<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[牙膏生产线]]></title><description><![CDATA[啥都学的渣渣的啥都可能会有的博客]]></description><link>https://blog.youkuaiyun.com/u013598608</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; u013598608]]></copyright><item><title><![CDATA[网站分析与优化]]></title><link>https://blog.youkuaiyun.com/u013598608/article/details/46492101</link><guid>https://blog.youkuaiyun.com/u013598608/article/details/46492101</guid><author>u013598608</author><pubDate>Sun, 14 Jun 2015 16:40:58 +0800</pubDate><description><![CDATA[网站访问者行为分析：

怎样分析网站访问者的行为？一个用户要访问一个网站，他都要用到哪些事物、留下哪些踪迹呢？鼠标，键盘，浏览器这三样无疑是必不可少的，登录网站之后，他的整个访问轨迹，停留时间等等。那么，这些事物和踪迹又能告诉我们什么呢？
第一，用户的鼠标点击某种程度上可以告诉我们用户在某个网页上的视觉轨迹。因为根据人的一般行为规律，用户会先点击他最先注意到的网页元素，无论这个元素是个按钮还]]></description><category></category></item><item><title><![CDATA[C#WPF应用程序学习杂记]]></title><link>https://blog.youkuaiyun.com/u013598608/article/details/45227481</link><guid>https://blog.youkuaiyun.com/u013598608/article/details/45227481</guid><author>u013598608</author><pubDate>Thu, 23 Apr 2015 21:29:18 +0800</pubDate><description><![CDATA[WPF全称即是Windows Presentation Foundation，是一种类似于HTML5的开发语言，配合c#可以制作一些简单的桌面窗口应用。
此番上机测试，听讲时还算基本理解，只可惜到操作时不常编程的破绽便暴露出来，对于c#之中常用的各类内容不够熟悉，给编程拖慢了很多的时间，而在这些基础问题里忙得焦头烂额也导致了对听讲知识的丢失。碍于程序员独有自尊，耻于下问，最后只得草草收场，回宿舍]]></description><category></category></item><item><title><![CDATA[OpenGL学习-2-鼠标事件响应练习工程代码（排错补档）]]></title><link>https://blog.youkuaiyun.com/u013598608/article/details/44278613</link><guid>https://blog.youkuaiyun.com/u013598608/article/details/44278613</guid><author>u013598608</author><pubDate>Sun, 15 Mar 2015 17:21:47 +0800</pubDate><description><![CDATA[#include 
#include 
#include 
#include 

void init(void);
void CALLBACK reshape(GLsizei w,GLsizei h);
void CALLBACK OnLButtonDown(AUX_EVENTREC *);
void CALLBACK OnLButtonMove(AUX_EVENTREC *);
void CAL]]></description><category></category></item><item><title><![CDATA[OpenGL学习-3-键盘事件注册以及投影矩阵变换练习代码]]></title><link>https://blog.youkuaiyun.com/u013598608/article/details/44278513</link><guid>https://blog.youkuaiyun.com/u013598608/article/details/44278513</guid><author>u013598608</author><pubDate>Sun, 15 Mar 2015 17:10:56 +0800</pubDate><description><![CDATA[#include
#include
#include
#include

void init(void);
void CALLBACK reshape(GLsizei w,GLsizei h);
void CALLBACK On0KeyDown(void);
void CALLBACK On1KeyDown(void);
void CALLBACK OnLButtonDown(AUX_EVENTR]]></description><category></category></item><item><title><![CDATA[OpenGL学习-2-鼠标事件响应练习工程代码]]></title><link>https://blog.youkuaiyun.com/u013598608/article/details/44277693</link><guid>https://blog.youkuaiyun.com/u013598608/article/details/44277693</guid><author>u013598608</author><pubDate>Sun, 15 Mar 2015 15:54:17 +0800</pubDate><description><![CDATA[#include#include#include#includevoid init(void);void drawCoordinates(void);void CALLBACK reshape(GLsizei w,GLsizei h);void CALLBACK OnLButtonDown(AUX_EVENTREC *);void CALLBACK OnLButtonMove(AUX_EVENTR]]></description><category></category></item><item><title><![CDATA[OpenGL学习-1-GLAUX建窗练习工程代码]]></title><link>https://blog.youkuaiyun.com/u013598608/article/details/44229475</link><guid>https://blog.youkuaiyun.com/u013598608/article/details/44229475</guid><author>u013598608</author><pubDate>Thu, 12 Mar 2015 23:10:13 +0800</pubDate><description><![CDATA[#include
#include
#include
#include

void init(void);
void drawCoordinates(void);
void CALLBACK reshape(GLsizei w,GLsizei h);
void CALLBACK display(void);

void init(void)
{
}

void CALLBACK reshape(G]]></description><category></category></item><item><title><![CDATA[VS2013配置OpenGL编译环境]]></title><link>https://blog.youkuaiyun.com/u013598608/article/details/40627539</link><guid>https://blog.youkuaiyun.com/u013598608/article/details/40627539</guid><author>u013598608</author><pubDate>Thu, 30 Oct 2014 21:14:22 +0800</pubDate><description><![CDATA[1.下载gult配置文件
下载地址https://www.opengl.org/resources/libraries/glut/glutdlls37beta.zip
2.]]></description><category></category></item></channel></rss>