什么是RTTI
运行时类型识别(RTTI)即是程序执行过程中知道某个对象属于某个类。
实现过程
定义CRuntimeClass结构体描述类别:
IMPLEMENT_DYNAMIC:将各个对象连接起来:
运行时类型识别(RTTI)即是程序执行过程中知道某个对象属于某个类。
实现过程
定义CRuntimeClass结构体描述类别:
struct CRuntimeClass
{
// Attributes
LPCSTR m_lpszClassName;
<span style="white-space:pre"> </span>int m_nObjectSize;
<span style="white-space:pre"> </span>UINT m_wSchema; // schema number of the loaded class
<span style="white-space:pre"> </span>CObject* (PASCAL* m_pfnCreateObject)(); // NULL => abstract class
<span style="white-space:pre"> </span>CRuntimeClass* m_pBaseClass;
<span style="white-space: pre;"> </span>// CRuntimeClass objects linked together in simple list</span>
static CRuntimeClass* pFirstClass; // start of class list</span>
CRuntimeClass* m_pNextClass; // linked list of registered classes</span>
};
为了实现运行时识别的目的MFC定义了下列两个宏:
DECLARE_DYNAMIC / IMPLEMENT_DYNAMIC
DECLARE_DYNAMIC:把CRuntimeClass对象添加到类中,并获取该对象的地址的函数。
<span style="font-size:18px;">#define DECLARE_DYNAMIC(class_name) \
public: \
static CRuntimeClass class##class_name; \ //##的作用是告诉编译器将##前后的两个字符串连接起来
virtual CRuntimeClass* GetRuntimeClass() const;
#define IMPLEMENT_DYNAMIC(class_name, base_class_name) \
IMPLEMENT_RUNTIMECLASS(class_name, base_class_name, 0xFFFF, NULL)</span><span style="font-size: 13pt;">
#define _IMPLEMENT_RUNTIMECLASS(class_name, base_class_name,wSchema,pfnNew) \
static char _lpsz##class_name[] = #class_name; \
CRuntimeClass class_name::class##class_name = { \
_lpsz##class_name, sizeof(class_name), wSchema, pfnNew, \
RUNTIME_CLASS(base_class_name), NULL }; \
static AFX_CLASSINIT _init_##class_name(&class_name::class##class_name); \
CRuntimeClass* class_name::GetRuntimeClass() const \
<{ return &class_name::class##class_name; } \</span>
#define RUNTIME_CLASS(class_name) \
(&class_name::class##class_name)</span>
struct AFX_CLASSINIT
{ AFX_CLASSINIT(CRuntimeClass* pNewClass); };</span>
AFX_CLASSINIT::AFX_CLASSINIT(CRuntimeClass* pNewClass)
{
<span style="white-space:pre"> </span>pNewClass->m_pNextClass = CRuntimeClass::pFirstClass;
<span style="white-space:pre"> </span>CRuntimeClass::pFirstClass = pNewClass;
};