# 创建Player类
class Player(object):
def __init__(self,uid,name,status=0,level=1):
self.uid = uid
self.name = name
self.status = status
self.level = level
# 创建Player2类,不继承默认的__dict__,__weakref__
class Player2(object):
# 阻止动态属性绑定,没有__dict__,__weakref__
__slots__ = ['uid','name','status','level']
def __init__(self,uid,name,status=0,level=1):
self.uid = uid
self.name = name
self.status = status
self.level = level
p1 = Player('001','zhangsan') # 创建实例p1
p2 = Player2('002','lis') # 创建实例p2
set(dir(p1))-set(dir(p2)) #o1比p2多出属性 {'__weakref__', '__dict__'}
p1.__dict__ # {'uid': '001', 'name': 'zhangsan', 'status': 0, 'level': 1}
p2.__dict_ # AttributeError: 'Player2' object has no attribute '__dict__'
# p1可以动态操作属性
p1.age = 18
p1.__dict__['y']=99
p1.__dict__ # {'uid': '001', 'name': 'zhangsan', 'status': 0, 'level': 1, 'age': 18, 'y': 99}
del p1.__dict__['y']
del p1.age
p1.__dict__ # {'uid': '001', 'name': 'zhangsan', 'status': 0, 'level': 1}
import sys
sys.getsizeof(p1.__dict__) # 占用368字节,如果有几百万个实例,消耗可想而知
sys.getsizeof(p1.__weakref__) # 16