原脚本是Java我翻译成了C#。。。哈哈
using UnityEngine;
public class Vibrate : MonoBehaviour{
private float old_y;
private float new_y;
private float max_y = 0;
private float min_y = 0;
private float d_y;
private void Update()
{
new_y = Input.acceleration.y;
d_y = new_y - old_y;
old_y = new_y;
}
private int i;
private void OnGUI()
{
if (d_y > 2)
{
i++;
Handheld.Vibrate(); //手机的震动效果
}
}
}
直接挂在物体上就可以用