<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[？？？的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/u012808737</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; u012808737]]></copyright><item><title><![CDATA[Cocos2dx 3.x多点触控问题]]></title><link>https://blog.youkuaiyun.com/u012808737/article/details/28212115</link><guid>https://blog.youkuaiyun.com/u012808737/article/details/28212115</guid><author>u012808737</author><pubDate>Tue, 03 Jun 2014 03:10:13 +0800</pubDate><description><![CDATA[首先，这并不是什么教程。]]></description><category></category></item><item><title><![CDATA[用Cocos2d-x v3.0做一个贪吃蛇游戏]]></title><link>https://blog.youkuaiyun.com/u012808737/article/details/23369305</link><guid>https://blog.youkuaiyun.com/u012808737/article/details/23369305</guid><author>u012808737</author><pubDate>Thu, 10 Apr 2014 20:49:30 +0800</pubDate><description><![CDATA[在CocoaChina上看到了这个活动，]]></description><category></category></item><item><title><![CDATA[在xcode环境下给cocos2dx配置sqlite3]]></title><link>https://blog.youkuaiyun.com/u012808737/article/details/16939197</link><guid>https://blog.youkuaiyun.com/u012808737/article/details/16939197</guid><author>u012808737</author><pubDate>Mon, 25 Nov 2013 09:34:24 +0800</pubDate><description><![CDATA[网上给cocos2dx配置sqlite3的教程很多，但全部是基于vs下的。
虽然代码一样，但是xcode对sqlite3的配置方式是不一样的，把sqlite3的源文件加到工程里后用xcode编译我们会发现编译出错。
正确的解决方式是直接在项目设置里点build phase 然后在link library里点加号，在搜索栏中输入libsqlite3，之后出现自带的sqlite3库，添加进去就好。]]></description><category></category></item><item><title><![CDATA[Cocos2d-x简易手势识别]]></title><link>https://blog.youkuaiyun.com/u012808737/article/details/15500315</link><guid>https://blog.youkuaiyun.com/u012808737/article/details/15500315</guid><author>u012808737</author><pubDate>Tue, 12 Nov 2013 11:53:18 +0800</pubDate><description><![CDATA[1.因为cocos2dx是C++编写，直接利用ios或者android原生手势识别比较困难，所以我们这里用到别人为cocos2dx写好的手势识别库。
下载：https://github.com/spalx/cocos2d-x-extensions
作者在论坛上的帖子：http://www.cocos2d-x.org/forums/18/topics/27470

2.新建一个工程，然后把库]]></description><category></category></item></channel></rss>