new Thread(new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
while (true) {
try {
for (int i = 0; i < y.length; i++) {
y[i] = (int) (Math.random() * 50);
Log.i("TAG", "2=" + y[i]);
}
Message message = new Message();
message.what = 1;
message.obj = y;
handler.sendMessage(message);
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
@Override
public void run() {
// TODO Auto-generated method stub
while (true) {
try {
for (int i = 0; i < y.length; i++) {
y[i] = (int) (Math.random() * 50);
Log.i("TAG", "2=" + y[i]);
}
Message message = new Message();
message.what = 1;
message.obj = y;
handler.sendMessage(message);
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}).start();
Handler handler = new Handler() {
@Override
public void handleMessage(Message msg) {
// TODO Auto-generated method stub
switch (msg.what) {
case 1:
qx.Shuaxin((int[]) msg.obj);
break;
}
}
};
本文探讨了如何通过创建线程和使用Handler机制实现实时数据的更新与处理。包括生成随机数组元素并进行日志记录,以及通过消息传递机制更新相关函数。详细解释了线程、Handler和消息传递的基本原理及其在实时数据处理场景中的应用。
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