTH];   // buffer for subkey name
	//    DWORD    cbName;                   // size of name string 
	TCHAR    achClass[MAX_PATH] = TEXT("");  // buffer for class name 
	DWORD    cchClassName = MAX_PATH;  // size of class string 
	DWORD    cSubKeys = 0;               // number of subkeys 
	DWORD    cbMaxSubKey;              // longest subkey size 
	DWORD    cchMaxClass;              // longest class string 
	DWORD    cValues;              // number of values for key 
	DWORD    cchMaxValue;          // longest value name 
	DWORD    cbMaxValueData;       // longest value data 
	DWORD    cbSecurityDescriptor; // size of security descriptor 
	FILETIME ftLastWriteTime;      // last write time 

	DWORD i, retCode;

	TCHAR  achValue[MAX_VALUE_NAME];
	DWORD cchValue = MAX_VALUE_NAME;

	// Get the class name and the value count. 
	retCode = RegQueryInfoKey(
		hKey,                    // key handle 
		achClass,                // buffer for class name 
		&cchClassName,           // size of class string 
		NULL,                    // reserved 
		&cSubKeys,               // number of subkeys 
		&cbMaxSubKey,            // longest subkey size 
		&cchMaxClass,            // longest class string 
		&cValues,                // number of values for this key 
		&cchMaxValue,            // longest value name 
		&cbMaxValueData,         // longest value data 
		&cbSecurityDescriptor,   // security descriptor 
		&ftLastWriteTime);       // last write time 

	for (i = 0; i<20; i++)///存放串口号的数组初始化
	{
		m_nComArray[i] = -1;
	}

	// Enumerate the key values. 
	if (cValues > 0) {
		for (i = 0, retCode = ERROR_SUCCESS; i < cValues; i++)
		{
			cchValue = MAX_VALUE_NAME;
			achValue[0] = '\0';
			if (ERROR_SUCCESS == RegEnumValue(hKey, i, achValue, &cchValue, NULL, NULL, NULL, NULL))
			{
				TCHAR strDSName[10];
				memset(strDSName, 0, 10);
				DWORD nValueType = 0, nBuffLen = 10;
				if (ERROR_SUCCESS == RegQueryValueEx(hKey, (LPCTSTR)achValue, NULL, &nValueType, (LPBYTE)strDSName, &nBuffLen))
				{
					int nIndex = -1;
					while (++nIndex < MaxSerialPortNum)
					{
						if (-1 == m_nComArray[nIndex])
						{
							m_nComArray[nIndex] = _tstoi((TCHAR*)(strDSName + 3));
							break;
						}
					}
				}
			}
		}
	}
	else {
		MessageBox(NULL, _T("No Com In This Computer!"), _T("COM Query Error"), MB_ICONERROR);
	}

}

#ifdef _AFX
void CSerialPort::Hkey2ComboBox(CComboBox& m_PortNO)
{
	HKEY hTestKey;
	bool Flag = FALSE;

	//仅是XP系统的注册表位置,其他系统根据实际情况做修改
	if (ERROR_SUCCESS == RegOpenKeyEx(HKEY_LOCAL_MACHINE, TEXT("HARDWARE\\DEVICEMAP\\SERIALCOMM"), 0, KEY_READ, &hTestKey))
	{
		QueryKey(hTestKey);
	}
	RegCloseKey(hTestKey);

	int i = 0;
	m_PortNO.ResetContent();///刷新时,清空下拉列表内容
	while (i < MaxSerialPortNum && -1 != m_nComArray[i])
	{
		CString szCom;
		szCom.Format(_T("COM%d"), m_nComArray[i]);
		m_PortNO.InsertString(i, szCom.GetBuffer(5));
		++i;
		Flag = TRUE;
		if (Flag)///把第一个发现的串口设为下拉列表的默认值
			m_PortNO.SetCurSel(0);
	}
}
#endif // _AFX

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