setTimeOut:设置超时时间,只会执行一次!
setInterval:设置一个间隔时间,间隔多久会触发一次!除非 remove,否则会永久执行下去!
Timer:设置一个间隔时间,有次数限制,只执行制定次数!
参数说明:
setTimeOut(函数名,延迟时间,参数);
setInterval(函数名,延迟时间,参数);
Timer(延迟时间,执行次数);
举例:
1.setTimeOut
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package {
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import flash.display.Sprite;
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import flash.utils.*;
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public class SetTimeoutExample extends Sprite {
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private var delay:Number = 1000;
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public function SetTimeoutExample() {
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var intervalId:uint = setTimeout(myDelayedFunction, delay, "Hello", "World");
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}
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public function myDelayedFunction():void {
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trace(arguments[0] + " " + arguments[1]);
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}
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public function clearTimeout():void {
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if(intervalId>0) {
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clearTimeout(intervalId);
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}
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}
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}
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}
2.setInterval
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package {
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import flash.display.Sprite; import flash.utils.*;
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public class SetIntervalExample extends Sprite {
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private var intervalDuration:Number = 1000;
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private var intervalId:uint;
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private var counter:uint = 0;
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private var stopCount:uint = 3;
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public function SetIntervalExample() {
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intervalId = setInterval(myRepeatingFunction, intervalDuration, "Hello", "World");
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}
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public function myRepeatingFunction():void {
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trace(arguments[0] + " " + arguments[1]);
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counter++;
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if(counter == stopCount) {
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trace("Clearing Interval");
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clearInterval(intervalId);
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}
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}
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}
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}
3.Timer
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package {
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import flash.utils.Timer;
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import flash.events.TimerEvent;
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import flash.display.Sprite;
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public class TimerExample extends Sprite {
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public function TimerExample() {
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var myTimer:Timer= new Timer(1000, 2);
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myTimer.addEventListener("Timer", timerHandler);
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myTimer.start();
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}
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public function timerHandler(event:TimerEvent):void {
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trace("timerHandler: " + event);
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}
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}
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}