Computer Graphics for Java Programmers

本书深入浅出地介绍了使用Java进行计算机图形编程的基础知识,涵盖了从二维到三维图形对象的创建与操作,涉及经典图形算法、透视图绘制及隐藏线消除等主题。书中提供了大量可直接运行的代码示例和详尽的几何技术说明。

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A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts C and a knowledge of how they can be implemented in a particular programming language C is essential.

Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination.

Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.


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