<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[u011099019的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/u011099019</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; u011099019]]></copyright><item><title><![CDATA[游戏运营的一些概念]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/10931729</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/10931729</guid><author>u011099019</author><pubDate>Mon, 02 Sep 2013 18:50:43 +0800</pubDate><description><![CDATA[渠道：提供APP下载的平台，或者说第三方市场。
国内渠道主要有安智、安卓、百度、91（已被百度收购，花了19亿银子）、百度、360手机助手、应用汇、腾讯应用中心等等等等。
渠道推广是应用推广的最主要形式。当然也有新的推广形式，比如微信推广。这种通过SNS推广，效果也是非常显著。
游戏运营商：指通过自主开发或取得其它游戏开发商的代理权运营网络游戏，以出售游戏时间、游戏道具或相关服务为玩家提供增]]></description><category></category></item><item><title><![CDATA[The connection to adb is down, and a severe error has occured. 错误]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/10287941</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/10287941</guid><author>u011099019</author><pubDate>Sun, 25 Aug 2013 00:20:32 +0800</pubDate><description><![CDATA[错误：The connection to adb is down, and a severe error has occured. 
[2010-03-11 09:36:56 - HelloOPone] You must restart adb and Eclipse. 
[2010-03-11 09:36:56 - HelloOPone] Please ensure that adb is ]]></description><category></category></item><item><title><![CDATA[intent的方法]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/10054685</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/10054685</guid><author>u011099019</author><pubDate>Sun, 18 Aug 2013 23:16:53 +0800</pubDate><description><![CDATA[//show webapp:
进入google

Uri uri = Uri.parse("http://www.google.com");
Intent it  = new Intent(Intent.ACTION_VIEW,uri);
startActivity(it);

查看地图
//show maps:
Uri uri = Uri.parse("geo:38.89953]]></description><category></category></item><item><title><![CDATA[android按back运行在后台]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/10054611</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/10054611</guid><author>u011099019</author><pubDate>Sun, 18 Aug 2013 23:09:01 +0800</pubDate><description><![CDATA[Android应用开发中， 有一种场景，就是我们不希望用户直接按Back键退出Activity，而是希望应用隐藏到后台，类似于按Home键的效果。

参考下面代码：

//当按HOME键时activity在后台运行
 @Override
 public boolean onKeyDown(int keyCode, KeyEvent event) {
  
  if(keyCode ]]></description><category></category></item><item><title><![CDATA[android基础]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/10054107</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/10054107</guid><author>u011099019</author><pubDate>Sun, 18 Aug 2013 22:48:55 +0800</pubDate><description><![CDATA[1、AIDL的全称？  

android interface definition language




2、请用命令行的方式创建一个名字为myAvd,sdk版本为2.2，sd卡是在D盘的根目录下，名字为scard.img，并指定大小为HVGA。

android create avd -c ~/d/scard.img -n myAvd -p ~/test/ -t SDK版]]></description><category></category></item><item><title><![CDATA[导入jar包、打包错误错误]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9962017</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9962017</guid><author>u011099019</author><pubDate>Wed, 14 Aug 2013 12:01:57 +0800</pubDate><description><![CDATA[android \xxx\libs\ xx.jar系统找不到指定的路径
有可能是需要修改混淆配置。




Eclipse打包时出现export aborted because fatal lint errors were found


参照http://stackoverflow.com/questions/8590908/android-export-aborted-bec]]></description><category></category></item><item><title><![CDATA[android虚拟机错误]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9953343</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9953343</guid><author>u011099019</author><pubDate>Tue, 13 Aug 2013 19:39:20 +0800</pubDate><description><![CDATA[第一个：

[2012-11-09 13:15:14 - Tesa] Android Launch!
[2012-11-09 13:15:14 - Tesa] The connection to adb is down, and a severe error has occured.
[2012-11-09 13:15:14 - Tesa] You must restart adb and]]></description><category></category></item><item><title><![CDATA[No resource identifier found for attribute 'showAsAction' in package 'android']]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9946221</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9946221</guid><author>u011099019</author><pubDate>Tue, 13 Aug 2013 12:43:23 +0800</pubDate><description><![CDATA[删除两个文件values-v11、values-v14，报错No resource identifier found for attribute 'showAsAction' in package 'android'。
解决办法：
删除了menu文件，因为没用menu。
layout_width和layout_height的属性页做相应的修改。
就是把match_content改为fil_]]></description><category></category></item><item><title><![CDATA[Immutable bitmap passed to Canvas constructor异常解决办法]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9920295</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9920295</guid><author>u011099019</author><pubDate>Mon, 12 Aug 2013 11:36:32 +0800</pubDate><description><![CDATA[Caused by: java.lang.IllegalStateException: Immutable bitmap passed to Canvas constructor
出现错误的原因是如果不用copy的方法，直接引用会对资源文件进行修改，而android是不允许在代码里修改res文件里的图片。
解决方法：
bitmap=BitmapFactory.decodeResource(g]]></description><category></category></item><item><title><![CDATA[invalidate和postInvalidate区别]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9903573</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9903573</guid><author>u011099019</author><pubDate>Sun, 11 Aug 2013 18:43:28 +0800</pubDate><description><![CDATA[invalidate是主线程方法，只能在主线程使用。
而postInvalidate就没有这个限制。
非主线程使用invalidate，报错android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views]]></description><category></category></item><item><title><![CDATA[java.lang.VerifyError: 堆栈形状不一致]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9853791</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9853791</guid><author>u011099019</author><pubDate>Fri, 09 Aug 2013 13:28:46 +0800</pubDate><description><![CDATA[这是导入工程容易出现的错误，只需要将jar包删除，再导入一次即可。]]></description><category></category></item><item><title><![CDATA[android游戏引擎]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9839329</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9839329</guid><author>u011099019</author><pubDate>Thu, 08 Aug 2013 17:32:43 +0800</pubDate><description><![CDATA[初学Android游戏开发的朋友，往往会显得有些无所适从，他们常常不知道该从何处入手，每当遇到自己无法解决的难题时，又往往会一边羡慕于 iPhone下有诸如Cocos2d-iphone之类的免费游戏引擎可供使用，一边自暴自弃的抱怨Android平台游戏开发难度太高，又连个像样的游
 戏引擎也没有，甚至误以为使用Java语言开发游戏是一件费力不讨好且没有出路的事情。

事实上，这种想法完全是没]]></description><category></category></item><item><title><![CDATA[proguard returned with error code 1.异常的问题]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9818171</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9818171</guid><author>u011099019</author><pubDate>Wed, 07 Aug 2013 15:51:20 +0800</pubDate><description><![CDATA[如果工程引入了android-support-v4的jar类库，那么在工程打包混淆时，就会出现报错提示。例如提示你：You may need to specify additional library jars (using '-libraryjars')。


打包出错：
情况一：
 "类1 can't find referenced class 类2" 字面上的意思就是类1找不到类2]]></description><category></category></item><item><title><![CDATA[ADB server didn't ACK， failed to start daemon的问题]]></title><link>https://blog.youkuaiyun.com/u011099019/article/details/9817989</link><guid>https://blog.youkuaiyun.com/u011099019/article/details/9817989</guid><author>u011099019</author><pubDate>Wed, 07 Aug 2013 15:45:34 +0800</pubDate><description><![CDATA[控制台报错
[2013-08-07 15:33:50 - adb] ADB server didn't ACK
[2013-08-07 15:33:50 - adb] * failed to start daemon *

命令行下运行：
adb start-server 

如果出现....started successfully，就搞定了。
但是如果出现：
* daemon ]]></description><category></category></item></channel></rss>