/*
static_cast和reinterpret_cast一样,在面对const的时候都无能为力:
两者都不能去除const限定。两者也存在的很多的不同,
比如static_cast不仅可以用在指针和引用上,还可以用在基础数据和对象上;
前面提到过reinterpret_cast可以用在"没有关系"的类型之间,
而用static_cast来处理的转换就需要两者具有"一定的关系"了。
*/
// 实例验证
#include <iostream>
using namespace std;
unsigned short Hash( void *p )
{
unsigned long val = reinterpret_cast <unsigned long>( p );
return ( unsigned short ) ( val ^ (val >> 16) );
}
class Something
{
/* Come Codes here */
};
class Otherthing
{
/* Come Codes here */
};
int main()
{
typedef unsigned short (*FuncPointer) ( void* );
FuncPointer fp = Hash; // right,this is what we want
int a[10];
const int* ch = a; // right, array is just like pointer
char chArray[4] = {'a','b','c','d'};
fp = reinterpret_cast<FuncPointer> (ch); // no arror,but does't make sense
ch = reinterpret_cast<int*> (chArray); // no error
cout << hex << *ch; // output:64636261 // it really reinerpret the pointer
Something *st = new Something();
Otherthing *ot = reinterpret_cast<Otherthing*> (st);
// cast between objects with on relationship
system("pause");
return 0;
}