/*
*作者:lws
*完成时间:2014/6/14
*描述:编写一个程序,定义抽象基类Shape,由它派生出5个派生类: Circle(圆形)、Square(正方形)、Rectangle(矩形)、Trapezoid(梯形)、Triangle(三角形)。
用虚函数分别计算几种图形面积,并求它们之和。
要求用基类指针数组,使它每一个元素指向一个派生类对象。
*输入:12.6 3.5 4.5 8.4 2.0 4.5 3.2 4.5 8.4
*输出:total of all areas=574.11
*/
#include <iostream>
#include <iomanip>
const double PI=3.14159;
using namespace std;
class Shape //抽象类(包含纯虚函数的类)
{
public:
virtual double Area()=0; //纯虚函数(没有函数体的虚函数)
};
//圆形类
class Circle:public Shape
{
public:
Circle(double r):radius(r){}
double Area()
{
return PI*radius*radius;
}
private:
double radius;
};
//正方形类
class Square:public Shape
{
public:
Square(double s):side(s){}
double Area()
{
return side*side;
}
private:
double side;
};
//矩形类
class Rectangle:public Shape
{
public:
Rectangle(double l,double w):length(l),width(w){}
double Area()
{
return length*width;
}
private:
double length;
double width;
};
//梯形类
class Trapezoid:public Shape
{
public:
Trapezoid(double u,double d,double h):up(u),down(d),height(h){}
double Area()
{
return 1/2.0*(up+down)*height;
}
private:
double up,down,height;
};
//三角形类
class Triangle:public Shape
{
public:
Triangle(double a1,double b1):a(a1),b(b1){}
double Area()
{
return 1/2.0*a*b;
}
private:
double a,b;
};
void PrintArea(Shape &p)
{
cout<<p.Area();
//p.Aare()函数处理方法:在编译阶段,不确定调用哪一个函数,而是在此处保留5个虚函数Area()的5个入口地址。
//在程序运行时,根据实参的类型来确定调用5个虚函数之一。
}
int main()
{
float r,a,b,w1,w2,w,h;
cout<<fixed<<setprecision(2);
cin>>r;
Circle circle(r);
cin>>a;
Square square(a);
cin>>a>>b;
Rectangle rectangle(a,b);
cin>>w1>>w2>>h;
Trapezoid trapezoid(w1,w1,h);
cin>>w>>h;
Triangle triangle(w,h);
//抽象类的指针引用——>由抽象类派生出的类的对象
Shape *pt[5]= {&circle,&square,&rectangle,&trapezoid,&triangle};
double areas=0.0;
for(int i=0; i<5; i++)
areas=areas+pt[i]->Area();
cout<<"total of all areas="<<areas<<endl;
return 0;
return 0;
}
运行结果: