1.先说 setOnClickListener setOnTouchListener onTouchEvent
1. 1先看运行结果 :
MyViewGroup-->dispatchTouchEvent-->ACTION_DOWN
MyViewGroup-->onInterceptTouchEvent-->ACTION_DOWN
MyButton-->dispatchTouchEvent-->ACTION_DOWN
MyButton-->setOnTouchListener-->ACTION_DOWN
MyButton-->onTouchEvent-->ACTION_DOWN
MyViewGroup-->dispatchTouchEvent-->ACTION_UP
MyViewGroup-->onInterceptTouchEvent-->ACTION_UP
MyButton-->dispatchTouchEvent-->ACTION_UP
setOnTouchListener-->ACTION_UP
MyButton-->onTouchEvent-->ACTION_UP
MyButton-->setOnClickListener
1.2 源码分析
1.先看setOnLongClickListener方法
public void setOnLongClickListener(@Nullable OnLongClickListener l) {
if (!isLongClickable()) {
setLongClickable(true);
}
getListenerInfo().mOnLongClickListener = l;
}
public interface OnLongClickListener {
boolean onLongClick(View v);
}
看到我们实例化的接口赋值给了mOnLongClickListener ,好这就够了,如果好奇getListenerInfo(),自己可以去了解下。
2.再看 setOnClickListener
public void setOnClickListener(@Nullable OnClickListener l) {
if (!isClickable()) {
setClickable(true);
}
getListenerInfo().mOnClickListener = l;
}
其实和setOnLongClickListener差不多 知道mOnClickListener 就行了。
3. setOnTouchListener
public void setOnTouchListener(OnTouchListener l) {
getListenerInfo().mOnTouchListener = l;
}
public interface OnTouchListener {
boolean onTouch(View v, MotionEvent event);
}
注意onTouch 是有返回值的,这点很重要。
4.再来看下 先从 MyButton-->dispatchTouchEvent 开始分析
public boolean dispatchTouchEvent(MotionEvent event) {
// If the event should be handled by accessibility focus first.
if (event.isTargetAccessibilityFocus()) {
// We don't have focus or no virtual descendant has it, do not handle the event.
if (!isAccessibilityFocusedViewOrHost()) {
return false;
}
// We have focus and got the event, then use normal event dispatch.
event.setTargetAccessibilityFocus(false);
}
boolean result = false;
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onTouchEvent(event, 0);
}
final int actionMasked = event.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
// Defensive cleanup for new gesture
stopNestedScroll();
}
if (onFilterTouchEventForSecurity(event)) {
if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
result = true;
}
//noinspection SimplifiableIfStatement
// 这里是重点,当我们执行mOnTouchListener.onTouch 监听的 setOnTouchListener 的onTouch 返回值为true 时 result 赋值为true ,这里先执行了setOnTouchListener 方法
ListenerInfo li = mListenerInfo;
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;
}
//当 result 为true是 onTouchEvent 就不会执行了,这就是我上边说的,返回值很重要,监听的setOnTouchListener 消耗掉了本次事件,onTouchEvent不会执行,那么setOnClickListener呢,当然就不会执行了,我们分析下onTouchEvent(event)就知道了。
if (!result && onTouchEvent(event)) {
result = true;
}
}
if (!result && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
}
// Clean up after nested scrolls if this is the end of a gesture;
// also cancel it if we tried an ACTION_DOWN but we didn't want the rest
// of the gesture.
if (actionMasked == MotionEvent.ACTION_UP ||
actionMasked == MotionEvent.ACTION_CANCEL ||
(actionMasked == MotionEvent.ACTION_DOWN && !result)) {
stopNestedScroll();
}
return result;
}
5.onTouchEvent(event) 与 setOnClickListener 执行关系
onTouchEvent(event)源码分析
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
if ((viewFlags & ENABLED_MASK) == DISABLED) {
if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return (((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
}
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
(viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
switch (action) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (prepressed) {
// The button is being released before we actually
// showed it as pressed. Make it show the pressed
// state now (before scheduling the click) to ensure
// the user sees it.
setPressed(true, x, y);
}
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
//点击事件在这里执行
performClick();
}
}
}
if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
}
if (prepressed) {
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_DOWN:
mHasPerformedLongPress = false;
if (performButtonActionOnTouchDown(event)) {
break;
}
// Walk up the hierarchy to determine if we're inside a scrolling container.
boolean isInScrollingContainer = isInScrollingContainer();
// For views inside a scrolling container, delay the pressed feedback for
// a short period in case this is a scroll.
if (isInScrollingContainer) {
mPrivateFlags |= PFLAG_PREPRESSED;
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPendingCheckForTap.x = event.getX();
mPendingCheckForTap.y = event.getY();
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
} else {
// Not inside a scrolling container, so show the feedback right away
setPressed(true, x, y);
checkForLongClick(0, x, y);
}
break;
case MotionEvent.ACTION_CANCEL:
setPressed(false);
removeTapCallback();
removeLongPressCallback();
mInContextButtonPress = false;
mHasPerformedLongPress = false;
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_MOVE:
drawableHotspotChanged(x, y);
// Be lenient about moving outside of buttons
if (!pointInView(x, y, mTouchSlop)) {
// Outside button
removeTapCallback();
if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
// Remove any future long press/tap checks
removeLongPressCallback();
setPressed(false);
}
}
break;
}
return true;
}
return false;
}
接着看
performClick() 的实现方式
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
return result;
}
在这里我们终于找到了mOnClickListener.onClick 方法,现在我们应该知道这几个之间的关系了吧。
总结:最先执行setOnTouchListener 然后执行onTouchEvet 紧接着在onTouchEvet中执行了setOnClickListener ,当然如果setOnTouchtListener 返回了true 那么后边两部就都不会执行了。
2. setOnLongClickListener setOnTouchListener onTouchEvent
2.1执行顺序 结果
11-16 15:03:15.699 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyViewGroup-->dispatchTouchEvent-->ACTION_DOWN
11-16 15:03:15.699 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyViewGroup-->onInterceptTouchEvent-->ACTION_DOWN
11-16 15:03:15.699 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyButton-->dispatchTouchEvent-->ACTION_DOWN
11-16 15:03:15.699 20721-20721/com.example.macbook.demoproject2 I/System.out: MainActivity-->setOnTouchListener-->ACTION_DOWN
11-16 15:03:15.699 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyButton-->onTouchEvent-->ACTION_DOWN
11-16 15:03:16.200 20721-20721/com.example.macbook.demoproject2 I/System.out: MainActivityonLongClick: setOnLongClickListener
11-16 15:03:16.996 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyViewGroup-->dispatchTouchEvent-->ACTION_UP
11-16 15:03:16.996 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyViewGroup-->onInterceptTouchEvent-->ACTION_UP
11-16 15:03:16.996 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyButton-->dispatchTouchEvent-->ACTION_UP
11-16 15:03:16.997 20721-20721/com.example.macbook.demoproject2 I/System.out: MainActivity-->setOnTouchListener-->ACTION_UP
11-16 15:03:16.997 20721-20721/com.example.macbook.demoproject2 I/System.out: ------>MyButton-->onTouchEvent-->ACTION_UP
这次我把详细的log粘出来了,先看两个节点时间
1. MyViewGroup-->dispatchTouchEvent-->ACTION_DOWN 到 setOnLongClickListener
11-16 15:03:15.699 -----------------》 11-16 15:03:16.200 从按下到触发长按事件的时间
2.setOnLongClickListener 到 MyViewGroup-->dispatchTouchEvent-->ACTION_UP
11-16 15:03:16.200 ----------------------》11-16 15:03:16.996 这个是触发长按事件到我手指抬起触发父类的第一个方法时间
2.2 源码分析
在分析之前先有几个问题
1.长按事件到底啥时执行,按下后多久执行。
2.触发后为啥我的点击事件没有了。
从MyButton-->onTouchEvent ACTION_DOWN 开始分析
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
if ((viewFlags & ENABLED_MASK) == DISABLED) {
if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return (((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
}
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
(viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
switch (action) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (prepressed) {
// The button is being released before we actually
// showed it as pressed. Make it show the pressed
// state now (before scheduling the click) to ensure
// the user sees it.
setPressed(true, x, y);
}
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
//点击事件在这里执行
performClick();
}
}
}
if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
}
if (prepressed) {
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_DOWN:
mHasPerformedLongPress = false;
if (performButtonActionOnTouchDown(event)) {
break;
}
// Walk up the hierarchy to determine if we're inside a scrolling container.
boolean isInScrollingContainer = isInScrollingContainer();
// For views inside a scrolling container, delay the pressed feedback for
// a short period in case this is a scroll.
if (isInScrollingContainer) {
mPrivateFlags |= PFLAG_PREPRESSED;
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPendingCheckForTap.x = event.getX();
mPendingCheckForTap.y = event.getY();
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
} else {
// Not inside a scrolling container, so show the feedback right away
setPressed(true, x, y);
//这里就是长按事件
checkForLongClick(0, x, y);
}
break;
case MotionEvent.ACTION_CANCEL:
setPressed(false);
removeTapCallback();
removeLongPressCallback();
mInContextButtonPress = false;
mHasPerformedLongPress = false;
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_MOVE:
drawableHotspotChanged(x, y);
// Be lenient about moving outside of buttons
if (!pointInView(x, y, mTouchSlop)) {
// Outside button
removeTapCallback();
if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
// Remove any future long press/tap checks
removeLongPressCallback();
setPressed(false);
}
}
break;
}
return true;
}
return false;
}
我们在 ACTION_DOWN 中看到checkForLongClick(0, x, y)方法 传入三个参数0,和x,y,接着看checkForLongClick方法
private void checkForLongClick(int delayOffset, float x, float y) {
if ((mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) {
mHasPerformedLongPress = false;
if (mPendingCheckForLongPress == null) {
mPendingCheckForLongPress = new CheckForLongPress();
}
mPendingCheckForLongPress.setAnchor(x, y);
mPendingCheckForLongPress.rememberWindowAttachCount();
postDelayed(mPendingCheckForLongPress,
ViewConfiguration.getLongPressTimeout() - delayOffset);
}
}
CheckForLongPress 实现了 Runnable 接口,然后通过
postDelayed发送消息
public boolean postDelayed(Runnable action, long delayMillis) {
final AttachInfo attachInfo = mAttachInfo;
if (attachInfo != null) {
return attachInfo.mHandler.postDelayed(action, delayMillis);
}
// Postpone the runnable until we know on which thread it needs to run.
// Assume that the runnable will be successfully placed after attach.
getRunQueue().postDelayed(action, delayMillis);
return true;
}
其实最后调用了handler 的postDelayed间隔 delayMillis 秒后发送消息,执行Runnable中的run方法,那我们看
Runnable中是如何实现的。
private final class CheckForLongPress implements Runnable {
private int mOriginalWindowAttachCount;
private float mX;
private float mY;
@Override
public void run() {
if (isPressed() && (mParent != null)
&& mOriginalWindowAttachCount == mWindowAttachCount) {
if (performLongClick(mX, mY)) {
mHasPerformedLongPress = true;
}
}
}
public void setAnchor(float x, float y) {
mX = x;
mY = y;
}
public void rememberWindowAttachCount() {
mOriginalWindowAttachCount = mWindowAttachCount;
}
}
看到调用了
performLongClick(mX, mY)方法并且, mHasPerformedLongPress = true;
再看performLongClick 干了啥呢
public boolean performLongClick() {
return performLongClickInternal(mLongClickX, mLongClickY);
}
private boolean performLongClickInternal(float x, float y) {
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_LONG_CLICKED);
boolean handled = false;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnLongClickListener != null) {
handled = li.mOnLongClickListener.onLongClick(View.this);
}
if (!handled) {
final boolean isAnchored = !Float.isNaN(x) && !Float.isNaN(y);
handled = isAnchored ? showContextMenu(x, y) : showContextMenu();
}
if (handled) {
performHapticFeedback(HapticFeedbackConstants.LONG_PRESS);
}
return handled;
}
到这里终于看到了,li.mOnLongClickListener.onLongClick(View.this) 长按事件响应了,过程是有点曲折不过流程算是走完了。总结下,先从view 的
dispatchTouchEvent 然后调用了 view 的 onTouchEvent 事件,然后在ontoucheEvent的action_down中调用
checkForLongClick方法既长按事件。
回到先前提的两个问题
问题1: 长按事件到底啥时执行我们已经知道了,但是按下后多久执行呢?
接着看:
触发checkForLongClick(0, x, y);时传进来第一个参数int类型的,字面意思是,延迟位移,
postDelayed(mPendingCheckForLongPress,
ViewConfiguration.getLongPressTimeout() - delayOffset);
接着调用 postDelayed 其实后边的 ViewConfiguration.getLongPressTimeout() - delayOffset 就是handler发送消息延迟时间,现在偏移时间为0,那我们只要知道ViewConfiguration.getLongPressTimeout() 是多少就可以了。
public static int getLongPressTimeout() {
return AppGlobals.getIntCoreSetting(Settings.Secure.LONG_PRESS_TIMEOUT,
DEFAULT_LONG_PRESS_TIMEOUT);
}
private static final int DEFAULT_LONG_PRESS_TIMEOUT = 500;
默认的长按按压时间是500毫秒,现在再看我开始打log时打出的开始到触发长按,时间基本就是500了。
问题2:为啥点击事件不执行了
我们看到
MyButton-->onTouchEvent-->ACTION_UP
MyButton-->setOnClickListener
点击事件其实是整个事件最后执行的在onTouchEvent 的ACTION_UP 后才执行了,那分析下点击事件的触发条件。
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
//点击事件在这里执行
performClick();
}
}
}
mHasPerformedLongPress 这个好像在哪里看到过啊,是的,就在Runnable 方法的run方法里
@Override
public void run() {
if (isPressed() && (mParent != null)
&& mOriginalWindowAttachCount == mWindowAttachCount) {
if (performLongClick(mX, mY)) {
mHasPerformedLongPress = true;
}
}
}
由于长按事件先执行,触发了条件, mHasPerformedLongPress = true 所以当事件执行到action_up 时条件不满足了。这就是为啥有长按事件后点击事件不会执行。