server.c
#include <unistd.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <sys/types.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <signal.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
/*
int socket(int domain, int type, int protocol);
*/
/*
int bind(int sockfd, const struct sockaddr *my_addr, socklen_t addrlen);
//man 2 bind
struct sockaddr {
sa_family_t sa_family;
char sa_data[14];
}
//man 7 ip
struct sockaddr_in {
sa_family_t sin_family; // address family: AF_INET
u_int16_t sin_port; // port in network byte order
struct in_addr sin_addr; // internet address
};
//Internet address.
struct in_addr {
u_int32_t s_addr; //address in network byte order
};
*/
//int listen(int sockfd, int backlog);
//accept 接受一个新的连接 ,这个新的连接是一个主动套接字
/* int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
On success, accept() returns a non-negative integer that is a descriptor for the accepted socket. On error,
-1 is returned, and errno is set appropriately.
int conn = 0;
*/
/*
int getsockopt(int s, int level, int optname, void *optval, socklen_t *optlen);
int setsockopt(int s, int level, int optname, const void *optval, socklen_t optlen);
*/
int main()
{
int sockfd = 0;
//创建socket TCP 默认协议
sockfd = socket(PF_INET, SOCK_STREAM, 0);
if (sockfd == -1)
{
perror("fun socket\n");
exit(0);
}
//TCP/IP 协议的结构体
struct sockaddr_in srvaddr;
//地址协议
srvaddr.sin_family = AF_INET;
//端口
srvaddr.sin_port = htons(8001);
//地址
srvaddr.sin_addr.s_addr = inet_addr("127.0.0.1"); //127.0.0.1
//srvaddr.sin_addr.s_addr = INADDR_ANY; //绑定本机的任意一个地址
int optval = 1;
//设置地址复用
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &optval, sizeof(optval))
< 0)
{
perror("setsockopt bind\n");
exit(0);
}
//绑定
if (bind(sockfd, (struct sockaddr *) &srvaddr, sizeof(srvaddr)) < 0)
{
perror("fun bind\n");
exit(0);
}
//一但调用listen函数,这个套接字sockfd将变成被动套接字;只能接受连接,不能主动的发送连接
//listen 做了两个队列。。。。。。
if (listen(sockfd, SOMAXCONN) < 0)
{
perror("fun listen\n");
exit(0);
}
pause();
return 0;
}
client.c
#include <unistd.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <sys/types.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <signal.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
/*
int socket(int domain, int type, int protocol);
*/
/*
int bind(int sockfd, const struct sockaddr *my_addr, socklen_t addrlen);
//man 2 bind
struct sockaddr {
sa_family_t sa_family;
char sa_data[14];
}
//man 7 ip
struct sockaddr_in {
sa_family_t sin_family; // address family: AF_INET
u_int16_t sin_port; // port in network byte order
struct in_addr sin_addr; // internet address
};
//Internet address.
struct in_addr {
u_int32_t s_addr; //address in network byte order
};
*/
//int listen(int sockfd, int backlog);
//accept 接受一个新的连接 ,这个新的连接是一个主动套接字
/* int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
On success, accept() returns a non-negative integer that is a descriptor for the accepted socket. On error,
-1 is returned, and errno is set appropriately.
int conn = 0;
*/
int main()
{
int i = 0;
//创建多个socket发送信息
for (i = 0; i < 2; i++)
{
int sockfd = 0;
sockfd = socket(PF_INET, SOCK_STREAM, 0);
if (sockfd == -1)
{
perror("fun socket\n");
exit(0);
}
struct sockaddr_in srvaddr;
srvaddr.sin_family = AF_INET;
srvaddr.sin_port = htons(8001);
srvaddr.sin_addr.s_addr = inet_addr("127.0.0.1"); //127.0.0.1
//srvaddr.sin_addr.s_addr = INADDR_ANY; //绑定本机的任意一个地址
if (connect(sockfd, (struct sockaddr*) (&srvaddr), sizeof(srvaddr)) < 0)
{
printf("errno:%d \n", errno);
perror("fun socket\n");
exit(0);
}
}
pause();
return 0;
}
tcp 0 0 127.0.0.1:8001 0.0.0.0:* LISTEN
tcp 0 0 127.0.0.1:52150 127.0.0.1:8001 ESTABLISHED
tcp 0 0 127.0.0.1:8001 127.0.0.1:52151 ESTABLISHED
tcp 0 0 127.0.0.1:8001 127.0.0.1:52150 ESTABLISHED
tcp 0 0 127.0.0.1:52151 127.0.0.1:8001 ESTABLISHED
可见:三次握手是在accept之前完成的。