基于zrender实现在canvas中绘制基本图形
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>demo1</title>
<script type="text/javascript" src="js/echarts.js"></script>
</head>
<body>
<div id="main" style="height:600px;width:600px;"></div>
<script type="text/javascript">
var main = echarts.init(document.getElementById('main'));
var option = {
title:{
text:'ECharts demo'
},
legend:{
data:['销量']
},
xAxis:{
data:["衬衫","羊毛衫","雪纺衫","裤子","高跟鞋","袜子"]
},
yAxis:{},
series:[{
name:'销量',
type:'bar',
data:[5,20,36,10,10,20]
}]
};
main.setOption(option);
</script>
<input type="text" id="text"placeholder="请输入文字"/><br/><br/>
<input type="button" name="" value="写入文字" id="btn"/><br/><br/>
<input type="file" id="file"placeholder="请输入图片"/><br/><br/>
<input type="button" name="" value="导入图片" id="btn1"/><br/><br/>
<canvas id="mycv" width="600px" height="600px" style="border:1px solid black">
您的浏览器不支持canvas
</canvas>
<script text="text/javascript">
var canvas1 = document.getElementById("mycv");
var text= document.getElementById("text");
var btn = document.getElementById("btn");
var arr=[];
var imgs=[];//canvas中的所有图像
var img;//当前操作的图像
btn.onclick = function(){
var value = text.value;
if(canvas1.getContext){
var ctx = canvas1.getContext("2d");
ctx.font = "bold 30px arial";
ctx.fillStyle="black";
ctx.fillText(value,150,150);
}
}
var btn1 = document.getElementById("btn1");
btn1.onclick = function(){
let reader = new FileReader();
reader.readAsDataURL(document.querySelector("#file").files[0]);
reader.onload = function (e) {
let result = e.target.result; // base64格式图片地址
img = new Image();
img.src = result; // 设置image的地址为base64的地址
img.onload = function () {
if(canvas1.getContext){
var ctx = canvas1.getContext("2d");
ctx.drawImage(img, 0, 0, 100, 100);
arr.push(ctx.getImageData(0, 0, canvas1.width, canvas1.height));
imgs.push([img,0,0,100,100]);
}
}
};
}
canvas1.onmousedown = function (e) {
let ax, ay, x, y;
canvas1.onmousemove = function (e) {
x = e.clientX;
y = e.clientY;
arr.pop();
imgs.pop();
ctx = canvas1.getContext("2d");
// //先清除之前的然后重新绘制
ctx.clearRect(0, 0, canvas1.width, canvas1.height);
// if (arr.length != 0) {
// ctx.putImageData(arr[arr.length - 1], 0, 0, 0, 0, canvas1.width, canvas1.height);
// }
imgs.forEach(function(item, index){
ctx.drawImage(item[0], item[1], item[2],item[3],item[4]);
});
ctx.drawImage(img, x-50, y-250, 100, 100);
arr.push(ctx.getImageData(0, 0, canvas1.width, canvas1.height));
imgs.push([img,x-50, y-250, 100, 100]);
};
canvas1.onmouseup = function () {
canvas1.onmousemove = null;
canvas1.onmouseup = null;
};
}
</script>
</body>
</html>
var type = "pen";//当前画图的类型
//用于保存所有画出的图形,包括图片
var objs = [];
var canvas;
var zr;
//设置类型
function setType(t){
type=t;
//界面展示当前操作名称
var operate = document.getElementById("operate");
switch(t){
case "img":
operate.innerText="导入图片";
break;
case "pen":
operate.innerText="铅笔";
break;
case "line":
operate.innerText="直线";
break;
case "circle":
operate.innerText="圆";
break;
case "rect":
operate.innerText="矩形";
break;
case "isogon":
operate.innerText="正多边形";
break;
case "":
operate.innerText="移动";
break;
}
//类型为空代表移动,其他时候设置图形不可移动防止画新图形时改变原有图形的位置
objs = zr.storage._displayList;
if(type == ""){
for (let index = 0; index < objs.length; index++) {
var tmpobj = objs[index];
objs[index].attr({"draggable":true})
}
} else{
for (let index = 0; index < objs.length; index++) {
var tmpobj = objs[index];
objs[index].attr({"draggable":false})
}
}
zr.refresh();
}
window.onload = function() {
var btn1 = document