Real Time UML : Advances in the UML for Real-Time Systems (3rd Edition)

本书介绍使用UML2.0标准进行嵌入式系统设计的方法,涵盖并发资源建模、场景建模等内容,并引入了用于描述实时系统调度性和性能约束的STP配置文件。

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This significantly revised edition features the new UML 2.0 standard, which dramatically improves the clarity of the UML for capturing architectures and improving its scalability. Real Time UML, Third Edition, also introduces the UML Profile for Schedulability, Performance, and Time (STP Profile). The STP Profile provides a standardized way to capture schedulability and performance constraints of systems. This allows analysis tools to read and analyze UML models.

Key topic coverage includes:
*The Rapid Object-Oriented Process for Embedded Systems (ROPES)
*Concurrency and resource modeling with the Real-Time (SPT) UML Profile
*Tapping action semantics for greater executability
*Scenario modeling with timing diagrams
*Key strategies for object identification
*Defining object state behavior
*Representing and identifying threads
*Mechanistic design patterns
*Representing Command, Control, Communications, Computers, Intelligence, and Reconnaissance (C4ISR) Architectures with the UML

http://rapidshare.com/files/50934958/0321160762.rar
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