摘自http://libinwalan.iteye.com/blog/153344
关键字: javascript对象, 面向对象
看js高级程序一书,记录对自己比较重要的。
面向对象语言的要求:
1.封装 2.聚集 3.继承 4.多态
1.在Javascript中 可以创建并且使用的对象有三种
(1)本地对象 比如:Array Date and so on。
(2)内置对象 比如:Global Math(每个内置对象都是本地对象)
(3)宿主对象 定义:所有非本地对象都是宿主对象。所以所有的BOM(浏览器对象模型)和DOM(文档对象模型)都是宿主对象。
2.作用域
(1)关键字this:总是指向调用该方法的对象 例如:
- var oCar = new Object;
- oCar.color="red";
- oCar .showColor = function(){
- alert(this.color);//outputs "red"
- };
- //在上面的环境中 this等于car,下面的代码与上面的代码意义相同
- var oCar = new Object;
- oCar.color="red";
- oCar .showColor = function(){
- alert(oCar.color);//outputs "red"
- };
var oCar = new Object; oCar.color="red"; oCar .showColor = function(){ alert(this.color);//outputs "red" }; //在上面的环境中 this等于car,下面的代码与上面的代码意义相同 var oCar = new Object; oCar.color="red"; oCar .showColor = function(){ alert(oCar.color);//outputs "red" };
使用this的好处是:可以在任意多个地方重用同一个函数。
3.定义类或对象
(1)工厂方式:考虑下面的代码
- <script type="text/javascript">
- function createCar(color, doors, mpg) {
- var tempcar = new Object;
- tempcar.color = color;
- tempcar.doors = doors;
- tempcar.mpg = mpg;
- tempcar.showColor = function () {
- alert(this.color)
- };
- return tempcar;
- }
- var car1 = createCar("red", 4, 23);
- var car2 = createCar("blue", 3, 25);
- car1.showColor(); //outputs "red"
- car2.showColor(); //outputs "blue"
- </script>
<script type="text/javascript"> function createCar(color, doors, mpg) { var tempcar = new Object; tempcar.color = color; tempcar.doors = doors; tempcar.mpg = mpg; tempcar.showColor = function () { alert(this.color) }; return tempcar; } var car1 = createCar("red", 4, 23); var car2 = createCar("blue", 3, 25); car1.showColor(); //outputs "red" car2.showColor(); //outputs "blue" </script>
代码够清楚吧 不用多说了,但是要看清楚上面的代码产生的问题:每次调用函数createCar(),都要创建新函数showColor();这意味着每个对象都有自己的showColor()版本,而事实上每个对象都共享了同一个函数。
所有这些问题引发了构造函数方式的出现:考虑下面代码
- <script type="text/javascript">
- function Car(sColor, iDoors, iMpg) {
- this.color = sColor;
- this.doors = iDoors;
- this.mpg = iMpg;
- this.showColor = function () {
- alert(this.color)
- };
- }
- var oCar1 = new Car("red", 4, 23);
- var oCar2 = new Car("blue", 3, 25);
- oCar1.showColor(); //outputs "red"
- oCar2.showColor(); //outputs "blue"
- </script>
<script type="text/javascript"> function Car(sColor, iDoors, iMpg) { this.color = sColor; this.doors = iDoors; this.mpg = iMpg; this.showColor = function () { alert(this.color) }; } var oCar1 = new Car("red", 4, 23); var oCar2 = new Car("blue", 3, 25); oCar1.showColor(); //outputs "red" oCar2.showColor(); //outputs "blue" </script>
你可能已经注意到差别了,在构造函数内部无创建对象,而是使用this关键字。现在就更像创建一般对象了。但是可惜它的缺陷和工厂函数的缺陷一样。
(2)原型方式:即利用prototype属性
首先让我们看下面的例子:
- <script type="text/javascript">
- function Car() {
- }
- Car.prototype.color = "red";
- Car.prototype.doors = 4;
- Car.prototype.mpg = 23;
- Car.prototype.showColor = function () {
- alert(this.color);
- };
- var oCar1 = new Car();
- var oCar2 = new Car();
- </script>
<script type="text/javascript"> function Car() { } Car.prototype.color = "red"; Car.prototype.doors = 4; Car.prototype.mpg = 23; Car.prototype.showColor = function () { alert(this.color); }; var oCar1 = new Car(); var oCar2 = new Car(); </script>
在上面的代码中,通过给Car的pototype属性添加属性去定义Car对象的属性。从语义上讲,所有的属性看起来都属于一个对象,从而解决了前面方式存在的问题。但是遗憾的是它并不尽如人意。为什么呢?考虑下面的例子
- <script type="text/javascript">
- function Car() {
- }
- Car.prototype.color = "red";
- Car.prototype.doors = 4;
- Car.prototype.mpg = 23;
- Car.prototype.drivers = new Array("Mike", "Sue");
- Car.prototype.showColor = function () {
- alert(this.color);
- };
- var oCar1 = new Car();
- var oCar2 = new Car();
- oCar1.drivers.push("Matt");
- alert(oCar1.drivers); //outputs "Mike,Sue,Matt"
- alert(oCar2.drivers); //outputs "Mike,Sue,Matt"
- </script>
<script type="text/javascript"> function Car() { } Car.prototype.color = "red"; Car.prototype.doors = 4; Car.prototype.mpg = 23; Car.prototype.drivers = new Array("Mike", "Sue"); Car.prototype.showColor = function () { alert(this.color); }; var oCar1 = new Car(); var oCar2 = new Car(); oCar1.drivers.push("Matt"); alert(oCar1.drivers); //outputs "Mike,Sue,Matt" alert(oCar2.drivers); //outputs "Mike,Sue,Matt" </script>
看到了吧 这是因为Car的两个实例都指向同一个数组。所以输出都一样了。
那么是否有一种合理的创建对象的方法呢?答案是需要联合使用构造函数和原型方试 考虑下面的列子
- <script type="text/javascript">
- function Car(sColor, iDoors, iMpg) {
- this.color = sColor;
- this.doors = iDoors;
- this.mpg = iMpg;
- this.drivers = new Array("Mike", "Sue");
- }
- Car.prototype.showColor = function () {
- alert(this.color);
- };
- var oCar1 = new Car("red", 4, 23);
- var oCar2 = new Car("blue", 3, 25);
- oCar1.drivers.push("Matt");
- alert(oCar1.drivers); //outputs "Mike,Sue,Matt"
- alert(oCar2.drivers); //outputs "Mike,Sue"
- </script>
<script type="text/javascript"> function Car(sColor, iDoors, iMpg) { this.color = sColor; this.doors = iDoors; this.mpg = iMpg; this.drivers = new Array("Mike", "Sue"); } Car.prototype.showColor = function () { alert(this.color); }; var oCar1 = new Car("red", 4, 23); var oCar2 = new Car("blue", 3, 25); oCar1.drivers.push("Matt"); alert(oCar1.drivers); //outputs "Mike,Sue,Matt" alert(oCar2.drivers); //outputs "Mike,Sue" </script>根据上面讲述的内容 不难看出这种方式创建对象就更像创建一般对象了。这才是最优的
(3)其他方法
包括动态原型法(和上面最优的方式其实差不多,不做介绍了) 和混合工厂方式(不推荐,不做介绍了)
4.采用哪种方式:不用多说 当然是最优的拉,给个例子。运行下就知道效率了
- <script type="text/javascript">
- function StringBuffer() {
- this.__strings__ = new Array;
- }
- StringBuffer.prototype.append = function (str) {
- this.__strings__.push(str);
- };
- StringBuffer.prototype.toString = function () {
- return this.__strings__.join("");
- };
- var d1 = new Date();
- var str = "";
- for (var i=0; i < 10000; i++) {
- str += "text";
- }
- var d2 = new Date();
- document.write("Concatenation with plus: " + (d2.getTime() - d1.getTime()) + " milliseconds");
- var buffer = new StringBuffer();
- d1 = new Date();
- for (var i=0; i < 10000; i++) {
- buffer.append("text");
- }
- var result = buffer.toString();
- d2 = new Date();
- document.write("<br />Concatenation with StringBuffer: " + (d2.getTime() -
<script type="text/javascript"> function StringBuffer() { this.__strings__ = new Array; } StringBuffer.prototype.append = function (str) { this.__strings__.push(str); }; StringBuffer.prototype.toString = function () { return this.__strings__.join(""); }; var d1 = new Date(); var str = ""; for (var i=0; i < 10000; i++) { str += "text"; } var d2 = new Date(); document.write("Concatenation with plus: " + (d2.getTime() - d1.getTime()) + " milliseconds"); var buffer = new StringBuffer(); d1 = new Date(); for (var i=0; i < 10000; i++) { buffer.append("text"); } var result = buffer.toString(); d2 = new Date(); document.write("<br />Concatenation with StringBuffer: " + (d2.getTime() -
- d1.getTime()) + " milliseconds");
- </script>
d1.getTime()) + " milliseconds"); </script>这段代码对字符串链接进行2个测试,第一个使用加号,第二个使用StringBuffer类。事实证明后者比前者节省大量的时间。COOL! OVER!