<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[意琦行的博客]]></title><description><![CDATA[互相学习]]></description><link>https://blog.youkuaiyun.com/u010876646</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; u010876646]]></copyright><item><title><![CDATA[C# 生成PDF文件（itextsharp二次封装）]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/102629090</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/102629090</guid><author>u010876646</author><pubDate>Fri, 18 Oct 2019 17:20:41 +0800</pubDate><description><![CDATA[using iTextSharp.text;
using iTextSharp.text.pdf;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MakePD...]]></description><category></category></item><item><title><![CDATA[C# json组装类]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/102628611</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/102628611</guid><author>u010876646</author><pubDate>Fri, 18 Oct 2019 16:58:44 +0800</pubDate><description><![CDATA[public enum DataStyle
  {
    BOOL = 1,//逻辑值（true 或 false）
    INT = 2,//整数
    DOUBLE = 3,//浮点数
    STR = 4,//字符串
    DATE = 5,//
    ARRAY = 6,//数组（MakeJson[]）
   ...]]></description><category></category></item><item><title><![CDATA[C# XML数据解析类，可用]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/102611736</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/102611736</guid><author>u010876646</author><pubDate>Thu, 17 Oct 2019 17:41:48 +0800</pubDate><description><![CDATA[class AnalyzeXML
  {
    Dictionary&lt;string, List&lt;AnalyzeXML&gt;&gt; dic = new Dictionary&lt;string, List&lt;AnalyzeXML&gt;&gt;();
    public Dictionary&lt;string, string&gt; ...]]></description><category></category></item><item><title><![CDATA[C# Json解析类，可用]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/102611625</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/102611625</guid><author>u010876646</author><pubDate>Thu, 17 Oct 2019 17:37:54 +0800</pubDate><description><![CDATA[public class AnalyzeJson
  {
    public string error = null;
    string val = "";
    StringBuilder key = new StringBuilder();
    StringBuilder value = new StringBuilder();
  ...]]></description><category></category></item><item><title><![CDATA[C#沙漏加载动画控件（纯代码完整可用！！！！！！）]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/77248115</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/77248115</guid><author>u010876646</author><pubDate>Wed, 16 Aug 2017 15:09:29 +0800</pubDate><description><![CDATA[using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Threading;

namespa]]></description><category></category></item><item><title><![CDATA[C# 关于控件Visible为false 却依然显示的问题]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/73743835</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/73743835</guid><author>u010876646</author><pubDate>Mon, 26 Jun 2017 19:53:27 +0800</pubDate><description><![CDATA[首先，控件在显示的时候必定有了他的父窗口
那么，在先隐藏父窗口之后你调试看到的该控件Visible属性为false
也许，你会现在以为这个控件隐藏掉了，所有就没有显式调用 control.Visible = false;
那么，你就会发现在显示父窗口之后，你并没有把控件Visible属性设为true，而它却显示了。
其实，如果你没有主动设置控件的Visible属性的话，他的值永远都与父窗口]]></description><category></category></item><item><title><![CDATA[（C#）贝塞尔曲线画水滴]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/72934363</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/72934363</guid><author>u010876646</author><pubDate>Thu, 08 Jun 2017 19:59:17 +0800</pubDate><description><![CDATA[protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);
            Graphics g = e.Graphics;

            Point p1 = new Point(50, 200);
            Point p2 = new Poi]]></description><category></category></item><item><title><![CDATA[C#菜鸟版SQL Server 类封装（C#数据库增删改查）]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/56015928</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/56015928</guid><author>u010876646</author><pubDate>Mon, 20 Feb 2017 16:58:37 +0800</pubDate><description><![CDATA[/// 
    /// 操作数据库前的先连接数据库connectToSQL（）
    /// 
    class htx_MSSQL
    {
        //引用
        /*
         * -------引用----------
         * using System.Data;
         * using System.Data.SqlClient;]]></description><category></category></item><item><title><![CDATA[二叉查找树--C++]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/54139512</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/54139512</guid><author>u010876646</author><pubDate>Fri, 06 Jan 2017 16:37:43 +0800</pubDate><description><![CDATA[#include "stdafx.h"
#include 
using namespace std;



/*
二叉查找树的性质：
1.二叉排序树或为空树
2.若左子树不为空，则左子树中所有节点的值均小于或等于根节点
3.若右子树不为空，则右子树中所有节点的值均大于或等于跟节点
4.左右子树也为二叉排序树
（5.二叉排序树采用中序历遍（从左到右）输出的时候是有序的）
*/

//#define ]]></description><category></category></item><item><title><![CDATA[堆排序：源码(C++)--伪代码--时间复杂度解析]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/52736570</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/52736570</guid><author>u010876646</author><pubDate>Wed, 05 Oct 2016 01:46:54 +0800</pubDate><description><![CDATA[//2.堆排序
namespace htx_heapsort
{
	//////////////////2.堆排序////////////////////////
	//源码  伪代码  时间复杂度分析
	//--------源码---------最大堆--------------------
	//如果数组的元素不是基本数据类型，而是对象，那么对应的类需要重载
	//堆排序：从小到大 1->2]]></description><category></category></item><item><title><![CDATA[快速排序：源码(C++)--伪代码--时间复杂度解析]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/52728867</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/52728867</guid><author>u010876646</author><pubDate>Mon, 03 Oct 2016 18:05:46 +0800</pubDate><description><![CDATA[namespace htx{
//////////////////1.快速排序////////////////////////
//源码  伪代码  时间复杂度分析
//--------源码---------
//如果数组的元素不是基本数据类型，而是对象，那么对应的类需要重载比较运算符=
//快速排序：从小到大 1->2
template
void quicksort12(T *A,]]></description><category></category></item><item><title><![CDATA[不用中间变量交换 a ，b]]></title><link>https://blog.youkuaiyun.com/u010876646/article/details/52495884</link><guid>https://blog.youkuaiyun.com/u010876646/article/details/52495884</guid><author>u010876646</author><pubDate>Sat, 10 Sep 2016 17:14:38 +0800</pubDate><description><![CDATA[我再百度翻译中看到有3中方法：
1、加减法：该方法可以交换整型和浮点型数值的变量，但在处理浮点型的时候有可能出现精度的损失
a = a + b;
b = a - b;
a = a - b;
2、异或法：可以完成对整型变量的交换，对于浮点型变量它无法完成交换。
a = a^b;
b = a^b;
a = a^b;
3、乘除法：可以处理整型和浮点型变量，但在处理浮点型变量时也存在精度]]></description><category></category></item></channel></rss>