程序源代码如下:
/*--------------------------------------------------------
KEYVIEW1.C -- Displays Keyboard and Character Messages
(c) Charles Petzold, 1998
--------------------------------------------------------*/
#include <windows.h>
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain
(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("KeyView1") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass
(&wndclass))
{
MessageBox
(NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow
(szAppName, TEXT ("Keyboard Message Viewer #1"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow
(hwnd, iCmdShow) ;
UpdateWindow
(hwnd) ;
while (GetMessage
(&msg, NULL, 0, 0))
{
TranslateMessage
(&msg) ;
DispatchMessage
(&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc
(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static int cxClientMax, cyClientMax, cxClient, cyClient, cxChar, cyChar ;
static int cLinesMax, cLines ;
static PMSG pmsg ;
static RECT rectScroll ;
static TCHAR szTop[] = TEXT ("Message Key Char
")
TEXT ("Repeat Scan Ext ALT Prev Tran
") ;
static TCHAR szUnd[] = TEXT ("_______ ___ ____
")
TEXT ("______ ____ ___ ___ ____ ____
") ;
static TCHAR * szFormat[2] = {
TEXT ("%-13s %3d %-15s%c%6u %4d %3s %3s %4s %4s
"),
TEXT ("%-13s 0x%04X%1s%c %6u %4d %3s %3s %4s %4s
") } ;
static TCHAR * szYes = TEXT ("Yes
") ;
static TCHAR * szNo = TEXT ("No
") ;
static TCHAR * szDown = TEXT ("Down
") ;
static TCHAR * szUp = TEXT ("Up
") ;
static TCHAR * szMessage [] = {
TEXT ("WM_KEYDOWN
"), TEXT ("WM_KEYUP
"),
TEXT ("WM_CHAR
"), TEXT ("WM_DEADCHAR
"),
TEXT ("WM_SYSKEYDOWN
"), TEXT ("WM_SYSKEYUP
"),
TEXT ("WM_SYSCHAR
"), TEXT ("WM_SYSDEADCHAR
") } ;
HDC hdc ;
int i, iType ;
PAINTSTRUCT ps ;
TCHAR szBuffer[128], szKeyName [32];
TEXTMETRIC tm ;
switch (message)
{
case WM_CREATE
:
case WM_DISPLAYCHANGE
:
// Get maximum size of client area
cxClientMax = GetSystemMetrics
(SM_CXMAXIMIZED
) ;
cyClientMax = GetSystemMetrics
(SM_CYMAXIMIZED
) ;
// Get character size for fixed-pitch font
hdc = GetDC (hwnd) ;
SelectObject
(hdc, GetStockObject (SYSTEM_FIXED_FONT)) ;
GetTextMetrics
(hdc, &tm) ;
cxChar = tm.tmAveCharWidth ;
cyChar = tm.tmHeight ;
ReleaseDC (hwnd, hdc) ;
// Allocate memory for display lines
if (pmsg)
free (pmsg) ;
cLinesMax = cyClientMax / cyChar ; //窗口最大化时显示字符行
pmsg = (PMSG)malloc (cLinesMax * sizeof (MSG)) ;
cLines = 0 ;
// fall through 连续执行下面一个标签
case WM_SIZE
:
if (message == WM_SIZE
)
{
cxClient = LOWORD
(lParam) ;
cyClient = HIWORD
(lParam) ;
}
// Calculate scrolling rectangle
rectScroll.left = 0 ;
rectScroll.right = cxClient ;
rectScroll.top = cyChar ;
rectScroll.bottom = cyChar * (cyClient / cyChar) ; // 取(cyClient / cyChar)整数
InvalidateRect
(hwnd, NULL, TRUE) ;
return 0 ;
case WM_KEYDOWN
:
case WM_KEYUP
:
case WM_CHAR
:
case WM_DEADCHAR
:
case WM_SYSKEYDOWN
:
case WM_SYSKEYUP
:
case WM_SYSCHAR
:
case WM_SYSDEADCHAR
:
// Rearrange storage array
for (i = cLinesMax - 1 ; i > 0 ; i--)
{
// 丢弃最后一个结构中的数据,预留第一个结构。
// 可以这样理解,把全部结构数据向后顺移一位。
pmsg[i] = pmsg[i - 1] ;
}
// Store new message
pmsg[0].hwnd = hwnd ;
pmsg[0].message = message ;
pmsg[0].wParam = wParam ;
pmsg[0].lParam = lParam ;
//有按键消息来时,cLines加1,最大不超过窗口最大化时显示字符行
cLines = min
(cLines + 1, cLinesMax) ;
// Scroll up the display
ScrollWindow
(hwnd, 0, -cyChar, &rectScroll, &rectScroll) ;
break ; // ie, call DefWindowProc so Sys messages work
case WM_PAINT
:
hdc = BeginPaint
(hwnd, &ps) ;
SelectObject (hdc, GetStockObject (SYSTEM_FIXED_FONT)) ;
//因为两个字符串绘画坐标一样,必须设定透明模式以防止第二个字符串擦除第一个字符串
SetBkMode
(hdc, TRANSPARENT) ;
TextOut
(hdc, 0, 0, szTop, lstrlen (szTop)) ;
TextOut
(hdc, 0, 0, szUnd, lstrlen (szUnd)) ;
for (i = 0 ; i < min (cLines, cyClient / cyChar - 1) ; i++)
{
//如果是字符消息则标记 1 ,如果是按键消息则标记 0
iType = pmsg[i].message == WM_CHAR
||
pmsg[i].message == WM_SYSCHAR
||
pmsg[i].message == WM_DEADCHAR
||
pmsg[i].message == WM_SYSDEADCHAR
;
TextOut (hdc, 0, (cyClient / cyChar - 1 - i) * cyChar, szBuffer,wsprintf (szBuffer, szFormat [iType],
//计算得出消息类型,并索引。
szMessage [pmsg[i].message - WM_KEYFIRST],
//如果是按键消息就输出虚拟键代码,显示为十进制有符号整数,宽度为3个字符。
//如果是字符消息就输出ANSI或Unicode字符代码,显示为大写十六进制数,宽度为4个字符,空白处用 0 填充。
pmsg[i].wParam,
//如果是按键消息就输出键名(szKeyName),并采用左对齐,宽度为15个字符。
//如果是字符消息就输出空格,宽度为1个字符。
(PTSTR) (iType ? TEXT (" ") : szKeyName),
// 如果是按键消息就输出空格。
// 如果是字符消息就输出该字符。pmsg[i].wParam = wParam (字符的对应编码,使用强制类型转换得到相应字符)
(TCHAR) (iType ? pmsg[i].wParam : ' '),
//低十六位记录着按键的重复计数次数。用十进制方式显示为无符号整数,宽度为6个字符。
LOWORD
(pmsg[i].lParam),
//取高十六位中的低八位,解释为键盘扫描码(OEM),显示为十进制有符号整数,宽度为4个字符。
HIWORD
(pmsg[i].lParam) & 0xFF,
// 0000 0001 0000 0000 0000 0000 0000 0000 读取 扩充键旗标(Extended Key Flag) 状态。
0x01000000 & pmsg[i].lParam ? szYes : szNo,
// 0010 0000 0000 0000 0000 0000 0000 0000 读取 内容代码(Context Code) 状态。
0x20000000 & pmsg[i].lParam ? szYes : szNo,
// 0100 0000 0000 0000 0000 0000 0000 0000 读取 键的先前状态(Previous Key State)
0x40000000 & pmsg[i].lParam ? szDown : szUp,
// 1000 0000 0000 0000 0000 0000 0000 0000 读取 转换状态(Transition State)
0x80000000 & pmsg[i].lParam ? szUp : szDown)) ;
}
EndPaint
(hwnd, &ps) ;
return 0 ;
case WM_DESTROY
:
PostQuitMessage
(0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
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