<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[九洲幻域]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/u014420201</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; u014420201]]></copyright><item><title><![CDATA[学习Nehe Lesson 20]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/44891079</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/44891079</guid><author>u014420201</author><pubDate>Sun, 05 Apr 2015 20:58:19 +0800</pubDate><description><![CDATA[这一课的主题是二次几何体的绘制。]]></description><category></category></item><item><title><![CDATA[学习Nehe Lesson 16]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/44839131</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/44839131</guid><author>u014420201</author><pubDate>Thu, 02 Apr 2015 22:54:03 +0800</pubDate><description><![CDATA[这一课的基础是第六课、第七课，要先画一个正方体出来，实现它的旋转、光照等控制。在这里对雾的设置全在InitGL() 函数中。]]></description><category></category></item><item><title><![CDATA[学习Nehe Lesson 10]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/44685889</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/44685889</guid><author>u014420201</author><pubDate>Fri, 27 Mar 2015 23:25:47 +0800</pubDate><description><![CDATA[Nehe Lesson 10]]></description><category></category></item><item><title><![CDATA[学习Nehe Lesson 6 && Lesson 7 && Lesson 8]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/44064737</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/44064737</guid><author>u014420201</author><pubDate>Sun, 15 Mar 2015 21:44:48 +0800</pubDate><description><![CDATA[Nehe Lesson 6 - 8
一、纹理
二、光照
三、键盘
四、混合]]></description><category></category></item><item><title><![CDATA[学习 Nehe Lesson 5]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/44025257</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/44025257</guid><author>u014420201</author><pubDate>Mon, 02 Mar 2015 22:14:58 +0800</pubDate><description><![CDATA[第五课开始就正式进入3D空间啦，这一课虽然只是简单地构建了四棱锥和正方体，但已经可以看得出来在OpenGL空间内绘制物体的基本方法是按照一定顺序来设定每个顶点从而绘制每个面最后组成一个完整的立体物体，之所以要注意绘制顺序，是为了后面的纹理能够正确地贴到面上。]]></description><category></category></item><item><title><![CDATA[欢迎使用优快云-markdown编辑器]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/43983175</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/43983175</guid><author>u014420201</author><pubDate>Sat, 28 Feb 2015 10:47:40 +0800</pubDate><description><![CDATA[欢迎使用Markdown编辑器写博客本Markdown编辑器使用StackEdit修改而来，用它写博客，将会带来全新的体验哦：
Markdown和扩展Markdown简洁的语法
代码块高亮
图片链接和图片上传
LaTex数学公式
UML序列图和流程图
离线写博客
导入导出Markdown文件
丰富的快捷键
快捷键
加粗    Ctrl + B 
斜体    Ctrl + I 
引用    Ctrl]]></description><category></category></item><item><title><![CDATA[fatal error LNK1123: 转换到 COFF 期间失败: 文件无效或损坏]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/43908079</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/43908079</guid><author>u014420201</author><pubDate>Sun, 22 Feb 2015 16:56:42 +0800</pubDate><description><![CDATA[fatal error LNK1123: 转换到 COFF 期间失败: 文件无效或损坏 
右键->工程属性->配置属性-> 清单工具->输入和输出->嵌入清单，选择[否]]]></description><category></category></item><item><title><![CDATA[error LNK2019: 无法解析的外部符号 __imp__timeGetTime@0]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/43908071</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/43908071</guid><author>u014420201</author><pubDate>Sun, 22 Feb 2015 16:55:34 +0800</pubDate><description><![CDATA[error LNK2019: 无法解析的外部符号 __imp__timeGetTime@0，该符号在函数 “void __cdecl TimerInit(void)” (?TimerInit@@YAX 
将winmm.lib打入“附加依赖项”]]></description><category></category></item><item><title><![CDATA[学习Nehe Lesson2 && Lesson3 && Lesson4]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/43898691</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/43898691</guid><author>u014420201</author><pubDate>Sun, 22 Feb 2015 16:35:08 +0800</pubDate><description><![CDATA[Lesson2 是关于多边形绘制的内容，程序结构和第一课完全一样，只是在 int DrawGLScene(GLvoid) 这个函数中添加了绘图的内容。绘制的是基本图形三角形和正方形。]]></description><category></category></item><item><title><![CDATA[学习Nehe Lesson1]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/43818163</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/43818163</guid><author>u014420201</author><pubDate>Sat, 14 Feb 2015 17:29:27 +0800</pubDate><description><![CDATA[Nehe Lesson1]]></description><category></category></item><item><title><![CDATA[error LNK2019]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/42836931</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/42836931</guid><author>u014420201</author><pubDate>Sun, 18 Jan 2015 18:14:32 +0800</pubDate><description><![CDATA[﻿﻿
error LNK2019: 无法解析的外部符号 _main，该符号在函数 ___tmainCRTStartup 中被引用右击项目，打开“属性”页
链接器->系统->子系统->/subsystem:windows。如果是刚开始默认的是/subsystem:windows则改为/subsytem:console]]></description><category></category></item><item><title><![CDATA[error C2664]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/42836927</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/42836927</guid><author>u014420201</author><pubDate>Sun, 18 Jan 2015 18:13:27 +0800</pubDate><description><![CDATA[﻿﻿
error C2664: “int MessageBoxW(HWND,LPCWSTR,LPCWSTR,UINT)”: 无法将参数 2 从“const char [17]”转换为“LPCWSTR” 
项目菜单->属性->配置属性->常规->项目默认值->字符集从unicode改为未设置]]></description><category></category></item><item><title><![CDATA[error C4996]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/42836911</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/42836911</guid><author>u014420201</author><pubDate>Sun, 18 Jan 2015 18:10:25 +0800</pubDate><description><![CDATA[﻿﻿
error C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_sinstead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help

for details.
1>f:\program fil]]></description><category></category></item><item><title><![CDATA[error LNK2026]]></title><link>https://blog.youkuaiyun.com/u014420201/article/details/42836877</link><guid>https://blog.youkuaiyun.com/u014420201/article/details/42836877</guid><author>u014420201</author><pubDate>Sun, 18 Jan 2015 18:05:26 +0800</pubDate><description><![CDATA[﻿﻿
error LNK2026: 模块对于 SAFESEH 映像是不安全的 
解决方法：
属性 - > 链接器 - > 附加选项输入 /SAFESEH:NO - > 应用]]></description><category></category></item></channel></rss>