设计模式Before-after之组合模式

before.cxx

#include <iostream>
#include <list>

class Element {
public:
	Element(int value): value(value) {};
	void remove(void) {
		std::cout << this->value << " has been removed." << std::endl;
	}
private:
	int value;
};

class Set {
public:
	void remove(void) {
		for (std::list<Set *>::iterator setIterator = setList.begin(); setIterator != setList.end(); ++setIterator) {
			(**setIterator).remove();
		}
		setList.clear();
		for (std::list<Element *>::iterator elementIterator = elementList.begin(); elementIterator != elementList.end(); ++elementIterator) {
			(**elementIterator).remove();
		}
		elementList.clear();
	}
	void addSet(Set &set) {
		setList.push_back(&set);
	}
	void addElement(Element &element) {
		elementList.push_back(&element);
	}
private:
	std::list<Set *> setList;
	std::list<Element *> elementList;
};

int main(void) {
	Set set1;
	set1.addElement(Element(2));
	set1.addElement(Element(3));
	Set set2;
	set2.addElement(Element(1));
	set2.addSet(set1);
	set2.addElement(Element(4));
	set2.remove();
	return 0;
}

after.cxx

#include <iostream>
#include <list>

class _Element {
public:
	virtual void remove(void) = 0;
};

class Element: public _Element {
public:
	Element(int value): value(value) {};
	void remove(void) {
		std::cout << this->value << " has been removed." << std::endl;
	}
private:
	int value;
};

class Set: public _Element {
public:
	void remove(void) {
		for (std::list<_Element *>::iterator elementIterator = elementList.begin(); elementIterator != elementList.end(); ++elementIterator) {
			(**elementIterator).remove();
		}
		elementList.clear();
	}
	void add(_Element &element) {
		elementList.push_back(&element);
	}
private:
	std::list<_Element *> elementList;
};

int main(void) {
	Set set1;
	set1.add(Element(2));
	set1.add(Element(3));
	Set set2;
	set2.add(Element(1));
	set2.add(set1);
	set2.add(Element(4));
	set2.remove();
	return 0;
}


评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值