转自:http://blog.youkuaiyun.com/w18767104183/article/details/25876481
cocos2dx中所有对象都继承于Ref,或者继承于 Ref和Clonable
Ref中就是维护了一个计数器,用于判断该继承于Ref的对象是否应该delete
- class CC_DLL Ref
- {
- public:
- //计数加1
- void retain();
- //计数减1,如果为0,删除对象
- void release();
- //添加到对象池中,别忘了PoolManager(对象池管理器) 管理AutoreleasePool(对象池),AutoreleasePool管理Ref
- Ref* autorelease();
- //得到当前的计数
- unsigned int getReferenceCount() const;
- protected:
- //创建时计数设为1
- Ref();
- public:
- virtual ~Ref();
- protected:
- /// count of references
- //计数变量
- unsigned int _referenceCount;
- //友元类
- friend class AutoreleasePool;
- #if CC_ENABLE_SCRIPT_BINDING
- public:
- /// object id, ScriptSupport need public _ID
- unsigned int _ID;
- /// Lua reference id
- int _luaID;
- #endif