https://en.cppreference.com/w/cpp/types/enable_if.html
里面也内含了使用方法:



#include <iostream>
#include <new>
#include <string>
#include <type_traits>
namespace detail
{
void* voidify(const volatile void* ptr) noexcept { return const_cast<void*>(ptr); }
}
// #1, enabled via the return type
template<class T>
typename std::enable_if<std::is_trivially_default_constructible<T>::value>::type
construct(T*)
{
std::cout << "default constructing trivially default constructible T\n";
}
// same as above
template<class T>
typename std::enable_if<!std::is_trivially_default_constructible<T>::value>::type
construct(T* p)
{
std::cout << "default constructing non-trivially default constructible T\n";
::new(detail::voidify(p)) T;
}
// #2
template<class T, class... Args>
std::enable_if_t<std::is_constructible<T, Args&&...>::value> // Using helper type
construct(T* p, Args&&... args)
{
std::cout << "constructing T with operation\n";
::new(detail::voidify(p)) T(static_cast<Args&&>(args)...);
}
// #3, enabled via a parameter
template<class T>
void destroy(
T*,
typename std::enable_if<
std::is_trivially_destructible<T>::value
>::type* = 0)
{
std::cout << "destroying trivially destructible T\n";
}
// #4, enabled via a constant template parameter
template<class T,
typename std::enable_if<
!std::is_trivially_destructible<T>{} &&
(std::is_class<T>{} || std::is_union<T>{}),
bool>::type = true>
void destroy(T* t)
{
std::cout << "destroying non-trivially destructible T\n";
t->~T();
}
// #5, enabled via a type template parameter
template<class T,
typename = std::enable_if_t<std::is_array<T>::value>>
void destroy(T* t) // note: function signature is unmodified
{
for (std::size_t i = 0; i < std::extent<T>::value; ++i)
destroy((*t)[i]);
}
/*
template<class T,
typename = std::enable_if_t<std::is_void<T>::value>>
void destroy(T* t) {} // error: has the same signature with #5
*/
// the partial specialization of A is enabled via a template parameter
template<class T, class Enable = void>
class A {}; // primary template
template<class T>
class A<T, typename std::enable_if<std::is_floating_point<T>::value>::type>
{}; // specialization for floating point types
int main()
{
union { int i; char s[sizeof(std::string)]; } u;
construct(reinterpret_cast<int*>(&u));
destroy(reinterpret_cast<int*>(&u));
construct(reinterpret_cast<std::string*>(&u), "Hello");
destroy(reinterpret_cast<std::string*>(&u));
A<int>{}; // OK: matches the primary template
A<double>{}; // OK: matches the partial specialization
}
输出:
default constructing trivially default constructible T
destroying trivially destructible T
constructing T with operation
destroying non-trivially destructible T

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