
GPU - Vulkan
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PowerVR GPU - The Architecture Concepts
Power GPU : The Architecture ConceptsGraphics Architectures Overview( 1 ) Tile Based Deferred Renderer /TBDRon-chip buffer Tile(32*32 tile大小)硬件模块A) Tiling Accelera转载 2018-01-05 15:49:46 · 358 阅读 · 0 评论 -
Multi-Threading in Vulkan
original url: https://community.arm.com/graphics/b/blog/posts/multi-threading-in-vulkanIn my previous blog post I explained some of the key concepts of Vulkan and how we implemented them in our intern...转载 2018-02-11 16:44:21 · 389 阅读 · 0 评论