只要完全覆盖且不完全相同即可
#include <bits/stdc++.h>
using namespace std;
struct RectangleCoveringEasy {
int solve(int holeH, int holeW, int boardH, int boardW) {
if((boardH>=holeH&&boardW>holeW)||(boardH>holeH&&boardW>=holeW)||(boardH>=holeW&&boardW>holeH)||(boardH>holeW&&boardW>=holeH))
return 1;
else
return -1;
}
};