
初学Unity
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[初学Unity]Intermediate gameplay scripting
PropertiesStaticMethod OverloadingGenericsInheritancePolymorphismMethod HidingOverridingInterfaceExtension MethodsNamespacesLists and DirectionariesList ClassDictionaryCoroutinesQuaterni原创 2016-08-04 21:36:21 · 858 阅读 · 0 评论 -
[设计模式]观察者模式 Unity下简单示例
设计模式之观察者模式发布者:定义事件成员,以及事件触发函数using UnityEngine;using System.Collections;using System;public class BirdController : MonoBehaviour{ // 定义事件成员 public event Action GameOver; public event Action...原创 2019-08-28 09:28:37 · 378 阅读 · 0 评论 -
[Unity] Unity 3D 中的旋转
Unity 3D 中的旋转一、Unity 3D 中 Rotation在Unity中,旋转通常可以用一个三维向量(x,y,z)表示。实际上这是欧拉角。三个分量分别是绕x轴、y轴和z轴的旋转角度。要对一个GameObject进行旋转,可以直接通过如下代码:transform.Rotate(xAngle, yAngle, zAngle);那么有如下疑问:上述的x轴、y轴...原创 2018-05-11 14:24:39 · 53074 阅读 · 8 评论 -
[初学Unity]Graphics-03.Cameras and Effects && Geometry in Unity
Cameras and Effects1. CamerasHow Unity uses Cameras to render the objects in our scene.To create a first or third person camera, including side scroller, we can use the player object as the parent. For原创 2016-08-23 17:42:51 · 629 阅读 · 0 评论 -
[初学Unity]Graphics-02.Rendering and Shading
1. The Standard ShaderThe standard is used to create Unity’s default material. To choose the Standard Shader using the specular approach select Standard(Specular Setup). Otherwise use Standard for the原创 2016-08-20 08:02:51 · 1919 阅读 · 0 评论 -
[初学Unity]Graphics-01.Lighting in Unity
01. Unity5 Lighting OverviewGet an overview of the new lighting features in Unity 5 with this lesson covering realtime global illumination, light types, the lighting panel, as well as emissives and pro原创 2016-08-13 11:41:39 · 2342 阅读 · 0 评论 -
[初学 Unity]Graphics-04.Using Cameras && Using Lights && Fun with Lasers
Using CamerasIn this session you will learn the basics of the Unity camera system. You will learn about perspective and orthographic cameras as well as how to layer multiple cameras to achieve interest原创 2016-09-07 17:38:34 · 879 阅读 · 1 评论 -
[初学Unity]Space Shooter Tutorial Extension
Part 4 Extending Space ShooterEXTENDING SPACE SHOOTER: ENEMIES, MORE HAZARDS, SCROLLING BG…We will be covering how to add enemies with very basic manoeuvring and shooting, additional hazards of differe原创 2016-08-07 17:47:58 · 1834 阅读 · 0 评论 -
[初学Untiy]Space Shooter Tutorial
The player GameObjectCamera And LightingAdding a backgroundMoving the PlayerCreating shotsShooting shotsBoundaryCreating hazardsExplosions开始时间:2016年7月31日21:37:37参考链接:http://unity3d.com/learn/tu原创 2016-08-04 21:39:09 · 1765 阅读 · 0 评论 -
[Shader]踩脚印
脚印Ref: 超级插件包要求猫界面:允许点按,生成脚印,同步点按坐标人界面:允许滑动,擦除脚印,按距离分解为一系列坐标,同步Day1原理学习,看能不能自己整一个简易版...原创 2019-09-05 21:41:03 · 942 阅读 · 0 评论