kinect获取的20个骨骼点坐标

这段代码展示了如何从Kinect设备中获取并记录人体20个关键骨骼点(包括头、脚踝、肘部等)的3D坐标。当骨架被追踪时,每个关节的位置被详细地存储在浮点数数组中。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

if (skeleton.TrackingState == SkeletonTrackingState.Tracked)
{
float[] showHead = new float[]{skeleton.Joints[JointType.Head].Position.X,
                                  skeleton.Joints[JointType.Head].Position.Y,skeleton.Joints[JointType.Head].Position.Z,};
float[] showAnkleLeft = new float[]{skeleton.Joints[JointType.AnkleLeft].Position.X,
                                  skeleton.Joints[JointType.AnkleLeft].Position.Y,skeleton.Joints[JointType.AnkleLeft].Position.Z,};
float[] showAnkleRight = new float[]{skeleton.Joints[JointType.AnkleRight].Position.X,                                 skeleton.Joints[JointType.AnkleRight].Position.Y,skeleton.Joints[JointType.AnkleRight].Position.Z,};
float[] showElbowLeft = new float[]{skeleton.Joints[JointType.ElbowLeft].Position.X,
                                  skeleton.Joints[JointType.ElbowLeft].Position.Y,skeleton.Joints[JointType.ElbowLeft].Position.Z,};
float[] showElbowRight = new float[]{skeleton.Joints[JointType.ElbowRight].Position.X,                                   skeleton.Joints[JointType.ElbowRight].Position.Y,skeleton.Joints[JointType.ElbowRight].Position.Z,};
float[] showFootLeft = new float[]{skeleton.Joints[JointType.FootLeft].Position.X,
                                  skeleton.Joints[JointType.FootLeft].Position.Y,skeleton.Joints[JointType.FootLeft].Position.Z,};
float[] showFootRight = new float[]{skeleton.Joints[JointType.FootRight].Position.X,
                                  skeleton.Joints[JointType.FootRight].Position.Y,skeleton.Joints[JointType.FootRight].Position.Z,};
float[] showHandLeft = new float[]{skeleton.Joints[JointType.HandLeft].Position.X,
                                  skeleton.Joints[JointType.HandLeft].Position.Y,skeleton.Joints[JointType.HandLeft].Position.Z,};
float[] showHandRight = new float[]{skeleton.Joints[JointType.HandRight].Position.X,
                                  skeleton.Joints[JointType.HandRight].Position.Y,skeleton.Joints[JointType.HandRight].Position.Z,};
float[] showHipCenter = new float[]{skeleton.Joints[JointType.HipCenter].Position.X,
                                  skeleton.Joints[JointType.HipCenter].Position.Y,skeleton.Joints[JointType.HipCenter].Position.Z,};
float[] showHipLeft = new float[]{skeleton.Joints[JointType.HipLeft].Position.X,
  

评论 16
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值