The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find:
*Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview*Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors
*Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more
*True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animatorswalk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more
http://rapidshare.com/files/53686064/0470038578.zip
本书深入讲解游戏动画行业知识,涵盖职业发展建议、动画技巧及工具使用,并提供关节层级设置、骨骼控制等实操教程。
2938

被折叠的 条评论
为什么被折叠?



